Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Funkymonkey281
Artemis
Level 117
God Stats
40W - 37L
1,567 SR
Queue Stats
320W - 333L
1,438 Elo+
Solo
Ra
Ra
IHeartHeathers
Ra
Level 25
God Stats
38W - 71L
1,300 SR
Queue Stats
50W - 81L
1,178 Elo+
Solo
Cliodhna
Cliodhna
Krabat_Dragon
Cliodhna
Level 128
God Stats
28W - 28L
1,537 SR
Queue Stats
148W - 194L
1,348 Elo+
Solo
Geb
Geb
MrEvo8u
Geb
Level 123
God Stats
0W - 2L
1,670 SR
Queue Stats
33W - 44L
1,324 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,358 Elo+

VS

Team Averages
Level 101
1,544 SR
1,333 Elo+
Chaac
Chaac
AbOrTIoN_-KiNg
Chaac
Level 105
God Stats
5W - 1L
1,569 SR
Queue Stats
73W - 84L
1,402 Elo+
Party 1
Ravana
Ravana
Coolen V
Ravana
Level 79
God Stats
8W - 6L
1,437 SR
Queue Stats
105W - 123L
1,293 Elo+
Solo
Nike
Nike
SLiiME BRONX
Nike
Level 125
God Stats
13W - 9L
1,539 SR
Queue Stats
269W - 312L
1,264 Elo+
Solo
Janus
Janus
ruzw
Janus
Level 93
God Stats
9W - 11L
1,524 SR
Queue Stats
65W - 74L
1,374 Elo+
Party 1
Xing Tian
Xing Tian
zamabam
Xing Tian
Level 101
God Stats
6W - 5L
1,648 SR
Queue Stats
90W - 93L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 4 / 3
7,520
684
7,228
11,413
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 2
8,109
737
9,108
10,872
4,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 1
7,492
681
2,644
8,412
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Krabat_Dragon
Cliodhna
12
2 / 5 / 0
7,577
689
8,345
11,341
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Geb
13
1 / 4 / 3
6,995
636
8,811
11,583
12,073
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
9,838
894
14,847
16,339
16,604
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Coolen V
Ravana
15
5 / 1 / 9
9,249
841
7,043
7,859
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 2
8,115
738
3,229
7,296
5,149
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
ruzw
Janus
15
7 / 0 / 9
9,716
883
11,154
5,265
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
zamabam
Xing Tian
15
3 / 2 / 16
9,739
885
8,951
17,114
16,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
22
22
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
3
0.63
W
6
3
10
3.67
W
Ravana
Coolen V
Ravana
5
1
9
9.5
L
2
6
2
0.5
L
0
3
1
0.17
L
Cliodhna
Krabat_Dragon
Cliodhna
2
5
0
0.4
L
Geb
1
4
3
0.63
W
1
0
2
2
W
Janus
ruzw
Janus
7
0
9
11.5
W
Xing Tian
zamabam
Xing Tian
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
45,224
53,621
Taken
53,873
32,010
Mitigated
43,965
12,026
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,228
770
1,787
4,822
11,413
5,349
0
4,398
6,853
23,336
0
W
14,847
1,462
796
6,079
16,339
16,604
0
5,206
11,133
0
44,194
W
Ravana
Coolen V
Ravana
7,043
2,289
0
676
7,859
3,530
74
4,089
3,770
0
23,743
L
9,108
4,903
0
456
10,872
4,369
328
3,422
7,358
0
19,671
L
2,644
159
154
828
8,412
6,119
418
2,653
5,615
28,613
0
L
Cliodhna
Krabat_Dragon
Cliodhna
8,345
543
568
2,373
11,341
4,100
0
3,727
7,464
0
24,127
L
Geb
8,811
814
235
803
11,583
12,073
0
5,332
5,873
15,329
0
W
3,229
261
0
0
7,296
5,149
1,679
1,928
5,368
0
30,759
W
Janus
ruzw
Janus
11,154
558
0
1,851
5,265
1,888
662
1,058
4,207
23,315
0
W
Xing Tian
zamabam
Xing Tian
8,951
495
1,566
4,478
17,114
16,794
1
6,676
10,438
16,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
46,657
181
Minions Killed
255
7
Camps Cleared
8
930,932
Distance Traveled
1,066,436
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,520
684
40
4
3
161,344
5
W
Chaac
9,838
894
85
8
2
214,867
2
W
Ravana
9,249
841
50
5
5
227,514
2
L
Artemis
8,109
737
27
2
0
175,142
0
L
Ra
7,492
681
64
6
1
193,697
3
L
Cliodhna
7,577
689
38
3
2
200,279
0
L
Geb
6,995
636
12
1
1
200,470
1
W
Nike
8,115
738
66
6
0
213,895
0
W
Janus
9,716
883
32
3
1
193,791
0
W
Xing Tian
9,739
885
22
2
0
216,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role