Player Matchup

Bacchus
Bacchus
Copxy
Bacchus
Level 14
God Stats
1W - 1L
1,373 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
FuriousTactics
Olorun
Level 17
God Stats
7W - 8L
1,217 SR
Queue Stats
31W - 43L
1,326 Elo+
Solo
Kali
Kali
GEqpESTION
Kali
Level 28
God Stats
2W - 1L
1,124 SR
Queue Stats
6W - 5L
1,450 Elo+
Solo
Chernobog
Chernobog
HiroLine
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Pherolardas
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,343 SR
1,455 Elo+

VS

Team Averages
Level 14
1,464 SR
1,410 Elo+
Agni
Agni
Kebap11
Agni
Level 17
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Lexa124rus
Hou Yi
Level 25
God Stats
4W - 6L
1,380 SR
Queue Stats
135W - 163L
1,320 Elo+
Solo
Xbalanque
Xbalanque
XXXcikl
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
XydkO
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Z0mbzn00b
Thanatos
Level 17
God Stats
23W - 20L
1,238 SR
Queue Stats
126W - 152L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Copxy
Bacchus
9
4 / 1 / 1
5,571
557
2,577
5,302
5,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 3
6,085
609
3,890
6,583
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 2
6,474
647
4,647
7,586
3,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
HiroLine
Chernobog
8
3 / 3 / 0
5,109
511
1,887
3,599
817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
7
1 / 5 / 2
4,609
461
2,915
5,065
1,938
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kebap11
Agni
9
5 / 4 / 0
5,772
577
4,555
4,399
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Lexa124rus
Hou Yi
8
3 / 3 / 3
5,638
564
2,827
4,070
1,169
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
XXXcikl
Xbalanque
9
0 / 3 / 0
5,301
530
2,549
4,897
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
XydkO
Nemesis
7
3 / 3 / 4
5,304
530
3,268
5,350
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Z0mbzn00b
Thanatos
9
1 / 4 / 0
5,432
543
3,288
8,398
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
17
Kills
12
12
Deaths
17
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Copxy
Bacchus
4
1
1
4.5
W
4
2
3
2.75
W
5
1
2
6
W
Chernobog
HiroLine
Chernobog
3
3
0
1
L
Agni
Kebap11
Agni
5
4
0
1.25
L
Hou Yi
Lexa124rus
Hou Yi
3
3
3
1.5
W
Anubis
1
5
2
0.4
L
Xbalanque
XXXcikl
Xbalanque
0
3
0
0
L
Nemesis
XydkO
Nemesis
3
3
4
1.67
L
Thanatos
Z0mbzn00b
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
16,487
28,135
Taken
27,114
13,060
Mitigated
7,544
7,327
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Copxy
Bacchus
2,577
593
30
747
5,302
5,188
530
513
4,693
10,426
0
W
3,890
1,387
0
3,835
6,583
1,919
432
1,654
4,769
24,029
0
W
4,647
2,779
0
1,412
7,586
3,198
900
571
6,955
0
25,636
W
Chernobog
HiroLine
Chernobog
1,887
1,507
0
474
3,599
817
631
956
2,589
0
10,377
L
Agni
Kebap11
Agni
4,555
1,414
0
265
4,399
1,176
936
1,154
3,245
18,518
0
L
Hou Yi
Lexa124rus
Hou Yi
2,827
1,656
344
432
4,070
1,169
539
2,562
1,466
0
18,130
W
Anubis
2,915
651
0
829
5,065
1,938
323
485
4,574
13,222
0
L
Xbalanque
XXXcikl
Xbalanque
2,549
1,849
0
625
4,897
1,494
0
2,168
2,729
0
20,053
L
Nemesis
XydkO
Nemesis
3,268
1,411
0
638
5,350
1,410
473
1,349
3,973
0
14,193
L
Thanatos
Z0mbzn00b
Thanatos
3,288
1,936
0
6,214
8,398
2,295
0
2,079
6,319
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
27,447
154
Minions Killed
214
0
Camps Cleared
0
825,148
Distance Traveled
865,903
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,571
557
14
1
0
212,093
1
W
Olorun
6,085
609
37
4
0
156,212
1
W
Kali
6,474
647
55
6
0
183,361
0
W
Chernobog
5,109
511
25
3
0
149,552
1
L
Agni
5,772
577
38
4
0
176,620
1
L
Hou Yi
5,638
564
36
4
0
172,604
4
W
Anubis
4,609
461
23
2
0
123,930
2
L
Xbalanque
5,301
530
46
5
0
167,267
2
L
Nemesis
5,304
530
25
3
0
162,011
1
L
Thanatos
5,432
543
69
7
0
187,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role