Player Matchup

Cthulhu
Cthulhu
Generic_Asshat
Cthulhu
Level 21
God Stats
65W - 64L
1,448 SR
Queue Stats
140W - 138L
1,382 Elo+
Party 2
Loki
Loki
Kristian_W_
Loki
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 150L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
MAKAI-SEN_KI
Guan Yu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,692 Elo+
Party 1
Eset
Eset
Raz_Runi
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,324 Elo+
Solo
Ullr
Ullr
kg_BumbleBee_kg
Ullr
Level 134
God Stats
2W - 1L
1,252 SR
Queue Stats
243W - 225L
1,525 Elo+
Party 1
Team Averages
Level 38
1,440 SR
1,465 Elo+

VS

Team Averages
Level 11
1,556 SR
1,386 Elo+
Eset
Eset
Cadoism
Eset
Level 15
God Stats
1W - 2L
1,246 SR
Queue Stats
16W - 22L
1,265 Elo+
Solo
Nu Wa
Nu Wa
ERK5000
Nu Wa
Level 18
God Stats
7W - 2L
1,876 SR
Queue Stats
98W - 91L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
FrenziedBelt166
Sun Wukong
Level 6
God Stats
4W - 4L
1,636 SR
Queue Stats
4W - 4L
1,589 Elo+
Solo
Sylvanus
Sylvanus
Hearthereal
Sylvanus
Level 8
God Stats
1W - 1L
1,694 SR
Queue Stats
26W - 25L
1,398 Elo+
Solo
Neith
Neith
present-here-now
Neith
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 17
12,929
1,077
17,321
24,831
10,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 3 / 11
13,336
1,111
15,221
12,257
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MAKAI-SEN_KI
Guan Yu
19
0 / 6 / 19
11,415
951
6,013
15,119
12,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
18
1 / 7 / 4
10,676
890
4,352
11,825
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
18 / 0 / 8
15,970
1,331
33,719
11,719
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Cadoism
Eset
18
5 / 12 / 9
12,289
1,024
14,132
21,277
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
ERK5000
Nu Wa
17
5 / 8 / 7
11,504
959
18,814
18,016
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
FrenziedBelt166
Sun Wukong
17
3 / 3 / 7
11,193
933
8,067
14,223
8,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Hearthereal
Sylvanus
19
2 / 4 / 12
12,549
1,046
14,018
18,731
25,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 6 / 3
9,803
817
6,545
9,575
3,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
33
Kills
16
17
Deaths
33
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Eset
Cadoism
Eset
5
12
9
0.79
L
Nu Wa
ERK5000
Nu Wa
5
8
7
1.06
L
Sun Wukong
FrenziedBelt166
Sun Wukong
3
3
7
2.17
W
5
1
17
13.5
L
Sylvanus
Hearthereal
Sylvanus
2
4
12
2
W
9
3
11
4.83
W
Guan Yu
MAKAI-SEN_KI
Guan Yu
0
6
19
1.58
W
Eset
1
7
4
0.43
W
18
0
8
22
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,626
Damage
61,576
75,751
Taken
81,822
35,153
Mitigated
48,314
20,757
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Cadoism
Eset
14,132
682
299
2,009
21,277
5,707
0
4,506
16,771
35,159
0
L
Nu Wa
ERK5000
Nu Wa
18,814
8,132
0
210
18,016
4,822
0
4,119
13,897
42,269
0
L
Sun Wukong
FrenziedBelt166
Sun Wukong
8,067
1,975
0
1,737
14,223
8,811
0
5,569
8,654
0
21,333
W
17,321
3,473
812
9,325
24,831
10,016
0
14,184
10,647
34,035
0
L
Sylvanus
Hearthereal
Sylvanus
14,018
4,992
2,243
3,575
18,731
25,871
0
4,106
14,625
30,113
0
W
15,221
4,339
0
735
12,257
4,196
0
6,933
5,324
0
38,213
W
Guan Yu
MAKAI-SEN_KI
Guan Yu
6,013
778
1,883
1,946
15,119
12,013
0
11,827
3,292
0
13,231
W
Eset
4,352
1,751
0
1,966
11,825
4,827
0
6,763
5,062
24,883
0
W
33,719
19,374
0
4,090
11,719
4,101
0
7,257
4,462
0
73,159
L
6,545
3,530
0
151
9,575
3,103
0
3,373
6,202
0
7,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,326
Gold Earned
57,338
244
Minions Killed
165
9
Camps Cleared
1
1,046,912
Distance Traveled
894,479
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,289
1,024
51
4
0
203,223
2
L
Nu Wa
11,504
959
57
5
1
174,921
3
L
Sun Wukong
11,193
933
20
2
0
230,073
4
W
Cthulhu
12,929
1,077
56
5
0
232,682
0
L
Sylvanus
12,549
1,046
35
3
0
181,790
1
W
Loki
13,336
1,111
39
3
0
241,412
0
W
Guan Yu
11,415
951
18
2
2
195,679
3
W
Eset
10,676
890
51
4
1
146,858
0
W
Ullr
15,970
1,331
80
7
6
230,281
0
L
Neith
9,803
817
2
0
0
104,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role