Player Matchup

Tsukuyomi
Tsukuyomi
Grim666Lock666
Tsukuyomi
Level 89
God Stats
32W - 46L
1,356 SR
Queue Stats
602W - 736L
1,399 Elo+
Party 1
Zeus
Zeus
Oiseaux-tysonn
Zeus
Level 26
God Stats
3W - 4L
1,577 SR
Queue Stats
30W - 30L
1,528 Elo+
Solo
Hercules
Hercules
UltraCivilized
Hercules
Level 18
God Stats
4W - 1L
1,768 SR
Queue Stats
92W - 100L
1,498 Elo+
Solo
Ymir
Ymir
badassgamer223
Ymir
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 1
Merlin
Merlin
iamtheman03
Merlin
Level 23
God Stats
14W - 7L
1,675 SR
Queue Stats
43W - 31L
1,525 Elo+
Solo
Team Averages
Level 32
1,575 SR
1,491 Elo+

VS

Team Averages
Level 19
1,491 SR
1,499 Elo+
Chernobog
Chernobog
Big_Tuck541
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
Braigro100
Erlang Shen
Level 50
God Stats
1W - 2L
1,343 SR
Queue Stats
16W - 19L
1,394 Elo+
Party 2
Thanatos
Thanatos
DARTH B0SS69
Thanatos
Level 28
God Stats
24W - 23L
1,612 SR
Queue Stats
66W - 68L
1,506 Elo+
Solo
Vulcan
Vulcan
Demonio_143-B
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SoullesPhoenix
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grim666Lock666
Tsukuyomi
18
12 / 2 / 18
13,086
595
16,606
13,180
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 2 / 12
14,150
643
22,056
16,219
10,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
19
8 / 2 / 3
12,637
574
12,706
19,256
20,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 26
10,452
475
4,104
13,702
16,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
18
12 / 4 / 13
13,024
592
15,775
11,390
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Big_Tuck541
Chernobog
16
3 / 9 / 4
10,095
459
9,956
17,987
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Braigro100
Erlang Shen
17
7 / 6 / 1
11,622
528
12,751
19,923
15,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
DARTH B0SS69
Thanatos
15
2 / 10 / 2
10,071
458
7,028
19,510
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

10
1 / 15 / 3
8,024
365
1,571
13,729
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 13 / 4
7,706
350
5,116
21,338
11,576
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
51
Kills
13
14
Deaths
53
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Big_Tuck541
Chernobog
3
9
4
0.56
L
Erlang Shen
Braigro100
Erlang Shen
7
6
1
1.25
L
Thanatos
DARTH B0SS69
Thanatos
2
10
2
0.3
L
1
15
3
0.17
W
Tsukuyomi
Grim666Lock666
Tsukuyomi
12
2
18
10.5
W
17
2
12
11.5
L
0
13
4
0.15
W
Hercules
8
2
3
4.75
W
2
4
26
3.75
W
Merlin
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,247
Damage
36,422
73,747
Taken
92,487
58,098
Mitigated
46,813
23,015
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Big_Tuck541
Chernobog
9,956
5,816
0
3,066
17,987
6,167
1,170
8,724
8,998
0
72,889
L
Erlang Shen
Braigro100
Erlang Shen
12,751
5,707
0
6,645
19,923
15,215
578
10,069
9,180
70
71,426
L
Thanatos
DARTH B0SS69
Thanatos
7,028
1,452
0
10,073
19,510
9,034
77
5,168
13,911
0
64,293
L
1,571
599
0
98
13,729
4,821
302
5,823
7,294
9,131
0
W
Tsukuyomi
Grim666Lock666
Tsukuyomi
16,606
3,951
0
4,856
13,180
5,512
991
1,117
12,063
0
70,237
W
22,056
7,435
0
8,116
16,219
10,662
2,542
2,235
13,984
112,707
10,274
L
5,116
1,100
0
451
21,338
11,576
0
13,934
6,981
14,780
0
W
Hercules
12,706
2,330
0
7,735
19,256
20,572
1,478
780
18,476
16,462
63,640
W
4,104
1,357
0
0
13,702
16,602
519
1,750
11,952
10,898
0
W
Merlin
15,775
1,113
240
2,068
11,390
4,750
2,628
938
10,452
67,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,349
Gold Earned
47,518
535
Minions Killed
385
0
Camps Cleared
0
2,150,326
Distance Traveled
1,774,898
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,095
459
123
6
0
357,121
2
L
Erlang Shen
11,622
528
110
5
0
416,952
3
L
Thanatos
10,071
458
111
5
0
354,344
0
L
Vulcan
8,024
365
18
1
0
273,991
2
W
Tsukuyomi
13,086
595
87
4
0
506,293
0
W
Zeus
14,150
643
169
8
0
379,207
0
L
Ymir
7,706
350
23
1
0
372,490
0
W
Hercules
12,637
574
149
7
0
438,751
10
W
Ymir
10,452
475
9
0
0
411,249
0
W
Merlin
13,024
592
121
6
0
414,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role