Player Matchup

Amaterasu
Amaterasu
Copman
Amaterasu
Level 155
God Stats
2W - 1L
1,238 SR
Queue Stats
35W - 25L
1,563 Elo+
Party 1
Sobek
Sobek
SrLobi
Sobek
Level 140
God Stats
1W - 0L
1,650 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Tanaakaa
He Bo
Level 149
God Stats
1W - 0L
1,597 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
aquefe
Aphrodite
Level 154
God Stats
8W - 1L
1,787 SR
Queue Stats
282W - 289L
1,537 Elo+
Party 1
Ymir
Ymir
omaclove
Ymir
Level 148
God Stats
6W - 3L
1,613 SR
Queue Stats
76W - 68L
1,525 Elo+
Party 1
Team Averages
Level 149
1,577 SR
1,525 Elo+

VS

Team Averages
Level 62
1,488 SR
1,436 Elo+
Yemoja
Yemoja
Black Magnus983
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,556 Elo+
Solo
Skadi
Skadi
Dr-Feelgood-1998
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 3
Kali
Kali
Fabitti
Kali
Level 103
God Stats
0W - 2L
1,185 SR
Queue Stats
207W - 214L
1,481 Elo+
Solo
Hera
Hera
Innaros
Hera
Level 81
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 8L
1,250 Elo+
Party 3
Zeus
Zeus
Meuzovo
Zeus
Level 42
God Stats
14W - 5L
1,715 SR
Queue Stats
226W - 207L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Copman
Amaterasu
20
13 / 4 / 13
14,256
792
26,317
37,875
27,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
SrLobi
Sobek
18
2 / 6 / 19
11,524
640
10,801
26,171
31,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Tanaakaa
He Bo
20
8 / 10 / 11
13,696
761
22,551
18,693
5,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
aquefe
Aphrodite
20
2 / 2 / 19
12,968
720
9,684
18,863
20,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
4 / 7 / 9
12,059
670
10,817
22,132
21,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 12
11,110
617
6,410
16,345
21,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 10
11,524
640
15,374
15,447
7,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Fabitti
Kali
17
1 / 5 / 17
10,987
610
12,163
28,099
12,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Innaros
Hera
17
1 / 6 / 16
10,838
602
14,395
11,159
4,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Meuzovo
Zeus
20
19 / 5 / 8
15,414
856
53,581
15,160
7,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
92
29
Kills
29
29
Deaths
29
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
Amaterasu
Copman
Amaterasu
13
4
13
4.88
L
6
7
10
1.57
L
Kali
Fabitti
Kali
1
5
17
1.9
L
Hera
Innaros
Hera
1
6
16
1.5
L
Zeus
Meuzovo
Zeus
19
5
8
4.6
W
Sobek
SrLobi
Sobek
2
6
19
1.92
W
He Bo
Tanaakaa
He Bo
8
10
11
1.35
W
Aphrodite
aquefe
Aphrodite
2
2
19
5.75
W
Ymir
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,170
Damage
101,923
123,734
Taken
86,210
107,760
Mitigated
52,698
67,814
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,410
1,575
1,724
140
16,345
21,271
300
7,793
8,223
14,185
0
W
Amaterasu
Copman
Amaterasu
26,317
8,198
3,731
17,763
37,875
27,847
1,871
18,548
19,327
0
37,517
L
15,374
10,313
0
3,108
15,447
7,195
550
11,290
3,959
0
27,059
L
Kali
Fabitti
Kali
12,163
3,232
1,914
13,100
28,099
12,425
175
21,933
5,693
0
18,375
L
Hera
Innaros
Hera
14,395
5,155
990
1,014
11,159
4,555
500
4,481
6,646
31,352
0
L
Zeus
Meuzovo
Zeus
53,581
3,561
997
3,315
15,160
7,252
567
7,182
7,836
85,513
0
W
Sobek
SrLobi
Sobek
10,801
591
1,824
10,627
26,171
31,714
596
17,033
9,138
23,416
0
W
He Bo
Tanaakaa
He Bo
22,551
1,226
1,809
4,811
18,693
5,382
1,824
11,377
7,316
50,493
0
W
Aphrodite
aquefe
Aphrodite
9,684
1,669
12,291
10,958
18,863
20,987
644
12,277
6,586
28,644
0
W
Ymir
10,817
1,247
1,653
2,347
22,132
21,830
557
15,151
6,981
30,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,503
Gold Earned
59,873
177
Minions Killed
164
0
Camps Cleared
0
1,731,440
Distance Traveled
1,629,093
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,110
617
10
1
0
313,765
1
W
Amaterasu
14,256
792
23
1
0
390,214
2
L
Skadi
11,524
640
29
2
0
290,659
0
L
Kali
10,987
610
7
0
0
383,427
1
L
Hera
10,838
602
34
2
0
318,796
0
L
Zeus
15,414
856
84
5
0
322,446
3
W
Sobek
11,524
640
11
1
0
370,819
7
W
He Bo
13,696
761
63
4
0
287,046
1
W
Aphrodite
12,968
720
41
2
0
370,620
2
W
Ymir
12,059
670
39
2
0
312,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role