Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LouisXgames
Skadi
Level 115
God Stats
3W - 3L
1,339 SR
Queue Stats
213W - 210L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
Yami_Delacrox
Sylvanus
Level 128
God Stats
4W - 7L
1,352 SR
Queue Stats
171W - 164L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
durablespy
Morgan Le Fay
Level 84
God Stats
10W - 8L
1,585 SR
Queue Stats
341W - 388L
1,405 Elo+
Party 1
Team Averages
Level 103
1,455 SR
1,458 Elo+

VS

Team Averages
Level 78
1,468 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Angelmbc
Gilgamesh
Level 51
God Stats
3W - 3L
1,597 SR
Queue Stats
35W - 36L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
DEATH_REAPER_991
Heimdallr
Level 103
God Stats
0W - 4L
1,227 SR
Queue Stats
422W - 419L
1,421 Elo+
Solo
Vamana
Vamana
Sleepy Rit
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 143L
1,411 Elo+
Solo
Scylla
Scylla
XplosivNut
Scylla
Level 117
God Stats
3W - 2L
1,504 SR
Queue Stats
280W - 264L
1,477 Elo+
Party 2
Ganesha
Ganesha
Zashonfire
Ganesha
Level 60
God Stats
16W - 8L
1,514 SR
Queue Stats
357W - 391L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 0 / 0
5,806
645
2,772
3,870
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
10
0 / 1 / 3
5,481
609
2,365
5,337
4,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 1 / 2
5,607
623
4,362
4,093
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Yami_Delacrox
Sylvanus
10
2 / 1 / 2
5,661
629
1,578
5,558
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
durablespy
Morgan Le Fay
9
0 / 1 / 2
5,319
591
2,370
4,229
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelmbc
Gilgamesh
8
1 / 1 / 3
5,076
564
2,778
4,245
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
9
3 / 4 / 0
5,644
627
2,790
6,014
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Sleepy Rit
Vamana
8
0 / 1 / 1
4,934
548
2,694
5,854
3,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
XplosivNut
Scylla
8
0 / 2 / 2
4,803
534
3,148
4,727
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Zashonfire
Ganesha
1
0 / 0 / 0
1,836
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
4
4
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
W
Cerberus
 
Cerberus
0
1
3
1.5
L
Gilgamesh
Angelmbc
Gilgamesh
1
1
3
2.5
L
Heimdallr
3
4
0
0.75
W
3
1
2
4
L
Vamana
Sleepy Rit
Vamana
0
1
1
0.5
L
Scylla
XplosivNut
Scylla
0
2
2
0.5
W
Sylvanus
Yami_Delacrox
Sylvanus
2
1
2
3
L
Ganesha
Zashonfire
Ganesha
0
0
0
0
W
Morgan Le Fay
durablespy
Morgan Le Fay
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,447
Damage
11,410
23,087
Taken
20,840
11,187
Mitigated
7,549
7,856
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,772
2,017
0
1,350
3,870
921
856
0
3,870
0
32,792
W
Cerberus
 
Cerberus
2,365
208
0
1,653
5,337
4,386
218
0
5,337
24,749
0
L
Gilgamesh
Angelmbc
Gilgamesh
2,778
961
110
866
4,245
1,506
0
1,590
2,579
0
16,442
L
Heimdallr
2,790
775
8
1,263
6,014
1,736
0
1,218
4,796
0
22,423
W
4,362
2,515
0
1,092
4,093
1,108
341
1,094
2,999
0
22,821
L
Vamana
Sleepy Rit
Vamana
2,694
1,001
0
1,715
5,854
3,061
495
1,570
4,192
0
20,464
L
Scylla
XplosivNut
Scylla
3,148
0
0
830
4,727
1,246
0
1,585
3,142
21,919
0
W
Sylvanus
Yami_Delacrox
Sylvanus
1,578
429
103
1,966
5,558
3,476
579
309
5,249
20,262
7,609
L
Ganesha
Zashonfire
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
durablespy
Morgan Le Fay
2,370
579
0
1,692
4,229
1,296
506
1,745
2,484
29,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
22,293
296
Minions Killed
160
0
Camps Cleared
0
951,278
Distance Traveled
701,476
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,806
645
70
8
0
192,047
3
W
Cerberus
5,481
609
78
9
0
182,751
1
L
Gilgamesh
5,076
564
34
4
0
205,600
0
L
Heimdallr
5,644
627
53
6
0
150,352
0
W
Skadi
5,607
623
41
5
0
225,371
0
L
Vamana
4,934
548
34
4
0
166,526
1
L
Scylla
4,803
534
39
4
0
178,998
0
W
Sylvanus
5,661
629
59
7
0
177,404
0
L
Ganesha
1,836
204
0
0
0
0
0
W
Morgan Le Fay
5,319
591
48
5
0
173,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role