Player Matchup

Janus
Janus
Sleepy Riah
Janus
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 84L
1,692 Elo+
Party 2
Ymir
Ymir
Slushy Mugger
Ymir
Level 106
God Stats
2W - 1L
1,525 SR
Queue Stats
156W - 95L
1,682 Elo+
Party 2
King Arthur
King Arthur
crinkIe neck
King Arthur
Level 26
God Stats
3W - 0L
1,846 SR
Queue Stats
301W - 17L
2,128 Elo+
Party 2
Team Averages
Level 67
1,624 SR
1,834 Elo+

VS

Team Averages
Level 75
1,709 SR
1,380 Elo+
Artio
Artio
HankThaTank2338
Artio
Level 94
God Stats
1W - 1L
1,706 SR
Queue Stats
94W - 81L
1,507 Elo+
Party 1
Ravana
Ravana
Kc iZ LeGenD
Ravana
Level 125
God Stats
7W - 1L
1,679 SR
Queue Stats
115W - 119L
1,436 Elo+
Party 1
Ra
Ra
ernestoluna24000
Ra
Level 6
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 5L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 8
8,667
867
13,633
5,620
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 16
8,012
801
4,502
7,872
8,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
crinkIe neck
King Arthur
13
9 / 1 / 12
8,935
894
14,223
11,601
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,639
664
5,268
14,222
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
9
0 / 5 / 2
6,605
661
6,845
11,142
5,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 14 / 0
5,593
559
1,687
10,669
3,668
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
23
Kills
2
2
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Ravana
0
5
2
0.2
W
10
1
8
14
W
4
0
16
12
W
King Arthur
crinkIe neck
King Arthur
9
1
12
15
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
13,800
25,093
Taken
36,033
19,837
Mitigated
22,798
6,362
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,268
356
1,077
3,809
14,222
13,543
0
7,634
6,184
16,416
0
L
Ravana
6,845
2,130
430
2,364
11,142
5,587
0
5,206
5,503
0
14,748
W
13,633
944
235
2,485
5,620
1,965
90
1,480
3,895
38,301
0
W
4,502
1,059
0
671
7,872
8,015
476
2,359
5,228
10,573
0
W
King Arthur
crinkIe neck
King Arthur
14,223
3,150
290
2,681
11,601
9,857
504
2,789
8,449
2,974
25,968
L
1,687
630
24
168
10,669
3,668
0
6,678
3,705
3,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
18,837
110
Minions Killed
36
7
Camps Cleared
1
548,101
Distance Traveled
485,388
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,639
664
17
2
1
179,025
2
L
Ravana
6,605
661
16
2
0
177,863
0
W
Janus
8,667
867
54
5
4
175,986
1
W
Ymir
8,012
801
16
2
2
185,257
0
W
King Arthur
8,935
894
40
4
1
186,858
1
L
Ra
5,593
559
3
0
0
128,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role