Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DirtyMoufBaby
Ra
Level 127
God Stats
16W - 19L
1,886 SR
Queue Stats
135W - 179L
1,426 Elo+
Party 1
Neith
Neith
YTsavagegamin_72
Neith
Level 6
God Stats
80W - 105L
1,223 SR
Queue Stats
103W - 150L
961 Elo+
Party 1
Team Averages
Level 54
1,536 SR
1,296 Elo+

VS

Team Averages
Level 9
1,421 SR
1,299 Elo+
Cthulhu
Cthulhu
D3PR3SI0NL0
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
HighestSelf1233
Persephone
Level 7
God Stats
1W - 6L
1,488 SR
Queue Stats
2W - 11L
1,127 Elo+
Solo
Apollo
Apollo
stevemistubishi
Apollo
Level 16
God Stats
11W - 10L
1,274 SR
Queue Stats
40W - 68L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 2 / 8
12,823
675
12,870
21,751
9,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 5
13,186
694
16,269
15,148
6,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 6
11,262
593
2,972
7,169
2,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3PR3SI0NL0
Cthulhu
8
0 / 8 / 1
9,337
491
1,345
13,785
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
HighestSelf1233
Persephone
16
1 / 2 / 3
11,964
630
13,944
9,207
2,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 0
10,809
569
11,894
17,053
6,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
8
4.5
L
Cthulhu
D3PR3SI0NL0
Cthulhu
0
8
1
0.06
W
9
0
5
11.5
L
Persephone
HighestSelf1233
Persephone
1
2
3
1.25
W
1
2
6
2
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
27,183
44,068
Taken
40,045
19,067
Mitigated
14,051
21,985
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,870
6,513
0
9,058
21,751
9,835
1,749
6,637
13,541
0
63,489
L
Cthulhu
D3PR3SI0NL0
Cthulhu
1,345
124
0
312
13,785
5,252
0
6,915
6,870
6,298
0
W
16,269
975
2,514
9,430
15,148
6,411
593
6,271
8,877
70,409
0
L
Persephone
HighestSelf1233
Persephone
13,944
689
76
812
9,207
2,553
0
2,092
7,113
58,039
0
W
2,972
1,297
0
983
7,169
2,821
652
3,293
3,876
0
13,096
L
11,894
6,667
489
3,610
17,053
6,246
0
8,209
8,546
0
46,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
32,110
221
Minions Killed
169
12
Camps Cleared
3
971,605
Distance Traveled
881,368
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,823
675
59
3
7
372,517
2
L
Cthulhu
9,337
491
8
0
0
161,990
5
W
Ra
13,186
694
138
7
4
357,016
1
L
Persephone
11,964
630
91
5
0
374,172
0
W
Neith
11,262
593
24
1
1
242,072
0
L
Apollo
10,809
569
70
4
3
345,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role