Player Matchup

Neith
Neith
Nasdun
Neith
Level 15
God Stats
1W - 2L
1,900 SR
Queue Stats
20W - 19L
1,407 Elo+
Party 2
Zeus
Zeus
ernestoluna24000
Zeus
Level 6
God Stats
0W - 3L
1,060 SR
Queue Stats
0W - 5L
1,189 Elo+
Solo
Gilgamesh
Gilgamesh
kind_hut7
Gilgamesh
Level 88
God Stats
19W - 23L
1,540 SR
Queue Stats
537W - 519L
1,470 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,355 Elo+

VS

Team Averages
Level 81
1,704 SR
1,656 Elo+
Yemoja
Yemoja
FloofyWasTaken
Yemoja
Level 26
God Stats
28W - 5L
1,711 SR
Queue Stats
36W - 16L
1,660 Elo+
Party 1
Olorun
Olorun
ScuffedBoi
Olorun
Level 67
God Stats
2W - 0L
1,724 SR
Queue Stats
36W - 14L
1,631 Elo+
Party 1
Thanatos
Thanatos
XanderWasTaken
Thanatos
Level 149
God Stats
1W - 0L
1,676 SR
Queue Stats
78W - 40L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nasdun
Neith
12
2 / 4 / 1
8,679
620
9,474
20,318
4,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 16 / 4
7,893
564
3,764
15,548
2,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kind_hut7
Gilgamesh
12
4 / 8 / 2
9,492
678
15,375
24,252
21,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 24
10,809
772
5,422
12,005
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ScuffedBoi
Olorun
14
3 / 4 / 17
9,949
711
15,130
12,996
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
23 / 2 / 4
12,862
919
32,275
15,745
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
27
28
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
1
24
13
L
Neith
Nasdun
Neith
2
4
1
0.63
W
Olorun
ScuffedBoi
Olorun
3
4
17
2.88
W
Thanatos
23
2
4
12.5
L
0
16
4
0.13
L
Gilgamesh
kind_hut7
Gilgamesh
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
52,827
60,118
Taken
40,746
27,688
Mitigated
30,300
6,171
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,422
1,159
2,089
1,758
12,005
16,107
318
1,228
10,261
19,313
0
L
Neith
Nasdun
Neith
9,474
4,997
0
1,435
20,318
4,293
0
6,345
13,639
0
25,264
W
Olorun
ScuffedBoi
Olorun
15,130
7,026
1,124
3,930
12,996
5,619
1,771
1,052
11,474
42,335
0
W
Thanatos
32,275
10,353
0
15,642
15,745
8,574
559
1,914
13,375
0
59,390
L
3,764
1,515
0
526
15,548
2,096
54
2,386
13,058
7,167
0
L
Gilgamesh
kind_hut7
Gilgamesh
15,375
2,171
0
4,210
24,252
21,299
0
10,857
12,869
0
34,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
33,620
80
Minions Killed
154
0
Camps Cleared
9
661,387
Distance Traveled
786,620
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,809
772
26
2
0
261,627
1
L
Neith
8,679
620
44
3
0
222,547
0
W
Olorun
9,949
711
59
4
2
221,737
1
W
Thanatos
12,862
919
69
5
7
303,256
0
L
Zeus
7,893
564
5
0
0
171,678
1
L
Gilgamesh
9,492
678
31
2
0
267,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role