Player Matchup

Ymir
Ymir
FreeFifaCoins124
Ymir
Level 6
God Stats
4W - 1L
1,514 SR
Queue Stats
10W - 4L
1,601 Elo+
Party 2
Medusa
Medusa
JakeGreenland887
Medusa
Level 7
God Stats
6W - 5L
1,377 SR
Queue Stats
6W - 5L
1,318 Elo+
Party 2
Hou Yi
Hou Yi
XxDaniS592xX
Hou Yi
Level 29
God Stats
42W - 48L
1,470 SR
Queue Stats
198W - 214L
1,459 Elo+
Solo
Amaterasu
Amaterasu
jjg8701
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,559 Elo+
Party 2
Tiamat
Tiamat
sarcastic_dwarf
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,519 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,491 Elo+

VS

Team Averages
Level 24
1,577 SR
1,416 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
EthanW10907
Cu Chulainn
Level 17
God Stats
33W - 45L
1,544 SR
Queue Stats
158W - 226L
1,351 Elo+
Party 1
Medusa
Medusa
Nk_Stormrage
Medusa
Level 26
God Stats
4W - 5L
1,568 SR
Queue Stats
66W - 63L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Spartacus7775
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,482 Elo+
Solo
Bakasura
Bakasura
barry_B_benson37
Bakasura
Level 29
God Stats
11W - 13L
1,772 SR
Queue Stats
242W - 356L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 7
7,628
587
4,141
8,214
6,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 2 / 3
8,948
688
10,451
9,101
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
15
3 / 0 / 1
8,359
643
2,588
5,945
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
jjg8701
Amaterasu
13
10 / 5 / 8
8,494
653
12,675
12,156
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 8
8,155
627
9,211
6,276
2,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 3
6,623
509
6,447
7,995
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
EthanW10907
Cu Chulainn
9
1 / 8 / 1
5,882
452
3,664
10,856
7,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
9
3 / 8 / 2
6,307
485
4,437
9,651
2,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Spartacus7775
Gilgamesh
9
1 / 5 / 4
5,878
452
4,164
9,895
6,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 7 / 0
6,800
523
4,316
11,970
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
32
Kills
8
8
Deaths
32
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
L
Cu Chulainn
EthanW10907
Cu Chulainn
1
8
1
0.19
W
6
1
7
9.5
W
9
2
3
5.25
L
Medusa
3
8
2
0.5
L
Gilgamesh
Spartacus7775
Gilgamesh
1
5
4
0.6
W
Hou Yi
3
0
1
3.5
L
2
7
0
0.29
W
Amaterasu
jjg8701
Amaterasu
10
5
8
2.8
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
23,028
41,692
Taken
50,367
21,170
Mitigated
22,239
18,163
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,447
239
0
1,322
7,995
2,086
0
3,844
3,669
40,298
0
L
Cu Chulainn
EthanW10907
Cu Chulainn
3,664
1,015
0
718
10,856
7,134
130
334
10,522
2,766
15,492
W
4,141
758
1,403
2,650
8,214
6,800
466
1,749
6,211
17,258
0
W
10,451
5,652
55
3,546
9,101
3,321
1,712
464
8,531
0
49,931
L
Medusa
4,437
2,485
0
904
9,651
2,340
0
3,065
6,443
0
19,513
L
Gilgamesh
Spartacus7775
Gilgamesh
4,164
1,360
0
946
9,895
6,187
0
3,933
5,832
0
16,333
W
Hou Yi
2,588
1,444
0
2,754
5,945
1,961
2,182
0
5,945
0
57,753
L
4,316
3,153
0
2,909
11,970
4,492
0
1,362
10,549
0
32,526
W
Amaterasu
jjg8701
Amaterasu
12,675
5,604
0
3,642
12,156
6,560
0
1,847
10,104
0
50,736
W
9,211
414
288
3,825
6,276
2,528
406
2,318
3,678
45,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
31,490
417
Minions Killed
263
0
Camps Cleared
0
1,237,895
Distance Traveled
1,207,328
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,623
509
84
6
0
238,729
2
L
Cu Chulainn
5,882
452
32
2
0
216,893
2
W
Ymir
7,628
587
29
2
0
241,305
0
W
Medusa
8,948
688
84
6
0
232,576
1
L
Medusa
6,307
485
43
3
0
229,856
0
L
Gilgamesh
5,878
452
32
2
0
242,881
3
W
Hou Yi
8,359
643
123
9
0
245,881
4
L
Bakasura
6,800
523
72
6
0
278,969
0
W
Amaterasu
8,494
653
71
5
0
280,302
2
W
Tiamat
8,155
627
110
8
0
237,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role