Player Matchup

Apollo
Apollo
Batman4432
Apollo
Level 76
God Stats
4W - 1L
1,757 SR
Queue Stats
54W - 38L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
Guppy72
Cthulhu
Level 17
God Stats
8W - 8L
1,385 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
JpWuzHere
Nu Wa
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 50L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
TerminusEst6430
Zhong Kui
Level 83
God Stats
2W - 0L
1,923 SR
Queue Stats
83W - 75L
1,521 Elo+
Party 1
Poseidon
Poseidon
shaunscu
Poseidon
Level 57
God Stats
1W - 0L
1,416 SR
Queue Stats
18W - 29L
1,390 Elo+
Party 1
Team Averages
Level 60
1,596 SR
1,509 Elo+

VS

Team Averages
Level 85
1,474 SR
1,465 Elo+
Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DQAtWar
Sol
Level 94
God Stats
6W - 6L
1,625 SR
Queue Stats
162W - 174L
1,463 Elo+
Party 3
Ullr
Ullr
KFCAtWar
Ullr
Level 38
God Stats
3W - 8L
1,175 SR
Queue Stats
93W - 88L
1,480 Elo+
Party 3
Odin
Odin
ThreatBanner
Odin
Level 139
God Stats
22W - 24L
1,536 SR
Queue Stats
573W - 559L
1,471 Elo+
Party 2
Fafnir
Fafnir
lChiquis F
Fafnir
Level 47
God Stats
3W - 4L
1,534 SR
Queue Stats
289W - 317L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Batman4432
Apollo
13
6 / 0 / 3
7,176
718
6,529
4,664
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Guppy72
Cthulhu
1
0 / 0 / 0
2,057
206
0
0
0
Nu Wa
JpWuzHere
Nu Wa
10
1 / 0 / 4
5,688
569
5,916
3,931
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
TerminusEst6430
Zhong Kui
11
2 / 0 / 0
6,397
640
5,060
4,755
4,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
shaunscu
Poseidon
8
1 / 3 / 1
5,187
519
1,566
6,094
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 3 / 0
5,083
508
1,856
8,048
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sol
10
3 / 2 / 0
6,104
610
4,696
5,900
1,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
8
0 / 3 / 0
4,751
475
1,265
5,983
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,156
516
1,099
6,453
5,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
lChiquis F
Fafnir
7
0 / 1 / 0
4,740
474
496
5,233
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
W
Apollo
Batman4432
Apollo
6
0
3
7.5
L
Sol
3
2
0
1.5
W
Cthulhu
Guppy72
Cthulhu
0
0
0
0
W
Nu Wa
JpWuzHere
Nu Wa
1
0
4
3
L
Ullr
0
3
0
0
W
Zhong Kui
TerminusEst6430
Zhong Kui
2
0
0
2
L
0
1
0
0
L
Fafnir
lChiquis F
Fafnir
0
1
0
0
W
Poseidon
shaunscu
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
9,412
19,444
Taken
31,617
8,127
Mitigated
15,976
4,952
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,856
395
0
2,527
8,048
3,253
0
2,397
5,539
0
27,396
W
Apollo
Batman4432
Apollo
6,529
4,001
0
250
4,664
1,424
814
976
3,688
0
47,785
L
Sol
4,696
1,356
0
2,392
5,900
1,867
0
1,511
3,993
30,194
0
W
Cthulhu
Guppy72
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
JpWuzHere
Nu Wa
5,916
1,457
0
859
3,931
987
200
395
3,536
25,605
0
L
Ullr
1,265
74
0
502
5,983
1,608
260
1,938
3,813
0
24,358
W
Zhong Kui
TerminusEst6430
Zhong Kui
5,060
877
0
3,191
4,755
4,332
0
0
4,755
35,827
0
L
1,099
243
0
2,377
6,453
5,233
50
3,791
2,576
0
23,063
L
Fafnir
lChiquis F
Fafnir
496
131
92
1,142
5,233
4,015
0
1,837
3,154
8,172
0
W
Poseidon
shaunscu
Poseidon
1,566
297
0
652
6,094
1,384
0
3,821
2,273
16,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
25,834
254
Minions Killed
220
0
Camps Cleared
0
787,841
Distance Traveled
1,003,768
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,083
508
55
6
0
222,388
0
W
Apollo
7,176
718
91
9
0
214,094
4
L
Sol
6,104
610
58
6
0
182,299
2
W
Cthulhu
2,057
206
0
0
0
0
0
W
Nu Wa
5,688
569
38
4
0
198,717
1
L
Ullr
4,751
475
42
4
0
184,581
1
W
Zhong Kui
6,397
640
86
9
0
176,497
1
L
Odin
5,156
516
50
5
0
201,845
2
L
Fafnir
4,740
474
15
2
0
212,655
2
W
Poseidon
5,187
519
39
4
0
198,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role