Player Matchup

Anubis
Anubis
MoGator1
Anubis
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 25L
1,356 Elo+
Solo
Bakasura
Bakasura
NephilimRush
Bakasura
Level 12
God Stats
3W - 9L
1,216 SR
Queue Stats
9W - 18L
1,201 Elo+
Solo
Ao Kuang
Ao Kuang
ProBallPlayer07
Ao Kuang
Level 25
God Stats
1W - 7L
1,213 SR
Queue Stats
7W - 10L
1,220 Elo+
Solo
Olorun
Olorun
dragon-victory12
Olorun
Level 22
God Stats
1W - 6L
1,024 SR
Queue Stats
71W - 48L
1,474 Elo+
Solo
Thor
Thor
fly_Eagles430
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,290 SR
1,350 Elo+

VS

Team Averages
Level 21
1,453 SR
1,444 Elo+
Neith
Neith
Emeraldhands19
Neith
Level 21
God Stats
2W - 2L
1,565 SR
Queue Stats
44W - 44L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
I_Pod_I
Gilgamesh
Level 27
God Stats
1W - 2L
1,286 SR
Queue Stats
78W - 67L
1,560 Elo+
Solo
Guan Yu
Guan Yu
V_Callista
Guan Yu
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Artemis
Artemis
eco-asado9
Artemis
Level 28
God Stats
2W - 2L
1,461 SR
Queue Stats
67W - 97L
1,283 Elo+
Solo
Ymir
Ymir
kingjames_28000
Ymir
Level 26
God Stats
12W - 9L
1,454 SR
Queue Stats
112W - 143L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MoGator1
Anubis
14
2 / 13 / 4
9,677
461
11,339
20,517
7,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NephilimRush
Bakasura
16
3 / 5 / 2
10,143
483
8,213
18,208
6,719
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
14
4 / 13 / 1
9,456
450
11,906
18,846
5,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 4 / 3
8,475
404
5,834
9,070
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 13 / 4
7,314
348
3,647
13,442
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 4 / 8
12,748
607
18,900
14,218
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
I_Pod_I
Gilgamesh
18
16 / 5 / 12
12,770
608
18,622
19,717
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
V_Callista
Guan Yu
16
8 / 0 / 6
11,137
530
9,787
12,344
10,675
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
eco-asado9
Artemis
16
4 / 7 / 17
10,715
510
9,342
14,693
7,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 0 / 6
11,158
531
5,551
12,117
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
14
Kills
47
48
Deaths
16
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
18
4
8
5.5
W
Gilgamesh
I_Pod_I
Gilgamesh
16
5
12
4.4
L
Anubis
MoGator1
Anubis
2
13
4
0.31
L
Bakasura
NephilimRush
Bakasura
3
5
2
0.8
L
Ao Kuang
4
13
1
0.35
W
Guan Yu
V_Callista
Guan Yu
8
0
6
11
L
3
4
3
1.13
W
Artemis
eco-asado9
Artemis
4
7
17
1.79
L
2
13
4
0.31
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
62,202
80,083
Taken
73,089
24,531
Mitigated
42,418
17,027
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,900
8,471
0
4,064
14,218
4,429
5,685
7,024
7,072
0
85,783
W
Gilgamesh
I_Pod_I
Gilgamesh
18,622
6,156
0
4,755
19,717
6,981
596
5,991
12,867
0
87,826
L
Anubis
MoGator1
Anubis
11,339
1,532
0
5,556
20,517
7,257
0
274
20,243
46,553
0
L
Bakasura
NephilimRush
Bakasura
8,213
5,282
0
7,534
18,208
6,719
0
1,756
16,452
0
51,037
L
Ao Kuang
11,906
3,945
0
1,868
18,846
5,332
0
909
17,937
38,877
0
W
Guan Yu
V_Callista
Guan Yu
9,787
1,592
1,580
2,707
12,344
10,675
78
4,649
7,320
0
56,326
L
5,834
2,888
92
1,857
9,070
2,300
1,100
1,499
7,571
34,958
0
W
Artemis
eco-asado9
Artemis
9,342
3,796
0
32
14,693
7,341
819
7,673
6,414
0
38,705
L
3,647
907
0
120
13,442
2,923
0
1,113
12,329
0
12,345
W
5,551
1,048
0
3,596
12,117
12,992
1,198
3,742
8,122
69,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
58,528
305
Minions Killed
509
0
Camps Cleared
0
1,487,151
Distance Traveled
1,885,756
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,748
607
110
5
0
362,339
2
W
Gilgamesh
12,770
608
114
5
0
393,970
1
L
Anubis
9,677
461
79
4
0
298,464
2
L
Bakasura
10,143
483
105
5
0
403,804
1
L
Ao Kuang
9,456
450
48
2
0
338,627
1
W
Guan Yu
11,137
530
104
5
0
420,674
1
L
Olorun
8,475
404
58
3
0
192,780
0
W
Artemis
10,715
510
58
3
0
347,189
0
L
Thor
7,314
348
15
1
0
253,476
2
W
Ymir
11,158
531
123
6
0
361,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role