Player Matchup

Guan Yu
Guan Yu
Bullarum
Guan Yu
Level 29
God Stats
13W - 4L
1,927 SR
Queue Stats
137W - 107L
1,615 Elo+
Solo
Medusa
Medusa
SeyaGringo
Medusa
Level 29
God Stats
1W - 0L
1,224 SR
Queue Stats
16W - 12L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Trixtanks
Aphrodite
Level 10
God Stats
7W - 4L
1,262 SR
Queue Stats
165W - 131L
1,440 Elo+
Solo
Yemoja
Yemoja
diegostrades
Yemoja
Level 28
God Stats
54W - 60L
1,491 SR
Queue Stats
120W - 125L
1,453 Elo+
Solo
Ne Zha
Ne Zha
lalalisaS2
Ne Zha
Level 6
God Stats
1W - 2L
1,181 SR
Queue Stats
7W - 6L
1,467 Elo+
Solo
Team Averages
Level 20
1,417 SR
1,500 Elo+

VS

Team Averages
Level 13
1,500 SR
1,524 Elo+
Artio
Artio
Krisp12417
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 79L
1,329 Elo+
Party 1
Eset
Eset
MagicalTortilla
Eset
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Solo
Thor
Thor
NikorasuReon
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,508 Elo+
Solo
Ares
Ares
Xzoza
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,571 Elo+
Party 1
Charybdis
Charybdis
danceingsword475
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bullarum
Guan Yu
20
12 / 2 / 24
14,000
1,167
27,598
22,900
26,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
SeyaGringo
Medusa
19
8 / 7 / 7
12,149
1,012
22,500
18,048
6,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Trixtanks
Aphrodite
20
11 / 0 / 27
14,048
1,171
20,578
14,196
10,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
20
7 / 0 / 27
14,040
1,170
26,324
11,007
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
lalalisaS2
Ne Zha
19
6 / 7 / 19
12,368
1,031
12,339
15,348
5,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 4 / 11
11,398
950
8,063
16,116
19,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 8 / 9
12,178
1,015
27,507
22,622
7,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 7 / 8
12,264
1,022
16,514
24,830
13,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Xzoza
Ares
17
2 / 13 / 11
10,920
910
7,102
28,185
20,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
17
1 / 12 / 7
10,281
857
11,424
23,274
7,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
62
44
Kills
16
16
Deaths
44
104
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bullarum
Guan Yu
12
2
24
12
L
Artio
2
4
11
1.88
L
6
8
9
1.31
L
5
7
8
1.29
W
Medusa
SeyaGringo
Medusa
8
7
7
1.64
W
Aphrodite
Trixtanks
Aphrodite
11
0
27
24.5
L
Ares
Xzoza
Ares
2
13
11
0.58
L
Charybdis
1
12
7
0.38
W
Yemoja
7
0
27
20.5
W
Ne Zha
lalalisaS2
Ne Zha
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,339
Damage
70,610
81,499
Taken
115,027
53,828
Mitigated
68,348
37,471
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bullarum
Guan Yu
27,598
9,358
5,418
5,325
22,900
26,651
0
10,291
12,609
0
39,085
L
Artio
8,063
1,360
1,382
1,191
16,116
19,568
0
7,971
8,145
12,740
0
L
27,507
2,969
1,765
1,759
22,622
7,742
0
10,120
12,502
44,940
0
L
16,514
3,058
0
442
24,830
13,364
0
10,579
14,251
0
40,457
W
Medusa
SeyaGringo
Medusa
22,500
10,234
0
2,230
18,048
6,036
0
9,197
8,851
0
40,444
W
Aphrodite
Trixtanks
Aphrodite
20,578
1,990
6,649
9,240
14,196
10,038
0
8,836
5,360
35,697
0
L
Ares
Xzoza
Ares
7,102
1,233
0
0
28,185
20,288
0
10,672
17,513
13,425
0
L
Charybdis
11,424
4,805
0
573
23,274
7,386
0
7,560
15,714
0
28,693
W
Yemoja
26,324
4,818
4,035
3,529
11,007
5,307
0
5,876
5,131
42,118
0
W
Ne Zha
lalalisaS2
Ne Zha
12,339
4,303
0
1,045
15,348
5,796
0
8,472
6,876
0
34,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,605
Gold Earned
57,041
179
Minions Killed
152
11
Camps Cleared
5
1,096,647
Distance Traveled
1,031,795
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,000
1,167
18
2
2
248,609
1
L
Artio
11,398
950
8
1
0
223,918
0
L
Eset
12,178
1,015
41
3
0
223,802
0
L
Thor
12,264
1,022
54
5
3
212,819
0
W
Medusa
12,149
1,012
52
4
2
173,084
0
W
Aphrodite
14,048
1,171
39
3
3
273,603
0
L
Ares
10,920
910
8
1
1
187,584
0
L
Charybdis
10,281
857
41
3
1
183,672
0
W
Yemoja
14,040
1,170
33
3
0
221,393
0
W
Ne Zha
12,368
1,031
37
3
4
179,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role