Player Matchup

Geb
Geb
Agent Darkbuuty
Geb
Level 106
God Stats
4W - 3L
1,595 SR
Queue Stats
156W - 148L
1,412 Elo+
Party 1
Sol
Sol
BINKY228z
Sol
Level 7
God Stats
3W - 4L
1,499 SR
Queue Stats
13W - 14L
1,258 Elo+
Party 1
Medusa
Medusa
CalNaughtonJr74
Medusa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Matriym78
Erlang Shen
Level 64
God Stats
9W - 4L
1,715 SR
Queue Stats
122W - 106L
1,398 Elo+
Party 1
Neith
Neith
littlebuck10
Neith
Level 27
God Stats
24W - 10L
1,596 SR
Queue Stats
41W - 27L
1,365 Elo+
Solo
Team Averages
Level 42
1,581 SR
1,386 Elo+

VS

Team Averages
Level 15
1,519 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
Allied_Killer
Tsukuyomi
Level 6
God Stats
5W - 8L
1,624 SR
Queue Stats
34W - 42L
1,261 Elo+
Party 2
Neith
Neith
Maysplays
Neith
Level 29
God Stats
146W - 182L
1,435 SR
Queue Stats
171W - 226L
1,319 Elo+
Solo
Ymir
Ymir
Mr_defaultie_boi
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Olorun
Olorun
xAvo7277x
Olorun
Level 29
God Stats
42W - 30L
1,541 SR
Queue Stats
106W - 106L
1,360 Elo+
Solo
Anhur
Anhur
xX_EnVy_Wolf
Anhur
Level 8
God Stats
8W - 16L
1,496 SR
Queue Stats
24W - 36L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
10,227
538
6,281
14,921
14,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 5
12,588
663
10,424
12,038
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 7
9,084
478
6,316
6,719
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Matriym78
Erlang Shen
16
10 / 2 / 9
10,956
577
14,212
12,996
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 3 / 3
11,787
620
11,034
12,023
4,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Allied_Killer
Tsukuyomi
14
3 / 6 / 3
9,586
505
5,720
14,342
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Maysplays
Neith
12
0 / 6 / 1
7,718
406
6,812
12,553
4,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 11 / 2
7,300
384
2,040
12,543
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
xAvo7277x
Olorun
16
5 / 7 / 2
11,158
587
12,471
13,555
5,254
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 10 / 1
8,649
455
6,331
14,882
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
37
Kills
8
9
Deaths
40
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Tsukuyomi
Allied_Killer
Tsukuyomi
3
6
3
0.75
W
10
2
5
6.25
W
4
1
7
7.5
W
Erlang Shen
Matriym78
Erlang Shen
10
2
9
7.25
L
Neith
Maysplays
Neith
0
6
1
0.08
L
0
11
2
0.09
W
9
3
3
3.5
L
Olorun
xAvo7277x
Olorun
5
7
2
0.86
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,267
Damage
33,374
58,697
Taken
67,875
32,374
Mitigated
29,319
18,637
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,281
703
2,210
2,089
14,921
14,032
568
2,916
12,005
39,433
0
L
Tsukuyomi
Allied_Killer
Tsukuyomi
5,720
2,020
0
5,542
14,342
4,666
313
1,954
12,388
0
44,538
W
10,424
4,714
0
5,267
12,038
3,669
4,045
2,202
9,836
82,829
0
W
6,316
3,960
0
675
6,719
2,389
3,038
3,373
3,346
0
40,044
W
Erlang Shen
Matriym78
Erlang Shen
14,212
8,542
0
2,117
12,996
8,186
3,216
4,095
8,901
0
65,509
L
Neith
Maysplays
Neith
6,812
2,647
0
767
12,553
4,410
1,578
3,512
9,041
0
35,482
L
2,040
464
0
108
12,543
9,875
0
3,340
9,203
12,638
0
W
11,034
5,245
0
6,279
12,023
4,098
5,789
1,925
10,098
0
73,183
L
Olorun
xAvo7277x
Olorun
12,471
6,066
397
1,585
13,555
5,254
4,778
3,766
9,789
67,777
0
L
6,331
2,967
0
1,635
14,882
5,114
2,123
4,205
10,677
0
48,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
44,411
513
Minions Killed
359
0
Camps Cleared
0
1,857,272
Distance Traveled
1,632,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,227
538
49
3
0
374,908
1
L
Tsukuyomi
9,586
505
72
4
0
389,697
0
W
Sol
12,588
663
146
8
0
363,900
0
W
Medusa
9,084
478
82
4
0
377,401
0
W
Erlang Shen
10,956
577
98
5
0
431,772
0
L
Neith
7,718
406
66
3
0
336,334
0
L
Ymir
7,300
384
19
1
0
316,035
0
W
Neith
11,787
620
138
7
0
309,291
0
L
Olorun
11,158
587
113
6
0
295,990
0
L
Anhur
8,649
455
89
5
0
293,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role