Player Matchup

Heimdallr
Heimdallr
Evil_DingDongs64
Heimdallr
Level 142
God Stats
2W - 0L
1,710 SR
Queue Stats
30W - 17L
1,664 Elo+
Party 1
Odin
Odin
XxCougarBaitXx
Odin
Level 105
God Stats
3W - 2L
1,383 SR
Queue Stats
200W - 213L
1,584 Elo+
Solo
Discordia
Discordia
hihobyeho
Discordia
Level 65
God Stats
7W - 11L
1,439 SR
Queue Stats
106W - 178L
1,422 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,557 Elo+

VS

Team Averages
Level 62
1,426 SR
1,531 Elo+
Apollo
Apollo
Jaybee666
Apollo
Level 63
God Stats
0W - 2L
1,252 SR
Queue Stats
184W - 191L
1,532 Elo+
Party 2
Hel
Hel
Sterbenn666
Hel
Level 17
God Stats
1W - 2L
1,479 SR
Queue Stats
22W - 25L
1,526 Elo+
Party 2
Sobek
Sobek
baphxmet666
Sobek
Level 106
God Stats
3W - 6L
1,547 SR
Queue Stats
99W - 113L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
5 / 2 / 9
8,796
733
9,653
6,997
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 1 / 9
8,828
736
10,437
11,023
7,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
hihobyeho
Discordia
14
5 / 2 / 10
9,266
772
9,391
5,259
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jaybee666
Apollo
10
1 / 5 / 3
7,390
616
3,187
9,597
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 3
7,684
640
2,937
10,396
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 2
8,170
681
6,760
15,195
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
5
2
9
4.75
L
Apollo
Jaybee666
Apollo
1
5
3
0.5
L
1
8
3
0.31
W
6
1
9
10.5
L
3
3
2
1.33
W
Discordia
hihobyeho
Discordia
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
12,884
23,279
Taken
35,188
12,408
Mitigated
19,788
3,962
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
9,653
4,105
0
966
6,997
2,912
742
3,054
3,604
0
39,895
L
Apollo
Jaybee666
Apollo
3,187
2,052
0
941
9,597
2,921
450
3,253
6,064
0
17,975
L
2,937
594
2,455
1,307
10,396
2,452
0
1,125
9,045
14,086
0
W
10,437
3,335
0
1,940
11,023
7,775
33
3,066
7,492
0
27,567
L
6,760
122
0
3,065
15,195
14,415
200
4,578
10,130
18,347
0
W
Discordia
hihobyeho
Discordia
9,391
1,006
281
775
5,259
1,721
562
3,039
2,138
25,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
23,244
132
Minions Killed
80
8
Camps Cleared
3
643,691
Distance Traveled
719,433
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,796
733
67
6
5
210,281
3
L
Apollo
7,390
616
34
3
2
274,994
0
L
Hel
7,684
640
23
2
1
173,878
2
W
Odin
8,828
736
28
2
2
239,075
2
L
Sobek
8,170
681
23
2
0
270,561
2
W
Discordia
9,266
772
37
3
1
194,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role