Player Matchup

Cernunnos
Cernunnos
Buckedon16
Cernunnos
Level 84
God Stats
41W - 26L
1,505 SR
Queue Stats
216W - 256L
1,372 Elo+
Solo
Nu Wa
Nu Wa
CheaterrRojo
Nu Wa
Level 45
God Stats
16W - 28L
1,359 SR
Queue Stats
407W - 429L
1,376 Elo+
Solo
Cerberus
Cerberus
GodMaster4562
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,121 Elo+
Solo
Team Averages
Level 47
1,454 SR
1,290 Elo+

VS

Team Averages
Level 31
1,395 SR
1,124 Elo+
Cthulhu
Cthulhu
MaxxxxPower
Cthulhu
Level 15
God Stats
2W - 5L
1,645 SR
Queue Stats
6W - 16L
1,094 Elo+
Party 1
Anubis
Anubis
TheOneTimer88
Anubis
Level 28
God Stats
0W - 2L
1,145 SR
Queue Stats
10W - 29L
1,103 Elo+
Party 1
Neith
Neith
VelvetyLeaf0
Neith
Level 49
God Stats
3W - 4L
1,394 SR
Queue Stats
22W - 40L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buckedon16
Cernunnos
16
17 / 1 / 14
12,160
869
19,722
13,992
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 2 / 16
11,182
799
12,116
8,589
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
GodMaster4562
Cerberus
14
8 / 3 / 18
11,184
799
8,620
17,987
16,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaxxxxPower
Cthulhu
10
0 / 14 / 3
8,219
587
5,256
18,723
7,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 10 / 0
10,430
745
12,686
17,542
6,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 1
8,900
636
12,057
12,578
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
32
Kills
6
6
Deaths
32
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Buckedon16
Cernunnos
17
1
14
24
W
7
2
16
7.5
W
Cerberus
GodMaster4562
Cerberus
8
3
18
5.67
L
Cthulhu
MaxxxxPower
Cthulhu
0
14
3
0.11
L
4
10
0
0.4
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
29,999
40,568
Taken
48,843
22,756
Mitigated
17,969
13,715
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Buckedon16
Cernunnos
19,722
11,585
93
7,404
13,992
4,421
1,292
6,390
7,602
0
44,164
W
12,116
4,871
0
2,994
8,589
2,148
918
3,388
5,201
43,050
0
W
Cerberus
GodMaster4562
Cerberus
8,620
478
0
3,224
17,987
16,187
79
8,394
9,593
22,001
0
L
Cthulhu
MaxxxxPower
Cthulhu
5,256
475
0
455
18,723
7,859
0
7,422
11,301
20,561
0
L
12,686
1,325
0
4,732
17,542
6,275
0
7,468
10,074
38,452
0
L
12,057
4,528
0
779
12,578
3,835
0
6,416
6,162
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
27,549
164
Minions Killed
124
9
Camps Cleared
2
696,319
Distance Traveled
527,028
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,160
869
64
5
1
220,650
2
W
Nu Wa
11,182
799
66
5
6
249,488
1
W
Cerberus
11,184
799
34
2
2
226,181
0
L
Cthulhu
8,219
587
24
2
1
181,111
1
L
Anubis
10,430
745
54
4
1
168,904
0
L
Neith
8,900
636
46
3
0
177,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role