Player Matchup

Khepri
Khepri
Derajthe420est
Khepri
Level 82
God Stats
1W - 3L
1,455 SR
Queue Stats
477W - 501L
1,444 Elo+
Party 3
Jing Wei
Jing Wei
ShadedG
Jing Wei
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
180W - 198L
1,455 Elo+
Party 3
Osiris
Osiris
SoulEaterTotoro
Osiris
Level 128
God Stats
1W - 2L
1,576 SR
Queue Stats
77W - 74L
1,470 Elo+
Party 1
Hades
Hades
SoulKing9910
Hades
Level 25
God Stats
4W - 2L
1,747 SR
Queue Stats
35W - 28L
1,482 Elo+
Party 1
Awilix
Awilix
pawgdestroyer
Awilix
Level 29
God Stats
4W - 3L
1,648 SR
Queue Stats
88W - 86L
1,522 Elo+
Party 1
Team Averages
Level 56
1,585 SR
1,475 Elo+

VS

Team Averages
Level 92
1,573 SR
1,524 Elo+
Bastet
Bastet
BloddyWolf
Bastet
Level 104
God Stats
5W - 3L
1,553 SR
Queue Stats
69W - 72L
1,495 Elo+
Party 2
Ymir
Ymir
Dissimulat0r
Ymir
Level 122
God Stats
28W - 23L
1,727 SR
Queue Stats
204W - 197L
1,521 Elo+
Solo
Neith
Neith
JimDelCaserio
Neith
Level 25
God Stats
6W - 4L
1,575 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2
Ullr
Ullr
TheMomo29
Ullr
Level 102
God Stats
5W - 5L
1,380 SR
Queue Stats
82W - 77L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
elbryan318
Kukulkan
Level 106
God Stats
5W - 1L
1,631 SR
Queue Stats
84W - 74L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 11
8,797
382
4,175
19,135
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
ShadedG
Jing Wei
17
2 / 4 / 4
10,212
444
7,711
15,373
5,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 5 / 6
10,924
475
13,510
21,075
20,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 5 / 7
11,481
499
18,779
24,096
19,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
13 / 6 / 6
12,079
525
17,563
22,019
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BloddyWolf
Bastet
20
3 / 4 / 11
11,802
513
17,769
17,904
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 12
11,676
508
11,662
19,908
24,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 7 / 5
11,710
509
15,521
17,690
7,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
20
13 / 3 / 4
14,332
623
26,790
17,719
9,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
elbryan318
Kukulkan
16
1 / 9 / 7
10,564
459
9,026
13,630
4,922
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
27
Kills
25
25
Deaths
27
34
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
BloddyWolf
Bastet
3
4
11
2.13
L
0
5
11
1.1
W
3
4
12
2.25
W
5
7
5
1.07
L
Jing Wei
ShadedG
Jing Wei
2
4
4
1
L
3
5
6
1.2
L
9
5
7
2.5
W
Ullr
13
3
4
5
W
Kukulkan
elbryan318
Kukulkan
1
9
7
0.5
L
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,738
Damage
80,768
101,698
Taken
86,851
78,509
Mitigated
54,489
24,714
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BloddyWolf
Bastet
17,769
6,043
0
5,530
17,904
7,968
0
2,398
15,506
0
87,631
L
4,175
358
377
2,539
19,135
23,382
0
5,485
13,650
18,252
0
W
11,662
2,323
0
1,954
19,908
24,667
23
7,344
12,564
47,514
0
W
15,521
7,592
0
6,133
17,690
7,556
2,349
4,756
12,934
0
63,686
L
Jing Wei
ShadedG
Jing Wei
7,711
4,914
0
3,867
15,373
5,979
708
2,090
13,283
0
70,535
L
13,510
2,942
900
3,126
21,075
20,986
0
3,112
17,963
7,823
53,162
L
18,779
1,186
219
8,333
24,096
19,023
572
5,677
18,419
78,870
0
W
Ullr
26,790
14,216
0
2,775
17,719
9,376
1,000
3,519
14,200
0
97,089
W
Kukulkan
elbryan318
Kukulkan
9,026
830
0
1,738
13,630
4,922
1,422
7,305
6,325
69,036
0
L
17,563
8,318
0
5,353
22,019
9,139
0
4,526
17,493
0
84,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
60,084
513
Minions Killed
558
0
Camps Cleared
0
2,089,602
Distance Traveled
2,182,663
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,802
513
126
5
0
532,901
3
L
Khepri
8,797
382
22
1
0
429,360
0
W
Ymir
11,676
508
65
3
0
428,695
1
W
Neith
11,710
509
107
5
0
346,531
1
L
Jing Wei
10,212
444
131
6
0
426,659
2
L
Osiris
10,924
475
125
5
0
401,257
2
L
Hades
11,481
499
121
5
0
399,513
0
W
Ullr
14,332
623
136
6
0
445,947
3
W
Kukulkan
10,564
459
124
5
0
428,589
2
L
Awilix
12,079
525
114
5
0
432,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role