Player Matchup

Anubis
Anubis
EZIDAZIT
Anubis
Level 94
God Stats
15W - 10L
1,483 SR
Queue Stats
658W - 720L
1,462 Elo+
Party 1
Bacchus
Bacchus
ExpIicitShooter
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 408L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
HyperTHD
Cliodhna
Level 73
God Stats
2W - 0L
1,755 SR
Queue Stats
128W - 138L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
Queslove
Cernunnos
Level 32
God Stats
14W - 12L
1,479 SR
Queue Stats
64W - 68L
1,410 Elo+
Solo
Pele
Pele
Sirmerpy
Pele
Level 39
God Stats
2W - 2L
1,556 SR
Queue Stats
145W - 138L
1,473 Elo+
Party 1
Team Averages
Level 61
1,555 SR
1,458 Elo+

VS

Team Averages
Level 73
1,606 SR
1,420 Elo+
Nike
Nike
Bowsk
Nike
Level 120
God Stats
8W - 3L
1,830 SR
Queue Stats
330W - 318L
1,548 Elo+
Solo
Thanatos
Thanatos
COUNTPRANANTE
Thanatos
Level 28
God Stats
22W - 29L
1,445 SR
Queue Stats
110W - 141L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
Comicfire
Ah Puch
Level 106
God Stats
2W - 1L
1,722 SR
Queue Stats
116W - 100L
1,389 Elo+
Party 2
Fenrir
Fenrir
KayJax05
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,365 Elo+
Party 3
Tiamat
Tiamat
arryiaash
Tiamat
Level 74
God Stats
0W - 1L
1,531 SR
Queue Stats
102W - 118L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EZIDAZIT
Anubis
20
8 / 5 / 7
13,921
580
14,888
21,015
8,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 10
11,753
490
9,941
20,650
26,660
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
HyperTHD
Cliodhna
20
9 / 2 / 6
14,072
586
16,847
14,776
9,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Queslove
Cernunnos
19
9 / 3 / 8
13,651
569
16,772
13,864
4,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
20
5 / 5 / 11
13,628
568
14,160
22,491
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bowsk
Nike
19
6 / 3 / 4
12,470
520
22,867
24,291
26,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
COUNTPRANANTE
Thanatos
17
4 / 10 / 6
11,186
466
11,461
22,031
7,749
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Comicfire
Ah Puch
15
4 / 8 / 1
10,171
424
9,404
18,530
5,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KayJax05
Fenrir
13
1 / 7 / 1
9,291
387
3,917
12,712
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
arryiaash
Tiamat
14
2 / 9 / 1
9,533
397
10,097
19,677
17,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
37
Kills
17
18
Deaths
37
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
Bowsk
Nike
6
3
4
2.67
L
Thanatos
COUNTPRANANTE
Thanatos
4
10
6
0.7
L
Ah Puch
Comicfire
Ah Puch
4
8
1
0.56
W
Anubis
EZIDAZIT
Anubis
8
5
7
2.3
W
6
3
10
3.67
W
Cliodhna
HyperTHD
Cliodhna
9
2
6
6
L
Fenrir
KayJax05
Fenrir
1
7
1
0.21
W
Cernunnos
Queslove
Cernunnos
9
3
8
4.33
W
Pele
5
5
11
2.1
L
Tiamat
arryiaash
Tiamat
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,608
Damage
57,746
92,796
Taken
97,241
57,383
Mitigated
60,995
31,817
Healing
30,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Bowsk
Nike
22,867
1,623
0
6,810
24,291
26,327
0
6,647
17,531
21,990
70,277
L
Thanatos
COUNTPRANANTE
Thanatos
11,461
3,027
0
12,289
22,031
7,749
0
5,780
16,251
0
65,316
L
Ah Puch
Comicfire
Ah Puch
9,404
233
130
5,442
18,530
5,719
0
6,287
12,198
52,346
0
W
Anubis
EZIDAZIT
Anubis
14,888
468
0
10,978
21,015
8,732
2,978
6,948
13,624
84,017
0
W
9,941
1,098
505
3,724
20,650
26,660
477
4,986
15,352
40,130
0
W
Cliodhna
HyperTHD
Cliodhna
16,847
1,875
0
4,537
14,776
9,132
1,088
3,333
10,753
7,814
79,587
L
Fenrir
KayJax05
Fenrir
3,917
812
0
2,222
12,712
4,117
174
2,839
9,873
0
27,179
W
Cernunnos
Queslove
Cernunnos
16,772
9,290
0
443
13,864
4,828
5,359
4,163
9,595
0
99,759
W
Pele
14,160
4,148
0
11,630
22,491
8,031
1,085
6,554
15,393
0
109,306
L
Tiamat
arryiaash
Tiamat
10,097
534
296
3,417
19,677
17,083
0
4,254
15,423
38,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,025
Gold Earned
52,651
633
Minions Killed
473
0
Camps Cleared
0
2,285,051
Distance Traveled
2,011,283
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,470
520
150
6
0
475,524
7
L
Thanatos
11,186
466
121
5
0
400,804
2
L
Ah Puch
10,171
424
79
3
0
317,798
3
W
Anubis
13,921
580
152
6
0
378,292
3
W
Bacchus
11,753
490
56
2
0
482,017
0
W
Cliodhna
14,072
586
133
6
0
513,883
7
L
Fenrir
9,291
387
62
3
0
362,080
3
W
Cernunnos
13,651
569
150
6
0
415,457
1
W
Pele
13,628
568
142
6
0
495,402
12
L
Tiamat
9,533
397
61
3
0
455,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role