Player Matchup

Hercules
Hercules
MinnilX
Hercules
Level 66
God Stats
10W - 6L
1,730 SR
Queue Stats
25W - 15L
1,848 Elo+
Party 1
Danzaburou
Danzaburou
oym97
Danzaburou
Level 98
God Stats
137W - 75L
1,616 SR
Queue Stats
954W - 954L
1,580 Elo+
Party 1
Hades
Hades
shmLegacy
Hades
Level 129
God Stats
24W - 5L
1,673 SR
Queue Stats
443W - 413L
1,548 Elo+
Party 1
Team Averages
Level 98
1,673 SR
1,659 Elo+

VS

Team Averages
Level 114
1,440 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
MAG-Vinny
Medusa
Level 85
God Stats
4W - 3L
1,703 SR
Queue Stats
45W - 50L
1,454 Elo+
Solo
Ah Puch
Ah Puch
MAVS1203
Ah Puch
Level 129
God Stats
1W - 1L
1,118 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MinnilX
Hercules
13
4 / 1 / 10
7,813
781
11,325
10,625
8,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
oym97
Danzaburou
12
5 / 2 / 8
8,108
811
6,734
8,344
2,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
shmLegacy
Hades
12
7 / 5 / 6
8,244
824
6,655
10,798
4,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 5 / 5
7,701
770
8,986
14,620
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MAG-Vinny
Medusa
12
4 / 7 / 3
7,918
792
5,833
9,564
3,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
MAVS1203
Ah Puch
11
1 / 4 / 6
6,936
694
10,283
6,224
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
8
8
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
5
1.1
L
Medusa
MAG-Vinny
Medusa
4
7
3
0.79
L
Ah Puch
MAVS1203
Ah Puch
1
4
6
1
W
Hercules
MinnilX
Hercules
4
1
10
9
W
Danzaburou
oym97
Danzaburou
5
2
8
4.5
W
Hades
shmLegacy
Hades
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
25,102
29,767
Taken
30,408
15,275
Mitigated
18,075
5,790
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,986
988
0
3,631
14,620
12,344
0
4,366
10,254
1,779
22,083
L
Medusa
MAG-Vinny
Medusa
5,833
2,820
0
1,001
9,564
3,413
116
3,608
5,956
0
20,981
L
Ah Puch
MAVS1203
Ah Puch
10,283
730
0
478
6,224
2,318
0
1,399
4,825
20,124
0
W
Hercules
MinnilX
Hercules
11,325
3,987
0
2,034
10,625
8,008
0
4,267
5,468
4,787
15,254
W
Danzaburou
oym97
Danzaburou
6,734
3,164
0
1,515
8,344
2,676
104
2,648
5,192
0
25,621
W
Hades
shmLegacy
Hades
6,655
243
302
1,939
10,798
4,591
0
3,953
6,233
20,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
22,555
111
Minions Killed
115
4
Camps Cleared
5
548,866
Distance Traveled
539,200
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,701
770
33
3
1
180,670
1
L
Medusa
7,918
792
49
5
4
179,368
1
L
Ah Puch
6,936
694
33
3
0
179,162
3
W
Hercules
7,813
781
24
2
0
202,006
1
W
Danzaburou
8,108
811
54
5
3
176,469
0
W
Hades
8,244
824
33
3
1
170,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role