Player Matchup

Cthulhu
Cthulhu
DarkDrinker444
Cthulhu
Level 121
God Stats
4W - 1L
1,667 SR
Queue Stats
200W - 164L
1,570 Elo+
Party 1
Cerberus
Cerberus
TerriFc_tK
Cerberus
Level 29
God Stats
9W - 1L
1,631 SR
Queue Stats
86W - 68L
1,530 Elo+
Party 1
Vamana
Vamana
skyblazergamer
Vamana
Level 108
God Stats
13W - 10L
1,637 SR
Queue Stats
340W - 315L
1,555 Elo+
Party 1
Team Averages
Level 86
1,645 SR
1,552 Elo+

VS

Team Averages
Level 86
1,541 SR
1,436 Elo+
Sun Wukong
Sun Wukong
Brutha Walker
Sun Wukong
Level 154
God Stats
5W - 9L
1,533 SR
Queue Stats
142W - 147L
1,504 Elo+
Party 2
Poseidon
Poseidon
GuturalGrunt
Poseidon
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
51W - 52L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
youngcolttt
Zhong Kui
Level 87
God Stats
4W - 2L
1,589 SR
Queue Stats
41W - 49L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 20
14,610
769
22,636
22,158
33,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
TerriFc_tK
Cerberus
16
10 / 2 / 15
13,105
690
11,145
19,583
22,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
14 / 0 / 19
13,719
722
19,739
16,891
19,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brutha Walker
Sun Wukong
14
2 / 8 / 0
11,311
595
13,213
24,938
10,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
GuturalGrunt
Poseidon
11
0 / 14 / 1
9,565
503
6,131
17,153
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
youngcolttt
Zhong Kui
11
0 / 14 / 1
9,764
514
11,542
20,416
9,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
4
36
Kills
2
2
Deaths
36
54
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brutha Walker
Sun Wukong
2
8
0
0.25
W
12
0
20
22
L
Poseidon
GuturalGrunt
Poseidon
0
14
1
0.04
W
Cerberus
TerriFc_tK
Cerberus
10
2
15
8.75
W
14
0
19
23.5
L
Zhong Kui
youngcolttt
Zhong Kui
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,520
Damage
30,886
58,632
Taken
62,507
75,026
Mitigated
25,962
12,345
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brutha Walker
Sun Wukong
13,213
2,823
0
6,014
24,938
10,985
612
14,440
10,498
0
57,706
W
22,636
1,258
2,221
2,435
22,158
33,623
785
5,678
16,480
59,533
0
L
Poseidon
GuturalGrunt
Poseidon
6,131
1,502
0
531
17,153
5,589
0
8,107
9,046
14,149
0
W
Cerberus
TerriFc_tK
Cerberus
11,145
73
0
1,851
19,583
22,332
682
7,176
12,407
31,840
0
W
19,739
9,966
0
5,838
16,891
19,071
944
5,358
11,533
0
57,357
L
Zhong Kui
youngcolttt
Zhong Kui
11,542
43
0
2,826
20,416
9,388
0
11,418
8,998
29,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
30,640
210
Minions Killed
176
10
Camps Cleared
2
1,112,581
Distance Traveled
836,786
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,311
595
105
6
2
328,319
0
W
Cthulhu
14,610
769
70
4
2
402,074
0
L
Poseidon
9,565
503
15
1
0
239,179
0
W
Cerberus
13,105
690
69
4
4
318,979
1
W
Vamana
13,719
722
71
4
4
391,528
2
L
Zhong Kui
9,764
514
56
3
0
269,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role