Player Matchup

Hades
Hades
BuckedGiant20
Hades
Level 82
God Stats
35W - 39L
1,463 SR
Queue Stats
142W - 201L
1,272 Elo+
Solo
Charybdis
Charybdis
ThisNickaHere
Charybdis
Level 29
God Stats
13W - 28L
1,308 SR
Queue Stats
65W - 82L
1,309 Elo+
Solo
Freya
Freya
UnraveledDreams
Freya
Level 48
God Stats
1W - 1L
1,342 SR
Queue Stats
32W - 69L
1,316 Elo+
Solo
Team Averages
Level 53
1,371 SR
1,299 Elo+

VS

Team Averages
Level 43
1,566 SR
1,232 Elo+
Ullr
Ullr
Subie4Liyfe
Ullr
Level 29
God Stats
1W - 2L
1,796 SR
Queue Stats
14W - 22L
1,241 Elo+
Solo
Nu Wa
Nu Wa
kink_kitty3433
Nu Wa
Level 16
God Stats
1W - 2L
1,454 SR
Queue Stats
2W - 10L
1,113 Elo+
Solo
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 85
God Stats
252W - 320L
1,448 SR
Queue Stats
431W - 613L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 7
14,782
704
21,563
15,668
15,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ThisNickaHere
Charybdis
17
7 / 5 / 8
13,736
654
16,068
17,683
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 4 / 8
13,546
645
11,224
19,116
14,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 3
14,914
710
23,739
20,238
9,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 13 / 3
10,799
514
3,708
17,804
6,708
Baron Samedi
unhðly
Baron Samedi
18
3 / 2 / 10
13,695
652
12,237
17,721
18,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
20
Kills
15
15
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
6
7
2.08
L
11
5
3
2.5
W
Charybdis
ThisNickaHere
Charybdis
7
5
8
2.2
W
4
4
8
2
L
1
13
3
0.19
L
Baron Samedi
unhðly
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,855
Damage
39,684
52,467
Taken
55,763
40,582
Mitigated
35,065
10,622
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,563
1,110
191
3,301
15,668
15,162
294
4,395
11,273
62,078
0
L
23,739
11,261
0
2,917
20,238
9,998
726
12,520
7,718
0
47,290
W
Charybdis
ThisNickaHere
Charybdis
16,068
7,210
0
1,838
17,683
10,973
2,126
6,767
10,916
0
61,837
W
11,224
3,789
0
5,292
19,116
14,447
926
5,316
13,800
31,559
2,962
L
3,708
1,108
0
20
17,804
6,708
74
8,998
8,806
12,006
0
L
Baron Samedi
unhðly
Baron Samedi
12,237
762
3,100
9,719
17,721
18,359
377
10,760
6,961
70,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
39,408
223
Minions Killed
199
4
Camps Cleared
8
904,575
Distance Traveled
939,214
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,782
704
95
5
2
285,274
0
L
Ullr
14,914
710
65
3
4
329,889
2
W
Charybdis
13,736
654
87
4
0
308,460
0
W
Freya
13,546
645
41
2
2
310,841
6
L
Nu Wa
10,799
514
7
0
0
240,531
0
L
Baron Samedi
13,695
652
127
6
4
368,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role