Player Matchup

Ravana
Ravana
AlexMrDr
Ravana
Level 83
God Stats
13W - 3L
1,827 SR
Queue Stats
137W - 91L
1,624 Elo+
Party 1
King Arthur
King Arthur
Dominate786
King Arthur
Level 150
God Stats
47W - 27L
1,672 SR
Queue Stats
156W - 108L
1,620 Elo+
Party 1
Agni
Agni
Metrovius
Agni
Level 150
God Stats
2W - 0L
1,755 SR
Queue Stats
272W - 217L
1,600 Elo+
Party 1
Bacchus
Bacchus
Sqronite
Bacchus
Level 143
God Stats
13W - 15L
1,575 SR
Queue Stats
280W - 210L
1,644 Elo+
Party 1
Rama
Rama
StraightArrow
Rama
Level 110
God Stats
18W - 13L
1,655 SR
Queue Stats
312W - 194L
1,656 Elo+
Party 1
Team Averages
Level 127
1,697 SR
1,629 Elo+

VS

Team Averages
Level 126
1,684 SR
1,587 Elo+
Chiron
Chiron
Aspidas
Chiron
Level 127
God Stats
44W - 30L
1,662 SR
Queue Stats
167W - 154L
1,621 Elo+
Solo
Osiris
Osiris
ChromaticHorizon
Osiris
Level 149
God Stats
5W - 6L
1,567 SR
Queue Stats
97W - 83L
1,658 Elo+
Solo
Kuzenbo
Kuzenbo
Icky87
Kuzenbo
Level 65
God Stats
4W - 4L
1,676 SR
Queue Stats
244W - 204L
1,564 Elo+
Party 2
Hera
Hera
TheGustyBoi
Hera
Level 144
God Stats
2W - 1L
1,904 SR
Queue Stats
40W - 65L
1,526 Elo+
Solo
Loki
Loki
Ullr6
Loki
Level 144
God Stats
2W - 4L
1,609 SR
Queue Stats
477W - 428L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlexMrDr
Ravana
6
2 / 0 / 0
3,688
738
1,715
2,215
540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Dominate786
King Arthur
7
1 / 0 / 2
4,000
800
2,353
4,209
1,320
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
6
1 / 1 / 1
3,724
745
1,233
1,775
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sqronite
Bacchus
6
2 / 0 / 4
4,062
812
2,525
2,272
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 0 / 2
4,276
855
2,042
2,222
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aspidas
Chiron
3
0 / 2 / 0
2,796
559
1,525
1,827
344
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,223
645
2,083
3,958
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Icky87
Kuzenbo
5
0 / 1 / 0
3,348
670
519
3,124
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 1
3,551
710
1,046
1,938
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
Ullr6
Loki
6
1 / 1 / 0
3,644
729
1,603
3,372
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
AlexMrDr
Ravana
2
0
0
2
L
Chiron
Aspidas
Chiron
0
2
0
0
L
0
3
0
0
W
King Arthur
Dominate786
King Arthur
1
0
2
2
L
Kuzenbo
Icky87
Kuzenbo
0
1
0
0
W
Agni
1
1
1
1.5
W
Bacchus
Sqronite
Bacchus
2
0
4
4
W
2
0
2
3
L
0
1
1
0.5
L
Loki
Ullr6
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,868
Damage
6,776
12,693
Taken
14,219
4,437
Mitigated
5,212
6,705
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AlexMrDr
Ravana
1,715
541
0
1,566
2,215
540
0
360
1,855
0
10,038
L
Chiron
Aspidas
Chiron
1,525
858
113
394
1,827
344
0
745
1,082
0
6,109
L
2,083
385
0
1,162
3,958
1,710
0
682
3,236
0
12,068
W
King Arthur
Dominate786
King Arthur
2,353
458
0
1,737
4,209
1,320
0
0
4,209
0
17,886
L
Kuzenbo
Icky87
Kuzenbo
519
246
0
937
3,124
1,960
0
920
2,204
10,620
0
W
Agni
1,233
41
0
424
1,775
441
0
686
1,089
13,978
0
W
Bacchus
Sqronite
Bacchus
2,525
549
0
1,437
2,272
1,620
0
250
1,983
5,870
0
W
2,042
1,781
0
1,541
2,222
516
0
230
1,992
0
21,898
L
1,046
79
0
250
1,938
441
0
599
1,239
13,888
0
L
Loki
Ullr6
Loki
1,603
349
0
1,326
3,372
757
0
578
2,700
0
13,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,750
Gold Earned
16,562
167
Minions Killed
123
0
Camps Cleared
0
565,044
Distance Traveled
481,923
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,688
738
28
6
0
116,301
2
L
Chiron
2,796
559
15
3
0
49,560
1
L
Osiris
3,223
645
24
5
0
100,899
3
W
King Arthur
4,000
800
48
10
0
117,745
0
L
Kuzenbo
3,348
670
20
4
0
113,024
0
W
Agni
3,724
745
38
8
0
110,335
1
W
Bacchus
4,062
812
4
1
0
123,958
1
W
Rama
4,276
855
49
10
0
96,705
1
L
Hera
3,551
710
25
5
0
100,620
1
L
Loki
3,644
729
39
8
0
117,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role