Player Matchup

Discordia
Discordia
BanoRex
Discordia
Level 66
God Stats
1W - 0L
1,774 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Ne Zha
Ne Zha
HatesTheMailMan
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Sol
Sol
Whitelighning
Sol
Level 155
God Stats
1W - 1L
1,513 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Bellona
Bellona
aBarrelOfBagels
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,833 Elo+
Party 2
Team Averages
Level 93
1,572 SR
1,717 Elo+

VS

Team Averages
Level 141
1,531 SR
1,681 Elo+
Horus
Horus
The_Carster
Horus
Level 136
God Stats
0W - 1L
1,519 SR
Queue Stats
18W - 9L
1,741 Elo+
Party 1
Kuzenbo
Kuzenbo
Toci_hn
Kuzenbo
Level 158
God Stats
0W - 2L
1,605 SR
Queue Stats
25W - 16L
1,653 Elo+
Party 1
Rama
Rama
Vendetta-Hn
Rama
Level 151
God Stats
0W - 1L
1,749 SR
Queue Stats
29W - 17L
1,689 Elo+
Party 1
Eset
Eset
pepi07_
Eset
Level 119
God Stats
0W - 1L
1,252 SR
Queue Stats
32W - 18L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BanoRex
Discordia
15
2 / 6 / 4
9,863
822
7,844
9,302
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 8
10,187
849
11,575
11,575
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 2 / 9
12,467
1,039
15,424
14,929
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 5 / 14
11,039
920
10,938
13,949
17,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,092
758
6,723
13,267
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Toci_hn
Kuzenbo
17
10 / 4 / 4
11,228
936
16,351
17,165
26,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 5
9,547
796
9,276
13,495
4,034
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
pepi07_
Eset
17
5 / 5 / 2
10,261
855
6,046
10,071
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
23
Kills
20
20
Deaths
23
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
BanoRex
Discordia
2
6
4
0.67
W
4
7
8
1.14
L
1
8
5
0.44
L
Kuzenbo
Toci_hn
Kuzenbo
10
4
4
3
L
4
6
5
1.08
W
10
2
9
7.25
W
7
5
14
2.8
L
Eset
pepi07_
Eset
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,781
Damage
38,396
49,755
Taken
53,998
30,591
Mitigated
41,409
15,038
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BanoRex
Discordia
7,844
605
0
340
9,302
3,456
87
5,521
3,245
30,480
0
W
11,575
3,980
0
1,216
11,575
5,002
1,047
5,057
6,147
0
31,195
L
6,723
2,349
872
1,364
13,267
7,541
0
6,303
6,545
0
21,304
L
Kuzenbo
Toci_hn
Kuzenbo
16,351
3,308
0
3,301
17,165
26,094
102
6,756
9,916
29,594
0
L
9,276
7,248
0
2,493
13,495
4,034
727
5,133
8,319
0
22,898
W
15,424
6,200
0
8,872
14,929
4,298
6,303
5,091
9,137
69,237
0
W
10,938
2,807
868
3,742
13,949
17,835
538
4,953
8,044
0
21,847
L
Eset
pepi07_
Eset
6,046
531
198
1,582
10,071
3,740
614
5,580
4,235
34,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
40,128
217
Minions Killed
168
11
Camps Cleared
9
815,317
Distance Traveled
794,024
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,863
822
46
4
0
195,997
1
W
Ne Zha
10,187
849
33
3
4
202,297
1
L
Horus
9,092
758
24
2
4
193,895
3
L
Kuzenbo
11,228
936
23
2
1
219,015
1
L
Rama
9,547
796
37
3
2
177,780
1
W
Sol
12,467
1,039
114
10
7
218,462
2
W
Bellona
11,039
920
24
2
0
198,561
0
L
Eset
10,261
855
84
7
2
203,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role