Player Matchup

Merlin
Merlin
OGxPOP
Merlin
Level 160
God Stats
48W - 30L
1,681 SR
Queue Stats
837W - 807L
1,649 Elo+
Party 2
Cerberus
Cerberus
Paladin Vll
Cerberus
Level 143
God Stats
13W - 6L
1,708 SR
Queue Stats
286W - 249L
1,682 Elo+
Solo
Ratatoskr
Ratatoskr
R0SHIX
Ratatoskr
Level 158
God Stats
11W - 7L
1,723 SR
Queue Stats
471W - 416L
1,642 Elo+
Party 2
Hun Batz
Hun Batz
TIlVlBERWOLF
Hun Batz
Level 155
God Stats
3W - 1L
1,649 SR
Queue Stats
446W - 378L
1,613 Elo+
Party 2
Neith
Neith
xl Shenanigan
Neith
Level 160
God Stats
12W - 7L
1,640 SR
Queue Stats
752W - 721L
1,561 Elo+
Party 2
Team Averages
Level 155
1,680 SR
1,629 Elo+

VS

Team Averages
Level 131
1,613 SR
1,638 Elo+
Mulan
Mulan
IceAngel62
Mulan
Level 89
God Stats
5W - 5L
1,546 SR
Queue Stats
342W - 257L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
The_Carster
Kukulkan
Level 136
God Stats
0W - 1L
1,848 SR
Queue Stats
196W - 197L
1,592 Elo+
Party 1
Fenrir
Fenrir
Toci_hn
Fenrir
Level 158
God Stats
12W - 6L
1,713 SR
Queue Stats
458W - 366L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
Vendetta-Hn
Sylvanus
Level 151
God Stats
5W - 5L
1,736 SR
Queue Stats
1,014W - 877L
1,669 Elo+
Party 1
Chiron
Chiron
pepi07_
Chiron
Level 119
God Stats
0W - 1L
1,222 SR
Queue Stats
351W - 336L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OGxPOP
Merlin
18
10 / 4 / 14
12,317
536
20,420
12,799
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Paladin Vll
Cerberus
15
0 / 3 / 19
10,237
445
9,378
22,126
23,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
R0SHIX
Ratatoskr
19
6 / 2 / 10
12,129
527
17,424
23,193
25,157
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
TIlVlBERWOLF
Hun Batz
20
5 / 4 / 12
12,277
534
14,413
15,923
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 10
12,835
558
13,433
15,948
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 3 / 3
11,273
490
21,147
25,901
26,672
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
The_Carster
Kukulkan
16
0 / 7 / 2
10,021
436
12,915
13,489
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Toci_hn
Fenrir
17
7 / 9 / 3
10,977
477
9,365
21,732
10,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Vendetta-Hn
Sylvanus
13
1 / 5 / 6
9,635
419
8,422
20,921
27,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
pepi07_
Chiron
18
4 / 6 / 1
11,554
502
12,504
18,769
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
30
Kills
15
15
Deaths
30
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
3
3
1.5
W
Merlin
OGxPOP
Merlin
10
4
14
4.25
W
Cerberus
Paladin Vll
Cerberus
0
3
19
3.17
W
Ratatoskr
R0SHIX
Ratatoskr
6
2
10
5.5
W
Hun Batz
TIlVlBERWOLF
Hun Batz
5
4
12
2.75
L
Kukulkan
The_Carster
Kukulkan
0
7
2
0.14
L
Fenrir
Toci_hn
Fenrir
7
9
3
0.94
L
Sylvanus
Vendetta-Hn
Sylvanus
1
5
6
0.8
L
Chiron
pepi07_
Chiron
4
6
1
0.75
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,068
Damage
64,353
89,989
Taken
100,812
68,170
Mitigated
76,261
27,732
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
21,147
3,027
0
7,451
25,901
26,672
480
10,421
14,366
8,959
70,665
W
Merlin
OGxPOP
Merlin
20,420
1,809
1,179
3,157
12,799
5,955
131
2,929
9,870
95,508
0
W
Cerberus
Paladin Vll
Cerberus
9,378
411
0
4,225
22,126
23,112
0
8,457
13,669
42,130
0
W
Ratatoskr
R0SHIX
Ratatoskr
17,424
3,472
0
8,928
23,193
25,157
298
7,717
15,476
10,346
72,497
W
Hun Batz
TIlVlBERWOLF
Hun Batz
14,413
3,845
0
2,163
15,923
7,675
0
3,874
12,049
0
93,296
L
Kukulkan
The_Carster
Kukulkan
12,915
544
0
480
13,489
5,276
952
3,790
9,496
89,051
0
L
Fenrir
Toci_hn
Fenrir
9,365
1,874
0
5,195
21,732
10,329
43
6,109
15,321
0
62,768
L
Sylvanus
Vendetta-Hn
Sylvanus
8,422
1,918
1,792
4,498
20,921
27,686
0
9,433
11,140
16,258
0
L
Chiron
pepi07_
Chiron
12,504
3,738
343
5,612
18,769
6,298
1,301
3,665
15,054
0
96,195
W
13,433
5,225
0
8,080
15,948
6,271
0
2,349
13,599
0
89,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
53,460
613
Minions Killed
569
0
Camps Cleared
0
2,222,972
Distance Traveled
1,989,021
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,273
490
130
6
0
431,701
3
W
Merlin
12,317
536
129
6
0
395,770
1
W
Cerberus
10,237
445
55
2
0
448,636
4
W
Ratatoskr
12,129
527
162
7
0
490,007
0
W
Hun Batz
12,277
534
141
6
0
480,817
5
L
Kukulkan
10,021
436
158
7
0
392,558
9
L
Fenrir
10,977
477
99
4
0
420,058
11
L
Sylvanus
9,635
419
22
1
0
358,874
4
L
Chiron
11,554
502
160
7
0
385,830
3
W
Neith
12,835
558
126
5
0
407,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role