Player Matchup

Serqet
Serqet
MathildeTan
Serqet
Level 101
God Stats
15W - 18L
1,439 SR
Queue Stats
194W - 191L
1,434 Elo+
Party 1
Mulan
Mulan
MyNewSixPath
Mulan
Level 43
God Stats
2W - 4L
1,235 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
PIamen
Nu Wa
Level 80
God Stats
3W - 2L
1,691 SR
Queue Stats
24W - 22L
1,526 Elo+
Party 4
Bacchus
Bacchus
darknesscaliph7
Bacchus
Level 48
God Stats
3W - 4L
1,520 SR
Queue Stats
397W - 427L
1,377 Elo+
Solo
Danzaburou
Danzaburou
ivanahmed
Danzaburou
Level 28
God Stats
2W - 1L
1,479 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 4
Team Averages
Level 60
1,473 SR
1,438 Elo+

VS

Team Averages
Level 38
1,495 SR
1,255 Elo+
The Morrigan
The Morrigan
AN0SbELT
The Morrigan
Level 45
God Stats
3W - 2L
1,560 SR
Queue Stats
147W - 176L
1,406 Elo+
Solo
Raijin
Raijin
Chauzts
Raijin
Level 28
God Stats
0W - 1L
1,332 SR
Queue Stats
13W - 14L
1,242 Elo+
Party 3
Anubis
Anubis
MoriganDarkSide
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,066 Elo+
Party 2
Mercury
Mercury
YangSlayer
Mercury
Level 50
God Stats
4W - 3L
1,585 SR
Queue Stats
190W - 178L
1,521 Elo+
Party 3
Eset
Eset
romkapro2000
Eset
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
12 / 2 / 5
10,026
627
12,299
10,055
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 4
8,684
543
6,680
10,975
6,654
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Nu Wa
PIamen
Nu Wa
15
5 / 1 / 5
9,206
575
7,067
6,541
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 9
8,007
500
3,904
6,818
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ivanahmed
Danzaburou
14
3 / 2 / 8
8,295
518
3,368
6,790
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AN0SbELT
The Morrigan
12
3 / 6 / 0
7,410
463
5,249
7,719
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
Chauzts
Raijin
9
0 / 7 / 2
5,754
360
4,467
8,622
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 5
6,741
421
3,677
6,683
2,539
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
YangSlayer
Mercury
16
3 / 2 / 2
9,039
565
5,896
12,183
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 2
6,691
418
3,105
9,231
2,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
9
9
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AN0SbELT
The Morrigan
3
6
0
0.5
L
Raijin
Chauzts
Raijin
0
7
2
0.14
W
Serqet
12
2
5
7.25
L
1
4
5
0.88
W
3
4
4
1.25
W
Nu Wa
PIamen
Nu Wa
5
1
5
7.5
L
Mercury
YangSlayer
Mercury
3
2
2
2
W
2
0
9
6.5
W
Danzaburou
ivanahmed
Danzaburou
3
2
8
3.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
22,394
41,179
Taken
44,438
21,570
Mitigated
15,576
10,000
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AN0SbELT
The Morrigan
5,249
1,463
0
1,084
7,719
2,692
0
2,861
4,239
35,047
4,347
L
Raijin
Chauzts
Raijin
4,467
480
0
317
8,622
2,444
0
3,509
5,113
13,420
0
W
Serqet
12,299
2,067
0
370
10,055
3,265
0
3,979
5,924
0
63,928
L
3,677
69
312
544
6,683
2,539
480
696
5,567
19,543
0
W
6,680
477
0
3,280
10,975
6,654
964
4,341
6,386
0
43,726
W
Nu Wa
PIamen
Nu Wa
7,067
984
0
1,345
6,541
2,190
1,278
1,677
4,690
56,584
0
L
Mercury
YangSlayer
Mercury
5,896
2,003
0
1,011
12,183
5,058
0
2,217
9,938
0
77,023
W
3,904
39
0
1,647
6,818
7,391
130
2,233
4,387
13,128
0
W
Danzaburou
ivanahmed
Danzaburou
3,368
995
0
3,358
6,790
2,070
1,769
2,920
3,628
0
44,364
L
3,105
438
463
2,124
9,231
2,843
422
1,688
7,253
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
35,635
383
Minions Killed
345
0
Camps Cleared
0
1,542,086
Distance Traveled
1,326,530
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,410
463
79
5
0
249,898
4
L
Raijin
5,754
360
31
2
0
250,919
2
W
Serqet
10,026
627
93
6
0
346,133
1
L
Anubis
6,741
421
35
2
0
236,870
0
W
Mulan
8,684
543
88
6
0
293,479
0
W
Nu Wa
9,206
575
92
6
0
291,317
2
L
Mercury
9,039
565
130
8
0
354,023
5
W
Bacchus
8,007
500
19
1
0
324,911
10
W
Danzaburou
8,295
518
91
6
0
286,246
0
L
Eset
6,691
418
70
4
0
234,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role