Player Matchup

Anhur
Anhur
DakotaH5000
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,761 Elo+
Party 2
King Arthur
King Arthur
FireHound33
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,761 Elo+
Party 2
Ah Puch
Ah Puch
NoobieUnicorn
Ah Puch
Level 69
God Stats
2W - 1L
1,545 SR
Queue Stats
11W - 6L
1,783 Elo+
Party 2
Team Averages
Level 41
1,515 SR
1,768 Elo+

VS

Team Averages
Level 84
1,499 SR
1,502 Elo+
Ne Zha
Ne Zha
AgentChubb
Ne Zha
Level 128
God Stats
0W - 2L
1,430 SR
Queue Stats
164W - 150L
1,593 Elo+
Party 1
Artio
Artio
GlobalLord
Artio
Level 121
God Stats
3W - 3L
1,567 SR
Queue Stats
96W - 78L
1,594 Elo+
Party 1
Olorun
Olorun
fegfhjf
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 9
12,398
689
16,783
19,362
6,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FireHound33
King Arthur
15
3 / 4 / 12
11,609
645
12,207
21,824
17,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
17
7 / 4 / 5
13,257
737
25,647
14,315
5,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AgentChubb
Ne Zha
17
14 / 3 / 0
12,715
706
27,704
18,617
7,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
16
1 / 2 / 14
11,705
650
13,209
29,557
40,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
fegfhjf
Olorun
11
0 / 11 / 4
9,339
519
2,799
14,761
4,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
15
15
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AgentChubb
Ne Zha
14
3
0
4.67
W
6
7
9
1.5
W
King Arthur
FireHound33
King Arthur
3
4
12
2.25
L
Artio
1
2
14
4
W
Ah Puch
7
4
5
2.38
L
Olorun
fegfhjf
Olorun
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,637
Damage
43,712
55,501
Taken
62,935
29,320
Mitigated
52,834
10,646
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AgentChubb
Ne Zha
27,704
6,296
0
4,664
18,617
7,817
0
9,062
9,555
0
62,289
W
16,783
9,505
0
2,120
19,362
6,871
1,741
5,741
13,621
0
48,986
W
King Arthur
FireHound33
King Arthur
12,207
3,199
0
3,918
21,824
17,229
118
7,496
14,328
0
26,907
L
Artio
13,209
348
1,133
7,804
29,557
40,511
0
12,666
16,891
36,040
0
W
Ah Puch
25,647
1,984
0
4,608
14,315
5,220
779
3,928
10,387
78,126
0
L
Olorun
fegfhjf
Olorun
2,799
600
621
913
14,761
4,506
484
4,658
10,103
18,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
33,759
215
Minions Killed
187
7
Camps Cleared
6
866,281
Distance Traveled
882,374
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,715
706
86
5
4
311,845
4
W
Anhur
12,398
689
68
4
0
257,977
1
W
King Arthur
11,609
645
29
2
0
305,790
0
L
Artio
11,705
650
61
3
2
362,103
4
W
Ah Puch
13,257
737
118
7
7
302,514
1
L
Olorun
9,339
519
40
2
0
208,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role