Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MrBlackthorn
Nemesis
Level 102
God Stats
1W - 3L
1,517 SR
Queue Stats
210W - 215L
1,501 Elo+
Party 1
Bacchus
Bacchus
Pyrpolitis
Bacchus
Level 111
God Stats
10W - 6L
1,685 SR
Queue Stats
390W - 374L
1,531 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,506 Elo+

VS

Team Averages
Level 130
1,485 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bronax
Nemesis
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,522 Elo+
Solo
Achilles
Achilles
MMorgan
Achilles
Level 154
God Stats
5W - 7L
1,478 SR
Queue Stats
282W - 249L
1,542 Elo+
Solo
Cerberus
Cerberus
YourLocalBomb
Cerberus
Level 106
God Stats
1W - 2L
1,449 SR
Queue Stats
372W - 362L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 4 / 0
8,120
580
5,334
6,790
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
13
1 / 1 / 4
7,494
535
6,292
5,990
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
13
0 / 1 / 0
7,148
511
3,739
4,951
4,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
MrBlackthorn
Nemesis
12
0 / 4 / 5
6,951
497
5,692
12,236
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Pyrpolitis
Bacchus
9
2 / 1 / 3
6,257
447
4,178
8,233
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 3
8,115
580
9,046
8,090
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
 
Neith
14
2 / 1 / 1
8,030
574
4,315
7,184
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Bronax
Nemesis
13
0 / 2 / 6
7,473
534
2,915
8,894
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
MMorgan
Achilles
13
1 / 0 / 2
7,595
543
3,678
8,323
4,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
YourLocalBomb
Cerberus
11
4 / 2 / 2
6,949
496
4,801
8,088
5,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
11
11
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
0
1
L
Neith
 
Neith
1
1
4
3
L
Chang'e
 
Chang'e
0
1
0
0
W
Anubis
 
Anubis
4
2
3
2.75
W
Neith
 
Neith
2
1
1
2.5
W
Nemesis
Bronax
Nemesis
0
2
6
1.5
W
Achilles
MMorgan
Achilles
1
0
2
2
L
Nemesis
MrBlackthorn
Nemesis
0
4
5
0.63
L
Bacchus
Pyrpolitis
Bacchus
2
1
3
3.5
W
Cerberus
YourLocalBomb
Cerberus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
24,755
38,200
Taken
40,579
17,313
Mitigated
19,448
10,706
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,334
337
0
812
6,790
1,730
0
3,745
2,789
47,582
0
L
Neith
 
Neith
6,292
2,063
0
1,755
5,990
2,153
0
1,149
4,793
0
48,510
L
Chang'e
 
Chang'e
3,739
278
74
2,401
4,951
4,907
168
240
4,671
41,179
0
W
Anubis
 
Anubis
9,046
532
343
4,346
8,090
3,534
835
3,872
3,994
52,134
0
W
Neith
 
Neith
4,315
912
0
3,781
7,184
1,819
286
1,110
6,074
0
54,395
W
Nemesis
Bronax
Nemesis
2,915
965
0
4,077
8,894
3,815
0
2,424
6,400
0
45,440
W
Achilles
MMorgan
Achilles
3,678
1,144
0
2,990
8,323
4,801
0
3,998
4,321
1,007
39,954
L
Nemesis
MrBlackthorn
Nemesis
5,692
1,845
0
5,254
12,236
3,610
0
3,950
8,166
0
47,380
L
Bacchus
Pyrpolitis
Bacchus
4,178
619
0
410
8,233
4,913
0
4,198
3,934
14,806
0
W
Cerberus
YourLocalBomb
Cerberus
4,801
419
110
2,030
8,088
5,479
224
1,770
6,310
13,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
38,162
405
Minions Killed
419
0
Camps Cleared
0
1,287,769
Distance Traveled
1,391,850
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,120
580
116
8
0
246,869
3
L
Neith
7,494
535
102
7
0
245,815
3
L
Chang'e
7,148
511
88
6
0
248,344
2
W
Anubis
8,115
580
100
7
0
249,407
7
W
Neith
8,030
574
117
8
0
258,189
8
W
Nemesis
7,473
534
93
7
0
300,459
0
W
Achilles
7,595
543
85
6
0
302,383
4
L
Nemesis
6,951
497
82
6
0
262,619
3
L
Bacchus
6,257
447
17
1
0
284,122
12
W
Cerberus
6,949
496
24
2
0
281,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role