Player Matchup

Scylla
Scylla
Maddenwavy
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,812 Elo+
Party 2
Izanami
Izanami
bowleryu
Izanami
Level 89
God Stats
6W - 2L
1,609 SR
Queue Stats
52W - 40L
1,552 Elo+
Party 2
Horus
Horus
monty_gore11
Horus
Level 146
God Stats
11W - 5L
1,726 SR
Queue Stats
125W - 95L
1,592 Elo+
Party 2
Team Averages
Level 80
1,612 SR
1,652 Elo+

VS

Team Averages
Level 85
1,662 SR
1,558 Elo+
Bacchus
Bacchus
BookedBread2811
Bacchus
Level 128
God Stats
17W - 7L
1,716 SR
Queue Stats
1,345W - 1,107L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
anestassia_w
Danzaburou
Level 4
God Stats
1W - 1L
1,879 SR
Queue Stats
1W - 4L
1,494 Elo+
Party 1
Agni
Agni
isthatDirty
Agni
Level 124
God Stats
6W - 6L
1,393 SR
Queue Stats
365W - 233L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maddenwavy
Scylla
12
7 / 3 / 12
9,070
825
10,060
7,374
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
bowleryu
Izanami
15
13 / 1 / 8
10,346
941
14,364
9,211
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 20
9,765
888
4,710
13,632
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,418
674
8,094
13,697
13,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
anestassia_w
Danzaburou
9
1 / 10 / 3
6,874
625
4,093
11,132
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 3
7,404
673
9,206
9,019
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
22
Kills
5
5
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Scylla
Maddenwavy
Scylla
7
3
12
4.33
L
Danzaburou
anestassia_w
Danzaburou
1
10
3
0.25
W
Izanami
bowleryu
Izanami
13
1
8
17
L
2
7
3
0.5
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
21,393
30,217
Taken
33,848
20,499
Mitigated
17,326
8,603
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,094
218
233
1,515
13,697
13,806
0
3,456
9,949
16,884
0
W
Scylla
Maddenwavy
Scylla
10,060
909
0
431
7,374
3,436
355
5,002
1,961
22,874
0
L
Danzaburou
anestassia_w
Danzaburou
4,093
2,784
0
312
11,132
1,851
0
3,375
7,525
0
10,834
W
Izanami
bowleryu
Izanami
14,364
8,545
0
1,107
9,211
4,654
1,569
4,938
3,665
0
53,702
L
9,206
660
0
1,397
9,019
1,669
0
2,798
6,103
27,397
0
W
4,710
1,493
1,835
5,230
13,632
12,409
133
5,577
7,241
0
6,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
21,696
124
Minions Killed
89
4
Camps Cleared
3
620,558
Distance Traveled
500,036
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,418
674
27
2
0
187,651
1
W
Scylla
9,070
825
42
4
0
186,864
0
L
Danzaburou
6,874
625
11
1
0
139,477
0
W
Izanami
10,346
941
76
7
4
191,636
0
L
Agni
7,404
673
51
5
3
172,908
4
W
Horus
9,765
888
6
1
0
242,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role