Player Matchup

Baron Samedi
Baron Samedi
Allmoggedon2
Baron Samedi
Level 144
God Stats
34W - 13L
1,787 SR
Queue Stats
214W - 201L
1,502 Elo+
Solo
Ymir
Ymir
OxLatrom
Ymir
Level 112
God Stats
2W - 1L
1,815 SR
Queue Stats
11W - 7L
1,871 Elo+
Solo
Bakasura
Bakasura
SniperShot73
Bakasura
Level 83
God Stats
0W - 2L
1,294 SR
Queue Stats
94W - 84L
1,517 Elo+
Solo
Rama
Rama
SouthernSteel65
Rama
Level 98
God Stats
10W - 9L
1,479 SR
Queue Stats
786W - 779L
1,478 Elo+
Party 2
Achilles
Achilles
thelonelyraven
Achilles
Level 124
God Stats
9W - 15L
1,386 SR
Queue Stats
470W - 444L
1,527 Elo+
Party 2
Team Averages
Level 112
1,552 SR
1,579 Elo+

VS

Team Averages
Level 138
1,471 SR
1,451 Elo+
Ra
Ra
IRRATIONALxGODx
Ra
Level 106
God Stats
19W - 18L
1,579 SR
Queue Stats
401W - 376L
1,522 Elo+
Solo
Nike
Nike
Knivex
Nike
Level 155
God Stats
4W - 7L
1,239 SR
Queue Stats
145W - 148L
1,391 Elo+
Party 1
Xbalanque
Xbalanque
ReGiSyDe GhOsT
Xbalanque
Level 128
God Stats
12W - 11L
1,241 SR
Queue Stats
194W - 199L
1,408 Elo+
Party 1
Terra
Terra
ReGiSyDe SiN
Terra
Level 140
God Stats
1W - 1L
1,673 SR
Queue Stats
243W - 245L
1,432 Elo+
Party 1
Loki
Loki
pfeiff17
Loki
Level 160
God Stats
23W - 16L
1,623 SR
Queue Stats
1,839W - 1,787L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Allmoggedon2
Baron Samedi
11
2 / 5 / 2
6,942
534
5,078
8,894
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
1 / 5 / 1
5,485
422
1,643
10,641
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SniperShot73
Bakasura
10
1 / 7 / 1
6,312
486
5,329
12,263
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 1
5,955
458
4,222
8,731
1,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
11
2 / 1 / 0
6,797
523
5,803
7,471
9,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
7,097
546
6,124
6,886
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Knivex
Nike
13
4 / 2 / 1
7,645
588
3,035
11,497
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
ReGiSyDe GhOsT
Xbalanque
14
9 / 0 / 7
8,464
651
10,977
7,957
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 16
7,262
559
5,343
11,631
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Loki
13
8 / 3 / 6
8,036
618
7,577
7,793
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
23
23
Deaths
9
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Allmoggedon2
Baron Samedi
2
5
2
0.6
W
1
3
9
1.83
W
Nike
Knivex
Nike
4
2
1
2.25
L
Ymir
1
5
1
0.3
W
Xbalanque
ReGiSyDe GhOsT
Xbalanque
9
0
7
12.5
W
1
1
16
9
L
Bakasura
SniperShot73
Bakasura
1
7
1
0.21
L
1
5
1
0.3
W
Loki
8
3
6
3.67
L
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
33,056
48,000
Taken
45,764
24,230
Mitigated
28,787
10,888
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Allmoggedon2
Baron Samedi
5,078
174
214
2,262
8,894
3,717
0
3,268
5,519
39,160
0
W
6,124
1,252
1,591
1,917
6,886
2,447
270
2,645
3,841
41,715
0
W
Nike
Knivex
Nike
3,035
287
0
2,633
11,497
7,753
509
0
11,497
1,899
36,158
L
Ymir
1,643
203
0
1,502
10,641
4,828
0
3,000
7,531
11,289
0
W
Xbalanque
ReGiSyDe GhOsT
Xbalanque
10,977
4,114
0
3,282
7,957
3,164
2,211
728
7,209
0
61,104
W
5,343
924
1,148
4,368
11,631
11,518
431
2,552
9,039
15,662
0
L
Bakasura
SniperShot73
Bakasura
5,329
3,735
0
3,378
12,263
3,864
0
2,909
9,242
0
32,135
L
4,222
3,242
0
1,707
8,731
1,998
0
1,195
7,492
0
27,887
W
Loki
7,577
2,473
0
1,451
7,793
3,905
773
796
6,792
0
41,712
L
Achilles
5,803
1,125
0
1,825
7,471
9,823
430
1,005
6,374
0
35,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
38,504
268
Minions Killed
398
0
Camps Cleared
0
1,160,538
Distance Traveled
1,233,956
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,942
534
69
5
0
224,590
3
W
Ra
7,097
546
100
8
0
261,241
3
W
Nike
7,645
588
91
7
0
247,553
5
L
Ymir
5,485
422
12
1
0
219,231
2
W
Xbalanque
8,464
651
120
9
0
231,204
2
W
Terra
7,262
559
14
1
0
249,268
3
L
Bakasura
6,312
486
63
5
0
263,075
3
L
Rama
5,955
458
51
4
0
220,401
0
W
Loki
8,036
618
73
6
0
244,690
5
L
Achilles
6,797
523
73
6
0
233,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role