Player Matchup

Thor
Thor
AkabaneTaurion
Thor
Level 127
God Stats
1W - 2L
1,432 SR
Queue Stats
54W - 69L
1,387 Elo+
Solo
Charybdis
Charybdis
FattyLiver
Charybdis
Level 156
God Stats
10W - 17L
1,450 SR
Queue Stats
160W - 171L
1,422 Elo+
Solo
Chronos
Chronos
Th3mcnuggetz23
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,353 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,387 Elo+

VS

Team Averages
Level 113
1,321 SR
1,382 Elo+
Loki
Loki
BeerdudexD21
Loki
Level 72
God Stats
1W - 1L
1,342 SR
Queue Stats
324W - 452L
1,316 Elo+
Party 1
Jing Wei
Jing Wei
Lightning6raid
Jing Wei
Level 124
God Stats
3W - 6L
1,195 SR
Queue Stats
237W - 248L
1,414 Elo+
Solo
Nu Wa
Nu Wa
falloutkatz
Nu Wa
Level 142
God Stats
3W - 5L
1,424 SR
Queue Stats
960W - 1,024L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
7,074
707
4,792
7,460
1,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
FattyLiver
Charybdis
9
1 / 7 / 2
6,307
631
6,194
10,419
3,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 5
6,316
632
4,497
7,591
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 5
7,405
741
4,622
5,800
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
12
1 / 0 / 11
8,016
802
5,850
10,274
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 2 / 5
8,489
849
11,136
6,553
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
4
3
5
2.17
L
Charybdis
FattyLiver
Charybdis
1
7
2
0.29
W
Jing Wei
1
0
11
6.5
L
0
3
5
0.83
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
21,608
25,470
Taken
22,627
7,460
Mitigated
9,750
2,370
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,792
428
0
0
7,460
1,974
0
3,877
3,583
0
20,623
W
4,622
1,531
248
1,415
5,800
3,768
0
1,754
4,046
0
10,895
L
Charybdis
FattyLiver
Charybdis
6,194
2,531
0
1,470
10,419
3,005
0
3,995
6,424
0
20,932
W
Jing Wei
5,850
3,593
0
3,258
10,274
4,110
1,377
1,737
8,537
0
18,987
L
4,497
1,355
0
900
7,591
2,481
0
3,634
3,957
17,460
1,800
W
11,136
5,429
0
1,286
6,553
1,872
1,078
1,096
5,457
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
23,910
103
Minions Killed
88
3
Camps Cleared
6
486,981
Distance Traveled
552,525
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,074
707
39
4
0
179,360
1
W
Loki
7,405
741
11
1
2
194,084
2
L
Charybdis
6,307
631
37
4
1
143,960
1
W
Jing Wei
8,016
802
36
4
2
192,618
1
L
Chronos
6,316
632
27
3
2
163,661
0
W
Nu Wa
8,489
849
41
4
2
165,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role