Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DominaDiaboli
Nu Wa
Level 99
God Stats
99W - 96L
1,541 SR
Queue Stats
190W - 208L
1,498 Elo+
Solo
Loki
Loki
Suhfunkera
Loki
Level 13
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
nachx1939
Rama
Level 115
God Stats
2W - 4L
1,288 SR
Queue Stats
304W - 353L
1,372 Elo+
Solo
Bacchus
Bacchus
tres_grudado
Bacchus
Level 126
God Stats
85W - 106L
1,489 SR
Queue Stats
655W - 723L
1,398 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,454 Elo+

VS

Team Averages
Level 84
1,432 SR
1,362 Elo+
Thor
Thor
McN x Lucas
Thor
Level 43
God Stats
1W - 3L
1,236 SR
Queue Stats
80W - 91L
1,303 Elo+
Party 2
Odin
Odin
Sh4rky6281
Odin
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 104L
1,321 Elo+
Party 2
Artio
Artio
bleix023
Artio
Level 82
God Stats
11W - 10L
1,380 SR
Queue Stats
460W - 534L
1,345 Elo+
Solo
Discordia
Discordia
djddrago
Discordia
Level 125
God Stats
28W - 32L
1,535 SR
Queue Stats
365W - 433L
1,401 Elo+
Solo
Medusa
Medusa
sangria_cavalar
Medusa
Level 102
God Stats
26W - 24L
1,507 SR
Queue Stats
517W - 537L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 4 / 0
5,445
419
3,366
6,282
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,912
455
5,514
7,027
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
5,132
395
1,450
5,385
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
4 / 4 / 0
7,016
540
3,912
7,271
1,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
tres_grudado
Bacchus
7
0 / 2 / 2
5,263
405
2,827
6,148
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,447
496
1,063
5,760
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 3
7,499
577
3,357
6,218
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
bleix023
Artio
10
0 / 1 / 1
6,043
465
1,535
7,232
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
djddrago
Discordia
11
7 / 0 / 1
7,151
550
9,507
5,749
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 3
7,201
554
5,284
6,709
1,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
15
15
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
L
0
3
0
0
W
2
0
1
2.5
W
2
0
3
3.5
L
0
2
0
0
W
Artio
bleix023
Artio
0
1
1
0.5
W
Discordia
djddrago
Discordia
7
0
1
7.5
L
Rama
4
4
0
1
W
4
3
3
1.83
L
Bacchus
tres_grudado
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
20,746
32,113
Taken
31,668
11,364
Mitigated
12,754
7,209
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,366
658
0
1,266
6,282
1,575
0
1,666
4,211
25,746
0
L
5,514
2,309
0
1,950
7,027
2,082
0
5,011
1,638
30,141
0
W
1,063
296
297
3,265
5,760
2,165
0
1,391
4,229
0
33,928
W
3,357
932
0
1,114
6,218
3,689
367
3,153
2,726
0
36,291
L
1,450
456
0
908
5,385
1,795
0
1,127
4,132
0
23,401
W
Artio
bleix023
Artio
1,535
391
120
2,754
7,232
3,496
0
2,981
4,103
10,311
0
W
Discordia
djddrago
Discordia
9,507
898
0
1,119
5,749
1,548
116
2,194
3,411
33,838
0
L
Rama
3,912
2,924
0
1,680
7,271
1,669
0
789
6,482
0
38,867
W
5,284
1,657
0
385
6,709
1,856
414
1,135
5,492
0
45,153
L
Bacchus
tres_grudado
Bacchus
2,827
205
0
1,405
6,148
4,243
0
1,801
4,156
11,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
34,341
262
Minions Killed
324
0
Camps Cleared
0
1,189,659
Distance Traveled
1,222,532
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,445
419
54
4
0
223,698
0
L
Nu Wa
5,912
455
67
5
0
234,404
9
W
Thor
6,447
496
72
6
0
247,228
2
W
Odin
7,499
577
80
6
0
245,051
0
L
Loki
5,132
395
53
4
0
277,455
1
W
Artio
6,043
465
21
2
0
244,369
2
W
Discordia
7,151
550
59
5
0
256,089
4
L
Rama
7,016
540
80
6
0
211,767
0
W
Medusa
7,201
554
92
7
0
229,795
2
L
Bacchus
5,263
405
8
1
0
242,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role