Player Matchup

Cthulhu
Cthulhu
ElLoKo8
Cthulhu
Level 8
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 4L
1,479 Elo+
Solo
Ra
Ra
Posariity
Ra
Level 8
God Stats
1W - 1L
1,893 SR
Queue Stats
3W - 3L
1,618 Elo+
Solo
Izanami
Izanami
SepticSpy
Izanami
Level 60
God Stats
33W - 23L
1,647 SR
Queue Stats
359W - 415L
1,514 Elo+
Solo
Team Averages
Level 25
1,686 SR
1,537 Elo+

VS

Team Averages
Level 78
1,561 SR
1,523 Elo+
Discordia
Discordia
KRAW7G
Discordia
Level 44
God Stats
4W - 9L
1,541 SR
Queue Stats
70W - 79L
1,433 Elo+
Party 1
Bakasura
Bakasura
Shperezaa
Bakasura
Level 124
God Stats
2W - 1L
1,574 SR
Queue Stats
161W - 143L
1,623 Elo+
Solo
King Arthur
King Arthur
VOLTRiAX tv
King Arthur
Level 67
God Stats
12W - 18L
1,569 SR
Queue Stats
131W - 110L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElLoKo8
Cthulhu
11
1 / 4 / 5
8,315
594
4,553
11,787
6,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 5 / 3
9,386
670
12,136
9,345
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SepticSpy
Izanami
12
3 / 7 / 3
8,987
642
8,668
12,630
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KRAW7G
Discordia
15
6 / 1 / 5
10,142
724
13,189
7,351
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Shperezaa
Bakasura
14
5 / 5 / 6
9,851
704
6,434
11,303
4,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
VOLTRiAX tv
King Arthur
15
4 / 2 / 7
10,004
715
9,289
14,191
10,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
15
16
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElLoKo8
Cthulhu
1
4
5
0.88
W
Discordia
KRAW7G
Discordia
6
1
5
8.5
L
4
5
3
1.1
L
Izanami
SepticSpy
Izanami
3
7
3
0.64
W
Bakasura
Shperezaa
Bakasura
5
5
6
1.6
W
King Arthur
VOLTRiAX tv
King Arthur
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
28,912
33,762
Taken
32,845
13,868
Mitigated
17,230
3,617
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElLoKo8
Cthulhu
4,553
1,073
0
0
11,787
6,281
145
2,985
8,342
13,022
0
W
Discordia
KRAW7G
Discordia
13,189
603
0
67
7,351
2,241
873
5,076
2,033
32,138
0
L
12,136
659
324
1,979
9,345
2,977
539
4,309
4,731
32,400
0
L
Izanami
SepticSpy
Izanami
8,668
5,386
0
1,314
12,630
4,610
0
6,195
5,750
0
45,236
W
Bakasura
Shperezaa
Bakasura
6,434
4,902
0
2,624
11,303
4,668
384
4,954
6,055
0
28,485
W
King Arthur
VOLTRiAX tv
King Arthur
9,289
1,660
0
2,219
14,191
10,321
0
7,047
6,775
0
38,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
29,997
167
Minions Killed
170
6
Camps Cleared
9
723,770
Distance Traveled
760,735
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,315
594
11
1
0
263,088
0
W
Discordia
10,142
724
58
4
1
259,488
3
L
Ra
9,386
670
55
4
0
242,268
7
L
Izanami
8,987
642
101
7
6
218,414
5
W
Bakasura
9,851
704
55
4
8
262,116
5
W
King Arthur
10,004
715
57
4
0
239,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role