Player Matchup

Chiron
Chiron
Daath11
Chiron
Level 76
God Stats
4W - 9L
1,321 SR
Queue Stats
56W - 54L
1,470 Elo+
Solo
Persephone
Persephone
X_oAkumuRavenx_O
Persephone
Level 156
God Stats
42W - 39L
1,640 SR
Queue Stats
430W - 423L
1,670 Elo+
Solo
Cthulhu
Cthulhu
idobflips
Cthulhu
Level 157
God Stats
24W - 20L
1,597 SR
Queue Stats
298W - 342L
1,509 Elo+
Solo
Team Averages
Level 130
1,519 SR
1,550 Elo+

VS

Team Averages
Level 126
1,560 SR
1,615 Elo+
Ullr
Ullr
J3lizzy
Ullr
Level 160
God Stats
41W - 52L
1,612 SR
Queue Stats
965W - 772L
1,765 Elo+
Solo
Ymir
Ymir
ga2_aKate
Ymir
Level 121
God Stats
13W - 15L
1,557 SR
Queue Stats
818W - 717L
1,535 Elo+
Solo
Anubis
Anubis
oym97
Anubis
Level 98
God Stats
20W - 25L
1,512 SR
Queue Stats
954W - 954L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Daath11
Chiron
12
2 / 8 / 8
9,390
626
7,090
14,658
4,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
X_oAkumuRavenx_O
Persephone
15
7 / 5 / 6
11,778
785
16,103
12,701
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
idobflips
Cthulhu
15
5 / 4 / 8
10,882
725
11,219
15,514
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
J3lizzy
Ullr
16
9 / 4 / 7
11,853
790
15,585
13,517
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
2 / 6 / 13
10,149
677
7,760
16,963
15,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
oym97
Anubis
15
6 / 4 / 8
11,199
747
13,301
15,206
6,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
17
17
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
Daath11
Chiron
2
8
8
0.75
W
Ullr
J3lizzy
Ullr
9
4
7
3.13
L
Persephone
X_oAkumuRavenx_O
Persephone
7
5
6
2
W
Ymir
2
6
13
1.42
L
Cthulhu
idobflips
Cthulhu
5
4
8
2.25
W
Anubis
oym97
Anubis
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
36,646
42,873
Taken
45,686
23,303
Mitigated
27,060
7,477
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Daath11
Chiron
7,090
3,087
360
2,680
14,658
4,011
1,102
8,334
6,001
0
29,087
W
Ullr
J3lizzy
Ullr
15,585
5,733
0
1,745
13,517
5,144
1,124
9,560
3,421
0
44,843
L
Persephone
X_oAkumuRavenx_O
Persephone
16,103
758
0
1,554
12,701
3,230
191
5,628
6,849
38,780
0
W
Ymir
7,760
1,675
0
1,756
16,963
15,317
414
8,801
7,652
19,867
0
L
Cthulhu
idobflips
Cthulhu
11,219
787
84
2,799
15,514
16,062
31
6,745
8,498
31,689
0
W
Anubis
oym97
Anubis
13,301
265
321
6,721
15,206
6,599
1,526
7,807
7,052
48,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
33,201
151
Minions Killed
156
7
Camps Cleared
6
730,127
Distance Traveled
769,950
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,390
626
61
4
3
222,671
0
W
Ullr
11,853
790
56
4
1
267,763
4
L
Persephone
11,778
785
58
4
2
252,687
2
W
Ymir
10,149
677
29
2
1
250,894
3
L
Cthulhu
10,882
725
32
2
2
254,769
6
W
Anubis
11,199
747
71
5
4
251,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role