Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aneviltaco98
Discordia
Level 105
God Stats
1W - 2L
1,468 SR
Queue Stats
274W - 250L
1,562 Elo+
Solo
Bellona
Bellona
Bungle30
Bellona
Level 80
God Stats
31W - 15L
1,691 SR
Queue Stats
130W - 108L
1,561 Elo+
Party 2
Geb
Geb
СлизьНя
Geb
Level 135
God Stats
8W - 4L
1,514 SR
Queue Stats
101W - 103L
1,394 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,503 Elo+

VS

Team Averages
Level 111
1,422 SR
1,444 Elo+
Nemesis
Nemesis
Ouromov
Nemesis
Level 160
God Stats
3W - 5L
1,416 SR
Queue Stats
12W - 20L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Pabloruiz39
Sylvanus
Level 106
God Stats
1W - 1L
1,199 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
al6ir
Guan Yu
Level 156
God Stats
4W - 2L
1,427 SR
Queue Stats
358W - 348L
1,491 Elo+
Solo
Anubis
Anubis
gbenito
Anubis
Level 77
God Stats
4W - 2L
1,802 SR
Queue Stats
25W - 30L
1,368 Elo+
Party 1
Skadi
Skadi
Аанг8814
Skadi
Level 57
God Stats
8W - 16L
1,268 SR
Queue Stats
86W - 116L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 7 / 3
11,172
532
13,218
19,727
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 5 / 1
9,674
461
5,378
11,958
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Aneviltaco98
Discordia
15
4 / 6 / 2
9,881
471
13,809
10,867
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Bungle30
Bellona
14
1 / 6 / 4
9,675
461
12,409
20,245
16,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 6
9,106
434
5,323
17,303
14,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ouromov
Nemesis
20
14 / 4 / 1
13,118
625
21,731
17,376
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Pabloruiz39
Sylvanus
16
0 / 2 / 14
9,499
452
6,661
12,083
12,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
al6ir
Guan Yu
19
5 / 2 / 10
11,870
565
12,147
19,951
20,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
gbenito
Anubis
17
6 / 6 / 4
10,835
516
10,784
14,178
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 2
10,647
507
10,452
8,876
2,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
14
Kills
28
28
Deaths
14
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
7
3
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
1
0.1
L
Discordia
Aneviltaco98
Discordia
4
6
2
0.83
L
Bellona
Bungle30
Bellona
1
6
4
0.5
W
Nemesis
Ouromov
Nemesis
14
4
1
3.63
W
Sylvanus
Pabloruiz39
Sylvanus
0
2
14
3.5
W
Guan Yu
al6ir
Guan Yu
5
2
10
5
W
Anubis
gbenito
Anubis
6
6
4
1.33
W
3
0
2
4
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,137
Damage
61,775
80,100
Taken
72,464
45,718
Mitigated
51,792
16,123
Healing
26,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,218
3,633
0
2,998
19,727
6,947
269
2,192
17,535
0
53,322
L
Ah Muzen Cab
 
Ah Muzen Cab
5,378
1,645
0
3,575
11,958
4,504
908
3,442
8,516
0
75,537
L
Discordia
Aneviltaco98
Discordia
13,809
466
0
1,458
10,867
2,736
120
4,562
6,305
56,757
0
L
Bellona
Bungle30
Bellona
12,409
4,070
0
3,247
20,245
16,664
362
5,586
14,659
0
55,494
W
Nemesis
Ouromov
Nemesis
21,731
11,920
0
6,179
17,376
10,037
1,712
3,259
13,881
0
97,378
W
Sylvanus
Pabloruiz39
Sylvanus
6,661
2,007
2,300
3,178
12,083
12,996
463
4,050
7,881
28,735
0
W
Guan Yu
al6ir
Guan Yu
12,147
860
1,856
5,062
19,951
20,917
128
2,911
16,904
15,526
57,735
W
Anubis
gbenito
Anubis
10,784
583
0
5,154
14,178
5,166
749
5,285
8,479
72,230
0
W
10,452
5,027
0
2,778
8,876
2,676
298
2,676
5,992
0
69,648
L
5,323
400
1,824
3,021
17,303
14,867
105
5,026
12,277
25,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
55,969
491
Minions Killed
577
0
Camps Cleared
0
1,945,469
Distance Traveled
2,031,076
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,172
532
69
3
0
400,844
4
L
Ah Muzen Cab
9,674
461
144
7
0
341,684
2
L
Discordia
9,881
471
101
5
0
378,810
3
L
Bellona
9,675
461
125
6
0
386,502
1
W
Nemesis
13,118
625
130
6
0
461,912
5
W
Sylvanus
9,499
452
53
3
0
362,831
5
W
Guan Yu
11,870
565
126
6
0
452,061
7
W
Anubis
10,835
516
126
6
0
370,074
1
W
Skadi
10,647
507
142
7
0
384,198
5
L
Geb
9,106
434
52
2
0
437,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role