Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Czikeer
Anubis
Level 63
God Stats
28W - 36L
1,527 SR
Queue Stats
229W - 217L
1,454 Elo+
Solo
Cabrakan
Cabrakan
YiiMao
Cabrakan
Level 91
God Stats
27W - 21L
1,576 SR
Queue Stats
438W - 526L
1,569 Elo+
Solo
Team Averages
Level 104
1,535 SR
1,508 Elo+

VS

Team Averages
Level 79
1,503 SR
1,488 Elo+
Sol
Sol
HxLinkzyx
Sol
Level 15
God Stats
2W - 4L
1,259 SR
Queue Stats
12W - 11L
1,294 Elo+
Party 1
Awilix
Awilix
Zoxias
Awilix
Level 69
God Stats
369W - 360L
1,662 SR
Queue Stats
408W - 417L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
cryllsi
Zhong Kui
Level 154
God Stats
1W - 1L
1,588 SR
Queue Stats
256W - 204L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 10
8,710
726
11,159
10,401
4,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Czikeer
Anubis
13
8 / 3 / 5
9,205
767
11,645
11,959
6,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
YiiMao
Cabrakan
12
4 / 1 / 11
9,031
753
9,249
16,902
16,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,281
607
7,795
8,175
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
Zoxias
Awilix
11
5 / 4 / 0
8,603
717
11,034
12,404
5,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
cryllsi
Zhong Kui
11
0 / 6 / 5
7,537
628
13,117
15,341
8,676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
10
9
W
Anubis
Czikeer
Anubis
8
3
5
3.5
L
0
6
4
0.33
W
Cabrakan
YiiMao
Cabrakan
4
1
11
9.5
L
Awilix
Zoxias
Awilix
5
4
0
1.25
L
Zhong Kui
cryllsi
Zhong Kui
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
31,946
39,262
Taken
35,920
27,739
Mitigated
15,844
9,758
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,159
5,241
0
1,137
10,401
4,302
381
5,735
4,666
0
35,801
W
Anubis
Czikeer
Anubis
11,645
1,298
0
2,987
11,959
6,692
516
6,003
5,956
29,354
0
L
7,795
2,137
0
805
8,175
1,673
0
4,393
3,782
25,696
2,621
W
Cabrakan
YiiMao
Cabrakan
9,249
1,330
477
5,157
16,902
16,745
25
8,676
8,226
15,435
0
L
Awilix
Zoxias
Awilix
11,034
4,211
0
587
12,404
5,495
0
7,612
4,792
0
21,090
L
Zhong Kui
cryllsi
Zhong Kui
13,117
1,740
105
3,938
15,341
8,676
33
9,346
5,995
31,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
23,421
129
Minions Killed
125
5
Camps Cleared
6
607,481
Distance Traveled
634,747
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,710
726
76
6
3
197,879
3
W
Anubis
9,205
767
37
3
0
192,875
3
L
Sol
7,281
607
48
4
2
184,940
1
W
Cabrakan
9,031
753
16
1
2
216,727
1
L
Awilix
8,603
717
21
2
4
248,332
3
L
Zhong Kui
7,537
628
56
5
0
201,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role