Player Matchup

Medusa
Medusa
Hoonican
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,546 Elo+
Party 2
Bacchus
Bacchus
SP_AG3
Bacchus
Level 148
God Stats
1W - 3L
1,532 SR
Queue Stats
487W - 389L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
TEXASNOVA2005
Cthulhu
Level 128
God Stats
26W - 26L
1,629 SR
Queue Stats
466W - 412L
1,570 Elo+
Party 2
Ullr
Ullr
i-Pxseidon
Ullr
Level 120
God Stats
3W - 3L
1,702 SR
Queue Stats
512W - 487L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
lidlu
Ao Kuang
Level 147
God Stats
0W - 3L
1,430 SR
Queue Stats
279W - 217L
1,636 Elo+
Party 2
Team Averages
Level 122
1,558 SR
1,603 Elo+

VS

Team Averages
Level 131
1,752 SR
1,626 Elo+
Charybdis
Charybdis
Ironstick
Charybdis
Level 121
God Stats
5W - 2L
1,755 SR
Queue Stats
104W - 80L
1,701 Elo+
Solo
Ganesha
Ganesha
Nacoleon
Ganesha
Level 63
God Stats
9W - 8L
1,715 SR
Queue Stats
198W - 136L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
R3ith
Ah Puch
Level 160
God Stats
9W - 2L
1,737 SR
Queue Stats
805W - 775L
1,606 Elo+
Solo
Ravana
Ravana
buttocKs-front
Ravana
Level 157
God Stats
48W - 30L
1,693 SR
Queue Stats
965W - 552L
1,611 Elo+
Party 1
Hera
Hera
momopi1228
Hera
Level 156
God Stats
4W - 2L
1,860 SR
Queue Stats
443W - 280L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hoonican
Medusa
8
0 / 2 / 0
4,735
474
1,890
5,655
1,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SP_AG3
Bacchus
7
0 / 3 / 1
4,695
470
3,490
8,034
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
9
0 / 2 / 0
5,004
500
3,331
6,970
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
5,003
500
1,125
5,267
1,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lidlu
Ao Kuang
10
3 / 5 / 0
6,253
625
2,834
7,638
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ironstick
Charybdis
10
2 / 1 / 3
5,886
589
5,555
5,186
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nacoleon
Ganesha
9
0 / 0 / 7
5,475
548
2,224
6,936
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
R3ith
Ah Puch
10
8 / 1 / 2
6,216
622
5,863
4,969
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 0
5,844
584
4,703
6,128
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 1 / 1
5,786
579
3,935
4,046
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hoonican
Medusa
0
2
0
0
W
Charybdis
Ironstick
Charybdis
2
1
3
3.5
W
Ganesha
Nacoleon
Ganesha
0
0
7
3.5
W
Ah Puch
R3ith
Ah Puch
8
1
2
9
L
Bacchus
SP_AG3
Bacchus
0
3
1
0.17
L
Cthulhu
0
2
0
0
W
2
0
0
2
L
0
3
1
0.17
L
Ao Kuang
lidlu
Ao Kuang
3
5
0
0.6
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
22,280
33,564
Taken
27,265
12,909
Mitigated
11,062
9,670
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hoonican
Medusa
1,890
956
0
2,235
5,655
1,210
0
1,349
4,306
0
26,249
W
Charybdis
Ironstick
Charybdis
5,555
3,706
0
2,646
5,186
1,499
0
1,527
3,659
0
39,599
W
Ganesha
Nacoleon
Ganesha
2,224
441
456
2,364
6,936
3,891
0
1,806
5,130
8,357
0
W
Ah Puch
R3ith
Ah Puch
5,863
911
0
2,626
4,969
1,494
0
739
4,230
26,417
0
L
Bacchus
SP_AG3
Bacchus
3,490
334
0
1,440
8,034
4,877
0
4,310
3,673
10,861
0
L
Cthulhu
3,331
568
0
2,308
6,970
3,420
0
0
6,231
24,993
0
W
4,703
946
0
3,216
6,128
2,929
0
2,953
2,538
0
27,207
L
1,125
358
0
1,230
5,267
1,398
0
2,954
2,279
0
26,203
L
Ao Kuang
lidlu
Ao Kuang
2,834
517
0
2,457
7,638
2,004
0
3,168
4,275
23,625
0
W
3,935
1,088
0
647
4,046
1,249
354
1,993
2,053
30,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
29,207
246
Minions Killed
280
0
Camps Cleared
0
938,952
Distance Traveled
953,693
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,735
474
63
6
0
169,631
0
W
Charybdis
5,886
589
88
9
0
169,010
0
W
Ganesha
5,475
548
3
0
0
186,750
1
W
Ah Puch
6,216
622
54
5
0
196,812
0
L
Bacchus
4,695
470
16
2
0
201,070
0
L
Cthulhu
5,004
500
51
5
0
188,984
1
W
Ravana
5,844
584
59
6
0
202,522
6
L
Ullr
5,003
500
56
6
0
184,755
2
L
Ao Kuang
6,253
625
60
6
0
194,512
2
W
Hera
5,786
579
76
8
0
198,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role