Player Matchup

Geb
Geb
GreetedSnail08
Geb
Level 56
God Stats
24W - 20L
1,490 SR
Queue Stats
49W - 51L
1,399 Elo+
Solo
Osiris
Osiris
LUK3WVRM916
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
NeroPulze
Zhong Kui
Level 107
God Stats
3W - 1L
1,564 SR
Queue Stats
37W - 50L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
ParrasFett
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 67L
1,417 Elo+
Party 1
Thanatos
Thanatos
XXXTENTACLES107
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,408 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,414 Elo+

VS

Team Averages
Level 85
1,508 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Kaptain_Klukky
Artio
Level 121
God Stats
4W - 1L
1,833 SR
Queue Stats
497W - 527L
1,527 Elo+
Solo
Sylvanus
Sylvanus
My Names Damien
Sylvanus
Level 145
God Stats
8W - 4L
1,489 SR
Queue Stats
28W - 28L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Romeh
Xbalanque
Level 46
God Stats
10W - 24L
1,295 SR
Queue Stats
25W - 39L
1,335 Elo+
Solo
Ymir
Ymir
ShlShul
Ymir
Level 44
God Stats
132W - 156L
1,422 SR
Queue Stats
153W - 193L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 13
12,196
488
7,598
25,512
25,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
20
12 / 7 / 6
15,629
625
24,295
28,977
16,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
NeroPulze
Zhong Kui
17
2 / 7 / 4
11,549
462
9,069
17,966
11,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ParrasFett
Danzaburou
18
3 / 2 / 3
12,105
484
6,699
16,631
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
19
10 / 10 / 6
13,028
521
18,354
23,352
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 7 / 8
13,103
524
14,425
18,735
8,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
7,506
300
565
5,548
1,407
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
20
7 / 5 / 7
13,382
535
15,431
20,956
17,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Romeh
Xbalanque
18
4 / 8 / 7
11,650
466
19,090
20,719
8,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ShlShul
Ymir
20
8 / 4 / 8
13,189
528
21,261
27,385
15,576
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
27
Kills
27
28
Deaths
28
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
7
8
1.71
W
0
2
13
3.25
L
0
4
1
0.13
W
Osiris
12
7
6
2.14
L
Sylvanus
7
5
7
2.1
W
Zhong Kui
NeroPulze
Zhong Kui
2
7
4
0.57
W
Danzaburou
ParrasFett
Danzaburou
3
2
3
2.25
L
Xbalanque
Romeh
Xbalanque
4
8
7
0.94
L
Ymir
ShlShul
Ymir
8
4
8
3
W
Thanatos
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,015
Damage
70,772
112,438
Taken
93,343
71,524
Mitigated
51,484
44,064
Healing
30,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,425
4,188
434
11,348
18,735
8,721
0
4,348
14,387
0
78,973
W
7,598
437
3,245
4,676
25,512
25,653
818
7,093
18,419
45,053
0
L
565
66
0
829
5,548
1,407
0
0
5,471
5,173
0
W
Osiris
24,295
16,466
523
8,372
28,977
16,714
4,539
12,155
15,665
0
121,035
L
Sylvanus
15,431
2,551
2,117
7,304
20,956
17,615
656
4,006
16,950
78,707
18,756
W
Zhong Kui
NeroPulze
Zhong Kui
9,069
1,036
0
5,653
17,966
11,787
3,365
7,560
10,406
65,379
0
W
Danzaburou
ParrasFett
Danzaburou
6,699
2,507
0
7,523
16,631
6,407
1,891
3,124
13,507
0
71,345
L
Xbalanque
Romeh
Xbalanque
19,090
9,612
207
4,798
20,719
8,165
3,604
3,076
17,643
0
82,928
L
Ymir
ShlShul
Ymir
21,261
3,199
0
3,290
27,385
15,576
352
4,867
22,225
88,883
0
W
Thanatos
18,354
9,031
750
13,322
23,352
10,963
2,283
6,560
15,658
0
73,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,507
Gold Earned
58,830
574
Minions Killed
550
0
Camps Cleared
0
2,220,827
Distance Traveled
1,742,889
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,103
524
115
5
0
498,085
0
W
Geb
12,196
488
54
2
0
497,415
5
L
Artio
7,506
300
12
0
0
56,394
1
W
Osiris
15,629
625
185
7
0
423,172
0
L
Sylvanus
13,382
535
161
6
0
397,222
1
W
Zhong Kui
11,549
462
116
5
0
404,053
0
W
Danzaburou
12,105
484
124
5
0
456,914
0
L
Xbalanque
11,650
466
129
5
0
368,343
9
L
Ymir
13,189
528
133
5
0
422,845
0
W
Thanatos
13,028
521
95
4
0
439,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role