Player Matchup

Ymir
Ymir
GodSharky
Ymir
Level 29
God Stats
6W - 6L
1,520 SR
Queue Stats
136W - 148L
1,447 Elo+
Party 1
Rama
Rama
PreyUponDread
Rama
Level 128
God Stats
1W - 2L
1,451 SR
Queue Stats
190W - 203L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
YAMIDGG
Ah Puch
Level 14
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Team Averages
Level 57
1,444 SR
1,470 Elo+

VS

Team Averages
Level 56
1,583 SR
1,456 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
PePeCZ
Cliodhna
Level 112
God Stats
2W - 0L
1,754 SR
Queue Stats
99W - 106L
1,531 Elo+
Party 2
Ra
Ra
drblyrobo
Ra
Level 28
God Stats
22W - 23L
1,495 SR
Queue Stats
48W - 57L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 3
6,999
700
2,944
10,688
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 5 / 3
6,777
678
5,402
8,503
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
YAMIDGG
Ah Puch
8
1 / 8 / 1
6,187
619
5,755
10,834
3,164
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 16
7,485
749
8,483
8,527
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
PePeCZ
Cliodhna
13
12 / 1 / 6
9,117
912
12,063
8,744
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 12
8,081
808
5,099
4,591
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
3
Kills
19
19
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
16
5
L
Ymir
1
6
3
0.42
W
Cliodhna
PePeCZ
Cliodhna
12
1
6
15
L
1
5
3
0.5
L
Ah Puch
YAMIDGG
Ah Puch
1
8
1
0.19
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,101
Damage
25,645
30,025
Taken
21,862
17,343
Mitigated
9,167
1,068
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,483
336
0
526
8,527
4,293
533
3,577
4,950
14,456
0
L
Ymir
2,944
919
0
396
10,688
10,935
0
3,186
7,049
10,698
0
W
Cliodhna
PePeCZ
Cliodhna
12,063
1,914
0
901
8,744
3,195
0
3,790
4,954
0
29,842
L
5,402
3,384
0
322
8,503
3,244
0
4,654
3,480
0
24,429
L
Ah Puch
YAMIDGG
Ah Puch
5,755
386
0
350
10,834
3,164
0
4,411
5,912
12,323
0
W
5,099
450
2,233
1,036
4,591
1,679
234
2,099
2,492
22,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
24,683
80
Minions Killed
124
2
Camps Cleared
7
485,426
Distance Traveled
621,835
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,485
749
16
2
1
200,121
5
L
Ymir
6,999
700
14
1
1
167,395
3
W
Cliodhna
9,117
912
46
5
5
218,496
3
L
Rama
6,777
678
52
5
1
166,787
1
L
Ah Puch
6,187
619
14
1
0
151,244
3
W
Ra
8,081
808
62
6
1
203,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role