Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItsMoneek
Thanatos
Level 28
God Stats
76W - 85L
1,501 SR
Queue Stats
109W - 139L
1,474 Elo+
Solo
Skadi
Skadi
Luttien
Skadi
Level 120
God Stats
8W - 5L
1,514 SR
Queue Stats
193W - 204L
1,487 Elo+
Party 1
Chronos
Chronos
bancaputilla
Chronos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,474 Elo+
Solo
Ymir
Ymir
trafalgar14
Ymir
Level 6
God Stats
3W - 0L
1,706 SR
Queue Stats
5W - 2L
1,577 Elo+
Party 1
Team Averages
Level 38
1,544 SR
1,502 Elo+

VS

Team Averages
Level 34
1,530 SR
1,375 Elo+
Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
LevaySiska
Skadi
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
37W - 44L
1,279 Elo+
Party 2
Thor
Thor
LingChaPuck
Thor
Level 10
God Stats
0W - 2L
1,478 SR
Queue Stats
9W - 11L
1,402 Elo+
Party 3
Neith
Neith
PravaySiska
Neith
Level 17
God Stats
14W - 12L
1,597 SR
Queue Stats
45W - 58L
1,328 Elo+
Party 2
Ares
Ares
Unsubius
Ares
Level 16
God Stats
24W - 22L
1,576 SR
Queue Stats
48W - 44L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 3
8,597
614
5,931
8,159
8,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
ItsMoneek
Thanatos
14
8 / 1 / 1
8,473
605
5,653
8,080
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Luttien
Skadi
14
6 / 1 / 5
8,092
578
11,084
8,048
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
bancaputilla
Chronos
13
3 / 1 / 3
7,594
542
4,860
7,417
2,692
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 1 / 7
6,994
500
3,900
9,125
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 2
7,524
537
5,776
7,837
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
0 / 4 / 0
6,090
435
3,888
7,420
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 1
6,340
453
3,684
8,471
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
5,485
392
4,958
8,230
2,065
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
1 / 5 / 1
5,962
426
3,745
11,165
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
21
Kills
5
5
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
3
4.5
L
Janus
 
Janus
2
4
2
0.75
W
Thanatos
ItsMoneek
Thanatos
8
1
1
8.5
L
Skadi
0
4
0
0
L
2
3
1
0.83
W
Skadi
Luttien
Skadi
6
1
5
8.5
L
0
5
1
0.1
L
Ares
1
5
1
0.3
W
Chronos
bancaputilla
Chronos
3
1
3
4.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,428
Damage
22,051
40,829
Taken
43,123
23,675
Mitigated
16,427
18,928
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,931
480
0
4,854
8,159
8,394
1,942
805
7,302
44,636
0
L
Janus
 
Janus
5,776
276
17
1,221
7,837
2,232
0
1,938
5,899
48,440
0
W
Thanatos
ItsMoneek
Thanatos
5,653
486
0
8,596
8,080
3,640
1,818
1,315
6,613
0
44,669
L
Skadi
3,888
2,127
0
1,838
7,420
2,127
0
4,017
3,403
0
33,054
L
3,684
1,184
0
933
8,471
3,271
0
2,189
6,282
0
30,108
W
Skadi
Luttien
Skadi
11,084
4,175
0
1,430
8,048
2,596
322
2,801
5,225
0
59,915
L
4,958
2,805
0
2,267
8,230
2,065
364
2,862
5,368
0
26,499
L
Ares
3,745
383
0
1,556
11,165
6,732
66
3,685
7,480
12,199
0
W
Chronos
bancaputilla
Chronos
4,860
2,007
0
1,702
7,417
2,692
584
1,748
5,419
40,059
0
W
3,900
856
0
2,346
9,125
6,353
0
2,577
6,474
19,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
31,401
388
Minions Killed
301
0
Camps Cleared
0
1,301,332
Distance Traveled
1,221,381
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,597
614
97
7
0
246,224
4
L
Janus
7,524
537
101
7
0
244,483
5
W
Thanatos
8,473
605
82
6
0
321,976
4
L
Skadi
6,090
435
71
5
0
234,930
0
L
Thor
6,340
453
56
4
0
261,641
0
W
Skadi
8,092
578
97
7
0
250,177
4
L
Neith
5,485
392
53
4
0
224,007
0
L
Ares
5,962
426
20
1
0
256,320
0
W
Chronos
7,594
542
74
5
0
274,084
3
W
Ymir
6,994
500
38
3
0
208,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role