Player Matchup

Zhong Kui
Zhong Kui
BananaMaster-_-
Zhong Kui
Level 27
God Stats
18W - 18L
1,450 SR
Queue Stats
51W - 78L
1,314 Elo+
Party 3
Sol
Sol
Carterr3
Sol
Level 15
God Stats
13W - 9L
1,707 SR
Queue Stats
172W - 153L
1,499 Elo+
Party 1
Thanatos
Thanatos
PaperlessOrigami
Thanatos
Level 16
God Stats
5W - 3L
1,305 SR
Queue Stats
221W - 194L
1,471 Elo+
Party 1
Ganesha
Ganesha
StxrQc
Ganesha
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
67W - 105L
1,273 Elo+
Party 3
Danzaburou
Danzaburou
blueshyguy69
Danzaburou
Level 29
God Stats
16W - 12L
1,565 SR
Queue Stats
189W - 175L
1,371 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,385 Elo+

VS

Team Averages
Level 14
1,498 SR
1,416 Elo+
Scylla
Scylla
IdUnknown4
Scylla
Level 23
God Stats
18W - 15L
1,609 SR
Queue Stats
116W - 108L
1,622 Elo+
Solo
Heimdallr
Heimdallr
RosenBridge
Heimdallr
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Nemesis
Nemesis
elemonader
Nemesis
Level 15
God Stats
5W - 3L
1,594 SR
Queue Stats
18W - 19L
1,355 Elo+
Solo
Yemoja
Yemoja
urnotrllycute
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
xNukexKillerx
Bellona
Level 5
God Stats
3W - 5L
1,289 SR
Queue Stats
30W - 20L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BananaMaster-_-
Zhong Kui
12
3 / 3 / 0
7,581
474
5,875
9,077
4,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 4
8,841
553
8,446
7,218
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 2
8,210
513
6,658
12,211
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
StxrQc
Ganesha
11
0 / 2 / 2
6,429
402
3,902
11,495
6,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
blueshyguy69
Danzaburou
12
0 / 3 / 1
7,567
473
3,995
8,595
2,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IdUnknown4
Scylla
16
4 / 1 / 7
9,129
571
11,446
6,473
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RosenBridge
Heimdallr
10
1 / 2 / 1
6,721
420
2,970
5,830
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
elemonader
Nemesis
14
7 / 1 / 2
8,927
558
8,954
10,992
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 8 / 3
6,503
406
1,304
12,187
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
13
1 / 1 / 0
7,791
487
5,475
8,705
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
13
13
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BananaMaster-_-
Zhong Kui
3
3
0
1
W
5
2
4
3.5
L
Scylla
IdUnknown4
Scylla
4
1
7
7.5
W
4
3
2
1.67
L
Heimdallr
RosenBridge
Heimdallr
1
2
1
0.75
W
Ganesha
StxrQc
Ganesha
0
2
2
0.5
W
Danzaburou
blueshyguy69
Danzaburou
0
3
1
0.17
L
Nemesis
elemonader
Nemesis
7
1
2
8
L
0
8
3
0.19
L
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,876
Damage
30,149
48,596
Taken
44,187
21,023
Mitigated
25,912
21,846
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BananaMaster-_-
Zhong Kui
5,875
675
0
1,219
9,077
4,685
1,292
3,393
5,684
36,145
0
W
8,446
2,826
0
4,061
7,218
2,720
0
3,334
3,884
57,266
4,678
L
Scylla
IdUnknown4
Scylla
11,446
1,686
0
2,514
6,473
1,980
918
2,059
4,414
73,512
0
W
6,658
1,763
0
11,938
12,211
3,980
0
3,627
8,402
0
49,367
L
Heimdallr
RosenBridge
Heimdallr
2,970
1,306
0
1,356
5,830
1,772
0
3,893
1,937
0
25,009
W
Ganesha
StxrQc
Ganesha
3,902
611
48
1,610
11,495
6,978
206
2,653
8,842
16,440
0
W
Danzaburou
blueshyguy69
Danzaburou
3,995
1,306
0
2,970
8,595
2,660
2,071
357
7,632
0
35,097
L
Nemesis
elemonader
Nemesis
8,954
4,393
0
4,205
10,992
3,897
0
4,881
6,111
0
39,666
L
1,304
674
222
467
12,187
7,998
702
5,781
6,406
13,458
0
L
Bellona
5,475
364
0
3,512
8,705
10,265
702
861
7,844
2,142
37,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
39,071
388
Minions Killed
369
0
Camps Cleared
0
1,498,412
Distance Traveled
1,321,391
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,581
474
96
6
0
297,790
0
W
Sol
8,841
553
117
7
0
310,343
2
L
Scylla
9,129
571
145
9
0
300,598
8
W
Thanatos
8,210
513
93
6
0
330,823
6
L
Heimdallr
6,721
420
45
3
0
192,729
2
W
Ganesha
6,429
402
10
1
0
291,384
1
W
Danzaburou
7,567
473
72
5
0
268,072
1
L
Nemesis
8,927
558
73
5
0
346,168
3
L
Yemoja
6,503
406
14
1
0
180,367
0
L
Bellona
7,791
487
92
6
0
301,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role