Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fishymancer
Bellona
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 30L
1,592 Elo+
Solo
Ymir
Ymir
GuiltyGrave
Ymir
Level 156
God Stats
15W - 6L
1,774 SR
Queue Stats
358W - 373L
1,536 Elo+
Solo
King Arthur
King Arthur
SadboyprimeX
King Arthur
Level 110
God Stats
7W - 7L
1,543 SR
Queue Stats
354W - 338L
1,522 Elo+
Party 2
Eset
Eset
Spamgie
Eset
Level 144
God Stats
3W - 4L
1,389 SR
Queue Stats
154W - 184L
1,461 Elo+
Party 2
Team Averages
Level 137
1,541 SR
1,522 Elo+

VS

Team Averages
Level 135
1,481 SR
1,549 Elo+
Scylla
Scylla
AmaroqxW
Scylla
Level 126
God Stats
6W - 9L
1,402 SR
Queue Stats
490W - 475L
1,558 Elo+
Solo
Persephone
Persephone
Dorphul
Persephone
Level 136
God Stats
0W - 1L
1,417 SR
Queue Stats
11W - 13L
1,594 Elo+
Party 1
Ne Zha
Ne Zha
Tehnextbasic
Ne Zha
Level 112
God Stats
13W - 18L
1,549 SR
Queue Stats
635W - 644L
1,518 Elo+
Solo
Fenrir
Fenrir
Twiist_Feeds
Fenrir
Level 158
God Stats
1W - 1L
1,535 SR
Queue Stats
80W - 80L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Valarenn
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 4 / 9
11,554
825
15,728
13,540
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Fishymancer
Bellona
20
6 / 5 / 13
11,880
849
14,975
19,633
23,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 5 / 16
10,718
766
7,916
24,534
29,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SadboyprimeX
King Arthur
17
3 / 5 / 13
10,272
734
9,201
20,906
20,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Spamgie
Eset
15
5 / 6 / 9
10,183
727
10,424
11,125
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AmaroqxW
Scylla
20
9 / 2 / 15
11,524
823
17,961
10,976
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Dorphul
Persephone
19
6 / 0 / 15
11,011
787
14,790
7,326
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
17
5 / 7 / 17
10,760
769
15,324
13,131
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
3 / 6 / 11
9,523
680
8,621
15,582
15,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Valarenn
Zhong Kui
17
2 / 6 / 19
10,151
725
15,367
17,105
11,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
102
22
Kills
25
25
Deaths
21
60
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
9
2.88
L
Scylla
AmaroqxW
Scylla
9
2
15
8.25
L
Persephone
Dorphul
Persephone
6
0
15
13.5
W
Bellona
Fishymancer
Bellona
6
5
13
2.5
W
1
5
16
1.8
W
King Arthur
SadboyprimeX
King Arthur
3
5
13
1.9
W
Eset
Spamgie
Eset
5
6
9
1.58
L
Ne Zha
5
7
17
1.93
L
Fenrir
3
6
11
1.42
L
Zhong Kui
Valarenn
Zhong Kui
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,244
Damage
72,063
89,738
Taken
64,120
85,802
Mitigated
42,071
24,020
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,728
498
2,562
2,354
13,540
7,451
1,866
8,613
4,927
38,993
0
L
Scylla
AmaroqxW
Scylla
17,961
1,759
2,318
4,988
10,976
4,914
803
6,408
4,568
33,800
0
L
Persephone
Dorphul
Persephone
14,790
1,141
852
2,176
7,326
3,527
420
4,484
2,842
29,920
0
W
Bellona
Fishymancer
Bellona
14,975
4,145
2,686
3,391
19,633
23,360
923
7,671
11,962
1,066
31,735
W
7,916
271
2,643
2,738
24,534
29,619
280
14,793
9,741
17,771
0
W
King Arthur
SadboyprimeX
King Arthur
9,201
386
1,622
3,097
20,906
20,830
9
9,905
11,001
0
15,316
W
Eset
Spamgie
Eset
10,424
937
1,907
1,020
11,125
4,542
189
7,136
3,989
16,807
0
L
Ne Zha
15,324
2,126
2,116
1,738
13,131
6,372
1,752
6,972
6,159
0
31,911
L
Fenrir
8,621
1,417
758
2,515
15,582
15,796
0
7,530
8,052
0
9,896
L
Zhong Kui
Valarenn
Zhong Kui
15,367
962
1,246
4,519
17,105
11,462
419
9,205
7,900
27,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,607
Gold Earned
52,969
139
Minions Killed
135
0
Camps Cleared
0
1,211,382
Distance Traveled
1,299,510
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,554
825
41
3
0
208,857
4
L
Scylla
11,524
823
41
3
0
268,862
1
L
Persephone
11,011
787
36
3
0
272,442
4
W
Bellona
11,880
849
38
3
0
286,376
5
W
Ymir
10,718
766
24
2
0
231,301
4
W
King Arthur
10,272
734
20
1
0
269,584
0
W
Eset
10,183
727
16
1
0
215,264
3
L
Ne Zha
10,760
769
25
2
0
252,216
1
L
Fenrir
9,523
680
2
0
0
255,564
0
L
Zhong Kui
10,151
725
31
2
0
250,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role