Player Matchup

Ares
Ares
Chickengizzurd
Ares
Level 48
God Stats
3W - 4L
1,446 SR
Queue Stats
24W - 27L
1,319 Elo+
Solo
Horus
Horus
Hectic326
Horus
Level 114
God Stats
1W - 3L
1,213 SR
Queue Stats
123W - 112L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
SNOW WHISP3R
Ne Zha
Level 136
God Stats
2W - 4L
1,246 SR
Queue Stats
247W - 221L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Tayyysan
Nu Wa
Level 55
God Stats
10W - 7L
1,549 SR
Queue Stats
27W - 49L
1,252 Elo+
Solo
Neith
Neith
TheEpicRapter
Neith
Level 53
God Stats
7W - 3L
1,649 SR
Queue Stats
56W - 48L
1,548 Elo+
Party 1
Team Averages
Level 81
1,421 SR
1,423 Elo+

VS

Team Averages
Level 95
1,495 SR
1,421 Elo+
Aphrodite
Aphrodite
Erickbgg
Aphrodite
Level 104
God Stats
47W - 31L
1,580 SR
Queue Stats
135W - 131L
1,449 Elo+
Solo
Tiamat
Tiamat
Fany Coco01
Tiamat
Level 122
God Stats
0W - 2L
1,469 SR
Queue Stats
387W - 353L
1,495 Elo+
Solo
Bellona
Bellona
Its Blisx
Bellona
Level 62
God Stats
11W - 17L
1,376 SR
Queue Stats
121W - 158L
1,335 Elo+
Solo
Izanami
Izanami
Summers1843
Izanami
Level 90
God Stats
148W - 160L
1,462 SR
Queue Stats
211W - 218L
1,367 Elo+
Solo
Loki
Loki
Zrul3r
Loki
Level 98
God Stats
15W - 13L
1,587 SR
Queue Stats
262W - 304L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,023
468
5,094
13,329
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Hectic326
Horus
14
1 / 0 / 6
7,947
530
7,391
9,926
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
15
10 / 1 / 0
8,795
586
8,517
11,070
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Tayyysan
Nu Wa
13
0 / 4 / 2
7,059
471
3,967
6,592
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 2
6,276
418
5,462
8,693
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Erickbgg
Aphrodite
13
4 / 0 / 3
8,331
555
6,883
7,101
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
3 / 2 / 2
8,399
560
9,467
10,538
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Its Blisx
Bellona
11
0 / 4 / 0
6,834
456
4,229
10,582
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Summers1843
Izanami
13
1 / 2 / 3
7,651
510
5,696
10,551
2,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Zrul3r
Loki
12
2 / 5 / 0
7,523
502
3,804
10,833
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
10
10
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
L
Aphrodite
Erickbgg
Aphrodite
4
0
3
5.5
L
Tiamat
3
2
2
2
W
Horus
Hectic326
Horus
1
0
6
4
L
Bellona
Its Blisx
Bellona
0
4
0
0
W
Ne Zha
10
1
0
10
L
Izanami
Summers1843
Izanami
1
2
3
1.25
W
Nu Wa
Tayyysan
Nu Wa
0
4
2
0.25
W
1
0
2
2
L
Loki
Zrul3r
Loki
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
30,079
49,610
Taken
49,605
27,886
Mitigated
22,623
16,149
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,094
179
0
3,144
13,329
10,924
384
5,587
7,624
29,773
0
L
Aphrodite
Erickbgg
Aphrodite
6,883
1,616
2,663
5,768
7,101
3,644
292
2,388
4,616
33,026
0
L
Tiamat
9,467
341
69
3,849
10,538
4,737
50
2,408
7,877
57,743
0
W
Horus
Hectic326
Horus
7,391
1,938
153
3,754
9,926
8,439
428
886
9,000
7,278
26,575
L
Bellona
Its Blisx
Bellona
4,229
1,095
0
2,615
10,582
7,721
125
1,826
7,778
0
31,931
W
Ne Zha
8,517
2,238
0
5,346
11,070
4,101
0
3,270
7,564
0
59,410
L
Izanami
Summers1843
Izanami
5,696
3,950
123
4,736
10,551
2,890
1,347
2,801
7,720
0
56,872
W
Nu Wa
Tayyysan
Nu Wa
3,967
786
0
566
6,592
2,090
182
3,512
2,784
38,076
0
W
5,462
1,014
0
3,186
8,693
2,332
842
2,357
6,288
0
34,076
L
Loki
Zrul3r
Loki
3,804
527
0
1,396
10,833
3,631
0
897
9,671
0
46,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
38,738
373
Minions Killed
430
0
Camps Cleared
0
1,399,594
Distance Traveled
1,349,949
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,023
468
50
3
0
268,097
2
L
Aphrodite
8,331
555
58
4
0
284,526
6
L
Tiamat
8,399
560
114
8
0
279,382
4
W
Horus
7,947
530
74
5
0
273,774
2
L
Bellona
6,834
456
62
4
0
264,314
0
W
Ne Zha
8,795
586
110
7
0
317,242
6
L
Izanami
7,651
510
120
8
0
239,708
0
W
Nu Wa
7,059
471
85
6
0
254,918
4
W
Neith
6,276
418
54
4
0
285,563
0
L
Loki
7,523
502
76
5
0
282,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role