Player Matchup

Heimdallr
Heimdallr
CertifiedJitster
Heimdallr
Level 17
God Stats
11W - 8L
1,529 SR
Queue Stats
117W - 70L
1,431 Elo+
Party 2
Yemoja
Yemoja
Ehdd
Yemoja
Level 22
God Stats
17W - 11L
1,634 SR
Queue Stats
42W - 38L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
HAFOKA808
Ao Kuang
Level 29
God Stats
5W - 7L
1,344 SR
Queue Stats
31W - 45L
1,258 Elo+
Solo
Mulan
Mulan
MrM03NYB4GS
Mulan
Level 107
God Stats
5W - 1L
1,708 SR
Queue Stats
277W - 231L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
PUMPER12
Sun Wukong
Level 16
God Stats
25W - 22L
1,645 SR
Queue Stats
72W - 63L
1,462 Elo+
Party 2
Team Averages
Level 38
1,572 SR
1,415 Elo+

VS

Team Averages
Level 14
1,418 SR
1,352 Elo+
Morgan Le Fay
Morgan Le Fay
CA Veteranz
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 1
Vamana
Vamana
DinoCrKiller123
Vamana
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 23L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Neo Hades3167
Cthulhu
Level 6
God Stats
0W - 1L
1,350 SR
Queue Stats
11W - 19L
1,249 Elo+
Party 1
Arachne
Arachne
SpidersGrip
Arachne
Level 26
God Stats
3W - 6L
1,476 SR
Queue Stats
41W - 43L
1,473 Elo+
Solo
Skadi
Skadi
vFrestyle RL
Skadi
Level 21
God Stats
0W - 1L
1,265 SR
Queue Stats
24W - 28L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
3 / 5 / 11
11,954
478
11,183
18,818
7,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ehdd
Yemoja
16
3 / 1 / 11
12,479
499
10,001
23,043
29,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
HAFOKA808
Ao Kuang
17
3 / 2 / 5
12,256
490
6,730
18,766
7,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
24 / 1 / 2
15,431
617
26,810
19,517
15,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
PUMPER12
Sun Wukong
18
5 / 2 / 11
12,885
515
12,901
21,184
19,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CA Veteranz
Morgan Le Fay
15
1 / 9 / 0
9,984
399
10,489
16,301
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 0
10,161
406
7,506
21,402
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
0 / 6 / 2
8,623
345
7,439
17,225
14,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
SpidersGrip
Arachne
15
3 / 10 / 1
9,788
392
17,049
23,697
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 1
10,526
421
9,933
14,709
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
38
Kills
9
11
Deaths
38
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CA Veteranz
Morgan Le Fay
1
9
0
0.11
W
Heimdallr
3
5
11
1.7
L
1
6
0
0.17
W
Yemoja
Ehdd
Yemoja
3
1
11
8.5
W
Ao Kuang
HAFOKA808
Ao Kuang
3
2
5
2.75
W
24
1
2
25
L
Cthulhu
0
6
2
0.17
W
Sun Wukong
PUMPER12
Sun Wukong
5
2
11
5.25
L
Arachne
SpidersGrip
Arachne
3
10
1
0.35
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,625
Damage
52,416
101,328
Taken
93,334
79,645
Mitigated
45,273
43,466
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CA Veteranz
Morgan Le Fay
10,489
1,049
124
2,908
16,301
4,804
231
2,800
13,501
62,569
0
W
Heimdallr
11,183
5,802
0
6,262
18,818
7,782
2,217
7,029
11,739
0
70,513
L
7,506
2,340
0
4,272
21,402
14,575
0
2,602
18,800
0
65,618
W
Yemoja
Ehdd
Yemoja
10,001
2,401
4,110
5,654
23,043
29,947
3,027
5,105
17,834
42,288
0
W
Ao Kuang
HAFOKA808
Ao Kuang
6,730
1,519
899
8,215
18,766
7,764
1,628
4,779
13,711
77,575
0
W
26,810
2,918
0
8,882
19,517
15,089
4,569
5,936
13,581
0
130,633
L
Cthulhu
7,439
607
0
2,011
17,225
14,018
38
3,188
14,037
35,066
0
W
Sun Wukong
PUMPER12
Sun Wukong
12,901
2,135
0
9,444
21,184
19,063
1,357
1,467
18,881
0
67,281
L
Arachne
SpidersGrip
Arachne
17,049
10,439
0
6,614
23,697
8,427
825
6,201
17,496
0
78,110
L
9,933
4,532
46
1,758
14,709
3,449
1,880
1,940
12,769
0
69,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,005
Gold Earned
49,082
575
Minions Killed
442
0
Camps Cleared
0
2,244,903
Distance Traveled
2,211,902
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,984
399
94
4
0
339,693
2
W
Heimdallr
11,954
478
111
4
0
424,260
0
L
Vamana
10,161
406
96
4
0
514,215
0
W
Yemoja
12,479
499
69
3
0
424,006
2
W
Ao Kuang
12,256
490
115
5
0
388,808
0
W
Mulan
15,431
617
165
7
0
514,306
0
L
Cthulhu
8,623
345
43
2
0
431,802
0
W
Sun Wukong
12,885
515
115
5
0
493,523
6
L
Arachne
9,788
392
94
4
0
493,186
3
L
Skadi
10,526
421
115
5
0
433,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role