Player Matchup

Zeus
Zeus
Boomer BiII
Zeus
Level 109
God Stats
14W - 13L
1,502 SR
Queue Stats
59W - 44L
1,596 Elo+
Solo
Mulan
Mulan
ImortalXian
Mulan
Level 124
God Stats
31W - 18L
1,627 SR
Queue Stats
129W - 104L
1,537 Elo+
Solo
Ullr
Ullr
Mr_Rayshawn
Ullr
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
343W - 378L
1,451 Elo+
Solo
Bellona
Bellona
Weasel061
Bellona
Level 125
God Stats
20W - 11L
1,624 SR
Queue Stats
260W - 236L
1,504 Elo+
Solo
Geb
Geb
littlemanuell
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,383 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,494 Elo+

VS

Team Averages
Level 111
1,348 SR
1,485 Elo+
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 108
God Stats
311W - 211L
1,618 SR
Queue Stats
645W - 614L
1,536 Elo+
Party 1
He Bo
He Bo
Roheki
He Bo
Level 54
God Stats
2W - 0L
1,259 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
destructo boy 2
Neith
Level 118
God Stats
2W - 1L
1,266 SR
Queue Stats
168W - 162L
1,426 Elo+
Solo
Danzaburou
Danzaburou
thfacu1232
Danzaburou
Level 124
God Stats
1W - 4L
1,108 SR
Queue Stats
185W - 182L
1,485 Elo+
Solo
Nu Wa
Nu Wa
uDEADsonn
Nu Wa
Level 151
God Stats
181W - 172L
1,489 SR
Queue Stats
528W - 510L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,190
519
1,894
4,957
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
4,967
497
2,340
5,750
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 3
4,821
482
1,805
6,412
1,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Weasel061
Bellona
11
0 / 1 / 0
6,176
618
2,727
6,241
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
4,728
473
1,531
6,267
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyllPick1e
Gilgamesh
11
1 / 0 / 1
6,216
622
3,100
4,921
2,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

He Bo
Roheki
He Bo
10
4 / 1 / 4
6,175
618
3,132
3,635
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 2
5,857
586
4,076
2,877
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
thfacu1232
Danzaburou
9
5 / 1 / 2
5,986
599
6,151
4,986
1,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
uDEADsonn
Nu Wa
10
2 / 2 / 3
6,072
607
2,525
5,860
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Gilgamesh
DyllPick1e
Gilgamesh
1
0
1
1.5
L
1
2
1
0.75
L
0
3
3
0.5
W
He Bo
Roheki
He Bo
4
1
4
6
L
Bellona
Weasel061
Bellona
0
1
0
0
W
1
0
2
2
L
1
3
1
0.5
W
Danzaburou
thfacu1232
Danzaburou
5
1
2
6
W
Nu Wa
uDEADsonn
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,297
Damage
18,984
29,627
Taken
22,279
11,924
Mitigated
8,769
7,103
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,894
245
0
872
4,957
1,260
0
1,032
3,925
26,321
0
W
Gilgamesh
DyllPick1e
Gilgamesh
3,100
843
0
1,843
4,921
2,438
0
0
4,921
0
32,735
L
2,340
426
0
1,946
5,750
2,483
0
668
5,082
0
24,104
L
1,805
1,346
0
584
6,412
1,747
0
1,527
4,885
0
21,440
W
He Bo
Roheki
He Bo
3,132
173
0
1,942
3,635
917
60
606
3,029
30,037
0
L
Bellona
Weasel061
Bellona
2,727
920
0
2,599
6,241
3,914
0
931
5,310
0
40,328
W
4,076
1,404
0
1,852
2,877
906
918
1,114
1,763
0
33,702
L
1,531
120
0
1,102
6,267
2,520
0
1,499
4,768
6,756
0
W
Danzaburou
thfacu1232
Danzaburou
6,151
1,850
0
1,266
4,986
1,456
780
1,320
3,666
0
24,560
W
Nu Wa
uDEADsonn
Nu Wa
2,525
1,141
0
2,081
5,860
3,052
504
540
5,320
28,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
30,306
285
Minions Killed
294
0
Camps Cleared
0
904,024
Distance Traveled
915,519
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,190
519
52
5
0
145,163
3
W
Gilgamesh
6,216
622
81
8
0
193,950
2
L
Mulan
4,967
497
56
6
0
207,152
2
L
Ullr
4,821
482
55
6
0
158,710
1
W
He Bo
6,175
618
50
5
0
201,802
3
L
Bellona
6,176
618
113
11
0
185,818
0
W
Neith
5,857
586
72
7
0
177,371
4
L
Geb
4,728
473
9
1
0
207,181
6
W
Danzaburou
5,986
599
45
5
0
183,099
4
W
Nu Wa
6,072
607
46
5
0
159,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role