Player Matchup

Fafnir
Fafnir
IamTigger34
Fafnir
Level 98
God Stats
11W - 9L
1,627 SR
Queue Stats
255W - 251L
1,404 Elo+
Party 1
Charybdis
Charybdis
Saiuta1
Charybdis
Level 82
God Stats
25W - 16L
1,639 SR
Queue Stats
354W - 307L
1,476 Elo+
Party 1
Sol
Sol
gezzy03
Sol
Level 113
God Stats
6W - 5L
1,844 SR
Queue Stats
371W - 230L
1,720 Elo+
Party 1
Team Averages
Level 98
1,703 SR
1,533 Elo+

VS

Team Averages
Level 96
1,522 SR
1,544 Elo+
Aphrodite
Aphrodite
IIIIVIKEIIII
Aphrodite
Level 121
God Stats
4W - 2L
1,436 SR
Queue Stats
59W - 64L
1,501 Elo+
Solo
Achilles
Achilles
Osiris1757
Achilles
Level 58
God Stats
35W - 17L
1,607 SR
Queue Stats
148W - 106L
1,516 Elo+
Party 2
Chaac
Chaac
SadBoiRy
Chaac
Level 108
God Stats
10W - 8L
1,524 SR
Queue Stats
300W - 243L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
3 / 3 / 8
14,594
608
16,045
27,092
42,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Saiuta1
Charybdis
16
2 / 9 / 6
13,564
565
14,755
22,897
10,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
18
6 / 7 / 4
15,737
656
30,501
25,155
8,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IIIIVIKEIIII
Aphrodite
17
2 / 5 / 14
14,184
591
11,688
21,394
13,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Osiris1757
Achilles
18
7 / 2 / 11
15,318
638
21,967
27,476
33,447
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SadBoiRy
Chaac
19
10 / 4 / 8
16,128
672
33,278
36,871
48,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
11
Kills
19
19
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
IIIIVIKEIIII
Aphrodite
2
5
14
1.8
L
Fafnir
3
3
8
2.33
W
Achilles
Osiris1757
Achilles
7
2
11
6.25
W
Chaac
SadBoiRy
Chaac
10
4
8
3.5
L
Charybdis
Saiuta1
Charybdis
2
9
6
0.56
L
Sol
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,301
Damage
66,933
75,144
Taken
85,741
60,862
Mitigated
94,868
23,092
Healing
40,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
IIIIVIKEIIII
Aphrodite
11,688
1,768
10,852
11,543
21,394
13,281
293
14,671
6,514
47,655
0
L
Fafnir
16,045
3,002
0
9,760
27,092
42,526
99
5,446
21,646
37,449
0
W
Achilles
Osiris1757
Achilles
21,967
4,147
0
3,277
27,476
33,447
1,164
12,869
14,607
0
51,177
W
Chaac
SadBoiRy
Chaac
33,278
5,558
0
14,724
36,871
48,140
1,377
19,668
16,893
0
102,389
L
Charybdis
Saiuta1
Charybdis
14,755
7,242
0
1,966
22,897
10,116
971
4,303
18,594
0
40,166
L
Sol
30,501
9,940
0
11,366
25,155
8,220
2,541
2,359
22,796
86,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,895
Gold Earned
45,630
214
Minions Killed
230
9
Camps Cleared
8
1,186,030
Distance Traveled
1,344,701
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,184
591
74
3
5
408,916
2
L
Fafnir
14,594
608
37
2
3
423,117
3
W
Achilles
15,318
638
73
3
1
466,102
1
W
Chaac
16,128
672
83
3
2
469,683
4
L
Charybdis
13,564
565
42
2
1
372,486
3
L
Sol
15,737
656
135
6
5
390,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role