Player Matchup

Janus
Janus
Finesse-Kid2050
Janus
Level 108
God Stats
10W - 10L
1,490 SR
Queue Stats
527W - 490L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
Gibran875
Xing Tian
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 210L
1,486 Elo+
Solo
Thanatos
Thanatos
Varthmoor
Thanatos
Level 144
God Stats
17W - 16L
1,542 SR
Queue Stats
111W - 112L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Yari501
Heimdallr
Level 79
God Stats
12W - 12L
1,407 SR
Queue Stats
295W - 289L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
scsebcors
Ah Puch
Level 140
God Stats
16W - 3L
1,664 SR
Queue Stats
341W - 331L
1,489 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,490 Elo+

VS

Team Averages
Level 98
1,457 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
iSpiicyy
Athena
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,294 Elo+
Party 2
Cupid
Cupid
zJungy-
Cupid
Level 67
God Stats
0W - 2L
1,287 SR
Queue Stats
48W - 62L
1,483 Elo+
Party 2
Awilix
Awilix
zSiggy-
Awilix
Level 94
God Stats
2W - 6L
1,497 SR
Queue Stats
24W - 28L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
10,396
520
4,338
7,640
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Gibran875
Xing Tian
15
4 / 1 / 7
9,945
497
6,169
15,094
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Varthmoor
Thanatos
17
5 / 5 / 4
10,792
540
12,613
15,137
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Yari501
Heimdallr
18
7 / 2 / 7
11,333
567
18,913
11,532
5,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
scsebcors
Ah Puch
16
3 / 1 / 1
10,773
539
7,268
14,919
11,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 4 / 1
10,797
540
12,853
12,761
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
 
Odin
16
2 / 4 / 0
9,630
482
12,064
17,449
12,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
iSpiicyy
Athena
12
0 / 5 / 3
8,132
407
4,694
14,372
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
zJungy-
Cupid
14
1 / 7 / 2
8,382
419
5,743
15,393
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
zSiggy-
Awilix
13
2 / 3 / 3
8,075
404
2,698
10,483
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
11
11
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
4
1
1.63
L
Odin
 
Odin
2
4
0
0.5
W
4
2
2
2.5
W
Xing Tian
Gibran875
Xing Tian
4
1
7
7.5
W
Thanatos
Varthmoor
Thanatos
5
5
4
1.4
W
Heimdallr
Yari501
Heimdallr
7
2
7
5.25
L
Athena
iSpiicyy
Athena
0
5
3
0.3
W
Ah Puch
scsebcors
Ah Puch
3
1
1
3.5
L
Cupid
zJungy-
Cupid
1
7
2
0.29
L
Awilix
zSiggy-
Awilix
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
38,052
64,322
Taken
70,458
38,409
Mitigated
37,261
27,916
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,853
1,129
0
3,760
12,761
3,940
0
1,935
10,696
79,427
0
L
Odin
 
Odin
12,064
4,045
49
3,312
17,449
12,622
0
6,593
10,825
0
61,000
W
4,338
291
0
2,627
7,640
2,359
58
2,990
4,478
69,275
0
W
Xing Tian
Gibran875
Xing Tian
6,169
911
0
3,595
15,094
12,460
0
6,170
8,646
21,332
0
W
Thanatos
Varthmoor
Thanatos
12,613
3,136
0
11,144
15,137
6,254
0
4,571
10,409
0
85,330
W
Heimdallr
Yari501
Heimdallr
18,913
9,819
0
2,272
11,532
5,422
1,829
2,402
9,082
0
106,697
L
Athena
iSpiicyy
Athena
4,694
968
0
2,461
14,372
12,651
0
5,490
8,772
26,596
0
W
Ah Puch
scsebcors
Ah Puch
7,268
1,545
0
8,278
14,919
11,914
232
951
13,920
63,642
0
L
Cupid
zJungy-
Cupid
5,743
3,852
0
3,720
15,393
4,423
0
1,192
14,201
0
56,094
L
Awilix
zSiggy-
Awilix
2,698
1,007
0
3,396
10,483
3,625
0
2,254
8,189
0
41,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,239
Gold Earned
45,016
599
Minions Killed
532
0
Camps Cleared
0
1,908,014
Distance Traveled
1,912,598
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,797
540
161
8
0
383,178
4
L
Odin
9,630
482
136
7
0
384,370
5
W
Janus
10,396
520
141
7
0
398,122
6
W
Xing Tian
9,945
497
40
2
0
402,831
8
W
Thanatos
10,792
540
130
7
0
383,372
1
W
Heimdallr
11,333
567
146
7
0
366,987
5
L
Athena
8,132
407
66
3
0
380,907
2
W
Ah Puch
10,773
539
142
7
0
356,702
6
L
Cupid
8,382
419
103
5
0
471,182
2
L
Awilix
8,075
404
66
3
0
292,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role