Player Matchup

Morgan Le Fay
Morgan Le Fay
DRPD323
Morgan Le Fay
Level 84
God Stats
9W - 10L
1,640 SR
Queue Stats
289W - 327L
1,482 Elo+
Solo
Artemis
Artemis
SwagaMcdaga
Artemis
Level 21
God Stats
9W - 23L
1,299 SR
Queue Stats
46W - 69L
1,218 Elo+
Solo
Cthulhu
Cthulhu
sicklymetal
Cthulhu
Level 114
God Stats
6W - 10L
1,280 SR
Queue Stats
717W - 1,114L
1,357 Elo+
Solo
Team Averages
Level 73
1,406 SR
1,353 Elo+

VS

Team Averages
Level 33
1,406 SR
1,409 Elo+
Skadi
Skadi
Baked injun710
Skadi
Level 81
God Stats
0W - 2L
1,358 SR
Queue Stats
165W - 147L
1,470 Elo+
Solo
Vamana
Vamana
Cuevas CaVeBoY
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
josueparedes22
Loki
Level 13
God Stats
3W - 6L
1,361 SR
Queue Stats
6W - 13L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DRPD323
Morgan Le Fay
13
2 / 0 / 13
8,865
739
9,940
3,276
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SwagaMcdaga
Artemis
11
5 / 5 / 6
8,515
710
6,508
9,113
3,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
sicklymetal
Cthulhu
14
12 / 0 / 7
10,329
861
10,996
15,304
18,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,995
666
7,199
10,355
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 8 / 4
6,711
559
601
11,249
6,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 4
7,208
601
7,832
11,815
5,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
5
5
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
0
8
4
0.25
W
Morgan Le Fay
DRPD323
Morgan Le Fay
2
0
13
8.5
W
Artemis
SwagaMcdaga
Artemis
5
5
6
1.6
L
1
6
4
0.5
W
Cthulhu
sicklymetal
Cthulhu
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
15,632
27,693
Taken
33,419
22,852
Mitigated
16,018
8,304
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,199
2,509
0
870
10,355
3,700
0
5,644
4,069
0
27,946
L
601
601
0
0
11,249
6,871
0
5,862
4,499
0
2,781
W
Morgan Le Fay
DRPD323
Morgan Le Fay
9,940
1,382
862
957
3,276
1,272
1,611
377
2,899
33,555
0
W
Artemis
SwagaMcdaga
Artemis
6,508
2,564
0
616
9,113
3,379
956
0
9,113
0
22,399
L
7,832
1,604
0
916
11,815
5,447
0
7,614
3,452
0
18,446
W
Cthulhu
sicklymetal
Cthulhu
10,996
1,106
409
5,460
15,304
18,201
175
245
15,059
23,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
21,914
114
Minions Killed
60
4
Camps Cleared
5
627,130
Distance Traveled
554,024
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,995
666
37
3
3
191,195
0
L
Vamana
6,711
559
6
1
0
171,916
0
W
Morgan Le Fay
8,865
739
60
5
4
201,826
4
W
Artemis
8,515
710
29
2
0
177,677
3
L
Loki
7,208
601
17
1
2
190,913
0
W
Cthulhu
10,329
861
25
2
0
247,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role