Player Matchup

Fenrir
Fenrir
BullRendelman
Fenrir
Level 56
God Stats
3W - 6L
1,523 SR
Queue Stats
66W - 126L
1,262 Elo+
Party 1
Thoth
Thoth
churro101
Thoth
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
281W - 312L
1,362 Elo+
Solo
Ganesha
Ganesha
greatchinchin
Ganesha
Level 41
God Stats
62W - 55L
1,456 SR
Queue Stats
74W - 75L
1,376 Elo+
Solo
Horus
Horus
king555
Horus
Level 29
God Stats
4W - 7L
1,158 SR
Queue Stats
97W - 150L
1,316 Elo+
Party 1
Hachiman
Hachiman
nasty_scorpion1
Hachiman
Level 60
God Stats
8W - 12L
1,413 SR
Queue Stats
237W - 314L
1,377 Elo+
Party 1
Team Averages
Level 63
1,375 SR
1,339 Elo+

VS

Team Averages
Level 81
1,436 SR
1,440 Elo+
Chernobog
Chernobog
Orochiotte
Chernobog
Level 32
God Stats
1W - 0L
1,665 SR
Queue Stats
12W - 12L
1,544 Elo+
Solo
Ra
Ra
Saiboticrage
Ra
Level 76
God Stats
7W - 3L
1,409 SR
Queue Stats
55W - 52L
1,450 Elo+
Party 2
Baba Yaga
Baba Yaga
Stackabob
Baba Yaga
Level 148
God Stats
104W - 106L
1,489 SR
Queue Stats
613W - 687L
1,415 Elo+
Solo
Geb
Geb
ThatWasAwful
Geb
Level 46
God Stats
4W - 7L
1,331 SR
Queue Stats
229W - 253L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Thehbk12
Nu Wa
Level 103
God Stats
2W - 0L
1,286 SR
Queue Stats
102W - 128L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,368
488
4,520
8,536
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
churro101
Thoth
7
0 / 3 / 1
4,870
443
2,791
5,400
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
8
0 / 2 / 1
4,757
432
1,748
9,022
4,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
king555
Horus
10
0 / 1 / 0
5,303
482
1,909
5,034
1,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
8
1 / 1 / 1
5,140
467
3,897
4,643
1,297

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Orochiotte
Chernobog
8
0 / 0 / 3
4,827
439
3,756
3,452
804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
8 / 1 / 3
6,917
629
7,534
4,718
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Stackabob
Baba Yaga
13
1 / 0 / 0
6,957
632
1,822
2,987
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 2
5,632
512
3,024
8,376
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Thehbk12
Nu Wa
10
2 / 1 / 2
6,083
553
3,216
5,039
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
13
13
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Chernobog
Orochiotte
Chernobog
0
0
3
1.5
W
8
1
3
9.5
W
Baba Yaga
Stackabob
Baba Yaga
1
0
0
1
W
2
0
2
3
W
Nu Wa
Thehbk12
Nu Wa
2
1
2
3
L
Thoth
churro101
Thoth
0
3
1
0.17
L
Ganesha
0
2
1
0.25
L
Horus
king555
Horus
0
1
0
0
L
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
19,352
32,635
Taken
24,572
11,179
Mitigated
7,320
9,033
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
956
0
2,044
8,536
2,397
0
4,110
4,163
0
26,493
W
Chernobog
Orochiotte
Chernobog
3,756
2,478
0
656
3,452
804
932
1,127
2,267
0
20,264
W
7,534
987
832
2,760
4,718
1,308
654
922
3,746
26,256
0
W
Baba Yaga
Stackabob
Baba Yaga
1,822
198
0
1,603
2,987
1,088
496
0
2,987
42,776
0
W
3,024
518
226
3,768
8,376
3,055
52
1,924
6,341
7,271
0
W
Nu Wa
Thehbk12
Nu Wa
3,216
504
0
250
5,039
1,065
905
285
4,692
32,123
0
L
Thoth
churro101
Thoth
2,791
64
0
1,065
5,400
1,448
0
2,244
3,025
17,654
0
L
Ganesha
1,748
209
210
2,834
9,022
4,159
0
3,373
5,557
14,239
0
L
Horus
king555
Horus
1,909
1,136
0
2,064
5,034
1,878
0
2,102
2,932
0
23,258
L
Hachiman
3,897
2,733
0
816
4,643
1,297
0
3,179
1,362
0
20,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
30,416
195
Minions Killed
273
0
Camps Cleared
0
996,972
Distance Traveled
1,045,347
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,368
488
54
5
0
207,169
0
W
Chernobog
4,827
439
42
4
0
196,594
2
W
Ra
6,917
629
52
5
0
220,775
1
W
Baba Yaga
6,957
632
102
9
0
211,972
2
W
Geb
5,632
512
6
1
0
228,415
5
W
Nu Wa
6,083
553
71
6
0
187,591
1
L
Thoth
4,870
443
42
4
0
159,438
2
L
Ganesha
4,757
432
3
0
0
227,817
5
L
Horus
5,303
482
45
4
0
205,175
2
L
Hachiman
5,140
467
51
5
0
197,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role