Player Matchup

Thor
Thor
L0g4n_1812
Thor
Level 77
God Stats
1W - 3L
1,314 SR
Queue Stats
336W - 308L
1,563 Elo+
Party 1
Ra
Ra
LARGE_DuDe69
Ra
Level 107
God Stats
12W - 11L
1,503 SR
Queue Stats
527W - 492L
1,475 Elo+
Party 1
Skadi
Skadi
L_ord_Kush
Skadi
Level 63
God Stats
3W - 4L
1,437 SR
Queue Stats
280W - 352L
1,358 Elo+
Solo
Nox
Nox
ogarcia32
Nox
Level 64
God Stats
0W - 1L
1,221 SR
Queue Stats
97W - 86L
1,440 Elo+
Solo
Horus
Horus
vKG R4MP4G3
Horus
Level 81
God Stats
4W - 5L
1,906 SR
Queue Stats
102W - 118L
1,424 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,452 Elo+

VS

Team Averages
Level 92
1,535 SR
1,436 Elo+
Thanatos
Thanatos
AwkwardSenpai
Thanatos
Level 129
God Stats
16W - 9L
1,582 SR
Queue Stats
115W - 97L
1,510 Elo+
Solo
Artio
Artio
Odintologo
Artio
Level 107
God Stats
8W - 4L
1,684 SR
Queue Stats
331W - 319L
1,441 Elo+
Solo
Bellona
Bellona
SMDrake
Bellona
Level 88
God Stats
21W - 20L
1,497 SR
Queue Stats
348W - 340L
1,464 Elo+
Solo
Ra
Ra
Venomous_Pyro_
Ra
Level 72
God Stats
13W - 14L
1,412 SR
Queue Stats
342W - 394L
1,397 Elo+
Solo
Rama
Rama
gaumannn
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,761
476
1,840
8,480
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,998
600
3,045
5,665
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
0 / 3 / 0
4,504
450
3,720
6,332
1,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 0
4,857
486
2,213
4,628
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,435
444
1,673
7,778
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwkwardSenpai
Thanatos
11
7 / 1 / 3
6,985
699
6,473
5,271
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
9
5 / 0 / 2
5,652
565
5,112
9,798
6,036
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SMDrake
Bellona
11
2 / 0 / 3
6,612
661
3,261
5,397
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 3
6,528
653
3,461
3,230
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
9
0 / 1 / 3
5,136
514
2,452
2,319
581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
17
18
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AwkwardSenpai
Thanatos
7
1
3
8.5
L
0
5
0
0
L
1
4
0
0.25
L
Skadi
0
3
0
0
W
Artio
5
0
2
6
W
Bellona
SMDrake
Bellona
2
0
3
3.5
W
3
0
3
4.5
W
Rama
0
1
3
1.5
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,491
Damage
20,759
32,883
Taken
26,015
10,092
Mitigated
12,656
9,096
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AwkwardSenpai
Thanatos
6,473
1,626
0
5,448
5,271
2,082
0
1,203
4,068
0
36,766
L
1,840
333
0
2,856
8,480
2,142
0
1,547
6,871
0
22,785
L
3,045
298
0
1,306
5,665
1,867
0
243
5,382
32,629
0
L
Skadi
3,720
2,232
320
2,265
6,332
1,382
0
1,587
4,745
0
25,584
W
Artio
5,112
357
621
5,858
9,798
6,036
0
681
9,049
22,065
0
W
Bellona
SMDrake
Bellona
3,261
793
0
4,174
5,397
2,922
0
1,842
3,555
0
35,026
W
3,461
362
381
1,766
3,230
1,035
162
901
2,157
30,817
0
W
Rama
2,452
1,815
32
502
2,319
581
1,144
349
1,928
0
18,374
L
2,213
234
0
224
4,628
1,470
210
2,092
2,316
17,717
0
L
1,673
761
299
1,826
7,778
3,231
0
2,748
4,996
0
7,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
30,913
227
Minions Killed
303
0
Camps Cleared
0
893,993
Distance Traveled
951,179
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,985
699
65
7
0
194,943
5
L
Thor
4,761
476
53
5
0
195,080
3
L
Ra
5,998
600
76
8
0
181,510
2
L
Skadi
4,504
450
47
5
0
166,450
2
W
Artio
5,652
565
29
3
0
195,337
1
W
Bellona
6,612
661
84
8
0
218,090
1
W
Ra
6,528
653
76
8
0
202,169
3
W
Rama
5,136
514
49
5
0
140,640
0
L
Nox
4,857
486
39
4
0
177,107
0
L
Horus
4,435
444
12
1
0
173,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role