Player Matchup

Mulan
Mulan
Bocanator15
Mulan
Level 138
God Stats
2W - 5L
1,534 SR
Queue Stats
94W - 75L
1,584 Elo+
Party 1
Sol
Sol
IxI ArKaN IxI
Sol
Level 103
God Stats
11W - 7L
1,598 SR
Queue Stats
80W - 64L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Ninnon14
Hou Yi
Level 150
God Stats
0W - 3L
1,261 SR
Queue Stats
94W - 74L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
Sariticus16
Kuzenbo
Level 143
God Stats
3W - 7L
1,530 SR
Queue Stats
92W - 75L
1,575 Elo+
Party 1
Team Averages
Level 134
1,481 SR
1,577 Elo+

VS

Team Averages
Level 144
1,578 SR
1,552 Elo+
Chronos
Chronos
AxillaryPerro901
Chronos
Level 157
God Stats
7W - 3L
1,596 SR
Queue Stats
80W - 89L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
LuisOS92
Kuzenbo
Level 114
God Stats
38W - 43L
1,557 SR
Queue Stats
82W - 91L
1,540 Elo+
Party 2
Loki
Loki
Nice Try Random
Loki
Level 149
God Stats
10W - 10L
1,659 SR
Queue Stats
387W - 333L
1,662 Elo+
Solo
Hel
Hel
jose710
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 53L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
12,365
727
19,664
22,074
20,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

17
3 / 7 / 2
11,220
660
11,518
14,870
3,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
Ninnon14
Hou Yi
18
1 / 6 / 2
11,198
659
6,831
14,286
4,742
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Sariticus16
Kuzenbo
17
1 / 4 / 3
10,595
623
9,415
15,430
20,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
13,473
793
14,091
20,159
9,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
LuisOS92
Kuzenbo
17
0 / 2 / 8
11,475
675
8,220
14,052
21,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
16 / 1 / 3
15,388
905
24,697
13,861
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
18
1 / 4 / 8
12,079
711
10,716
14,327
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
22
22
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
4
5
5
1.3
L
3
7
2
0.57
W
Kuzenbo
LuisOS92
Kuzenbo
0
2
8
2
W
16
1
3
17.5
L
Hou Yi
Ninnon14
Hou Yi
1
6
2
0.33
L
Kuzenbo
Sariticus16
Kuzenbo
1
4
3
0.63
W
Hel
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,428
Damage
57,724
66,660
Taken
62,399
49,962
Mitigated
44,189
12,089
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,091
7,201
0
5,745
20,159
9,423
3,674
5,015
15,144
62,128
0
L
19,664
1,285
0
4,533
22,074
20,484
210
9,969
12,105
0
41,778
L
11,518
3,038
0
4,109
14,870
3,862
1,407
6,003
8,867
51,401
0
W
Kuzenbo
LuisOS92
Kuzenbo
8,220
1,915
0
2,075
14,052
21,927
379
5,728
8,324
28,778
0
W
24,697
6,854
0
2,030
13,861
6,369
2,196
4,947
8,914
0
78,953
L
Hou Yi
Ninnon14
Hou Yi
6,831
3,898
0
1,948
14,286
4,742
739
7,780
6,506
0
60,139
L
Kuzenbo
Sariticus16
Kuzenbo
9,415
1,987
0
1,499
15,430
20,874
57
9,970
5,460
33,489
0
W
Hel
10,716
94
8,362
7,333
14,327
6,470
1,254
5,726
8,601
47,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
52,415
293
Minions Killed
325
13
Camps Cleared
16
1,096,565
Distance Traveled
1,306,797
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,473
793
106
6
5
290,326
2
L
Mulan
12,365
727
49
3
2
301,331
5
L
Sol
11,220
660
71
4
6
245,875
2
W
Kuzenbo
11,475
675
43
3
3
332,030
1
W
Loki
15,388
905
90
5
5
355,948
3
L
Hou Yi
11,198
659
120
7
4
244,220
2
L
Kuzenbo
10,595
623
53
3
1
305,139
3
W
Hel
12,079
711
86
5
3
328,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role